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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <string_view>
- #include "shader_recompiler/backend/glsl/emit_context.h"
- #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
- #include "shader_recompiler/frontend/ir/value.h"
- #include "shader_recompiler/profile.h"
- namespace Shader::Backend::GLSL {
- void EmitIAdd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string a, [[maybe_unused]] std::string b) {
- ctx.AddU32("{}={}+{};", inst, a, b);
- }
- void EmitIAdd64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string a, [[maybe_unused]] std::string b) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitISub32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string a, [[maybe_unused]] std::string b) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitISub64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string a, [[maybe_unused]] std::string b) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitIMul32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string a, [[maybe_unused]] std::string b) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitINeg32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string value) {
- ctx.AddU32("{}=-{};", inst, value);
- }
- void EmitINeg64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string value) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitIAbs32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string value) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitIAbs64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string value) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitShiftLeftLogical32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string base, [[maybe_unused]] std::string shift) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitShiftLeftLogical64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string base, [[maybe_unused]] std::string shift) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitShiftRightLogical32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string base,
- [[maybe_unused]] std::string shift) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitShiftRightLogical64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string base,
- [[maybe_unused]] std::string shift) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitShiftRightArithmetic32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string base,
- [[maybe_unused]] std::string shift) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitShiftRightArithmetic64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string base,
- [[maybe_unused]] std::string shift) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitBitwiseAnd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string a, [[maybe_unused]] std::string b) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitBitwiseOr32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string a, [[maybe_unused]] std::string b) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitBitwiseXor32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string a, [[maybe_unused]] std::string b) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitBitFieldInsert([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string base, [[maybe_unused]] std::string insert,
- [[maybe_unused]] std::string offset, std::string count) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitBitFieldSExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string base, [[maybe_unused]] std::string offset,
- std::string count) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitBitFieldUExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string base, [[maybe_unused]] std::string offset,
- std::string count) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitBitReverse32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string value) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitBitCount32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string value) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitBitwiseNot32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string value) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitFindSMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string value) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitFindUMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string value) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitSMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string a, [[maybe_unused]] std::string b) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitUMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string a, [[maybe_unused]] std::string b) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitSMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string a, [[maybe_unused]] std::string b) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitUMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string a, [[maybe_unused]] std::string b) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitSClamp32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string value, [[maybe_unused]] std::string min,
- std::string max) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitUClamp32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string value, [[maybe_unused]] std::string min,
- std::string max) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitSLessThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string lhs, [[maybe_unused]] std::string rhs) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitULessThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string lhs, [[maybe_unused]] std::string rhs) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitIEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string lhs, [[maybe_unused]] std::string rhs) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitSLessThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string lhs, [[maybe_unused]] std::string rhs) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitULessThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string lhs, [[maybe_unused]] std::string rhs) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitSGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string lhs, [[maybe_unused]] std::string rhs) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitUGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string lhs, [[maybe_unused]] std::string rhs) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitINotEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string lhs, [[maybe_unused]] std::string rhs) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitSGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string lhs, [[maybe_unused]] std::string rhs) {
- throw NotImplementedException("GLSL Instruction");
- }
- void EmitUGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] std::string lhs, [[maybe_unused]] std::string rhs) {
- throw NotImplementedException("GLSL Instruction");
- }
- } // namespace Shader::Backend::GLSL
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