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- // SPDX-FileCopyrightText: 2014 Citra Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <cstddef>
- #include <deque>
- #include <functional>
- #include <memory>
- #include <mutex>
- #include <span>
- #include <string>
- #include <vector>
- #include "common/common_types.h"
- #include "core/file_sys/vfs/vfs_types.h"
- namespace Core::Frontend {
- class EmuWindow;
- } // namespace Core::Frontend
- namespace FileSys {
- class ContentProvider;
- class ContentProviderUnion;
- enum class ContentProviderUnionSlot;
- class VfsFilesystem;
- } // namespace FileSys
- namespace Kernel {
- class GlobalSchedulerContext;
- class KernelCore;
- class PhysicalCore;
- class KProcess;
- class KScheduler;
- } // namespace Kernel
- namespace Loader {
- class AppLoader;
- enum class ResultStatus : u16;
- } // namespace Loader
- namespace Core::Memory {
- struct CheatEntry;
- class Memory;
- } // namespace Core::Memory
- namespace Service {
- namespace Account {
- class ProfileManager;
- } // namespace Account
- namespace AM {
- struct FrontendAppletParameters;
- class AppletManager;
- } // namespace AM
- namespace AM::Frontend {
- struct FrontendAppletSet;
- class FrontendAppletHolder;
- } // namespace AM::Frontend
- namespace APM {
- class Controller;
- }
- namespace FileSystem {
- class FileSystemController;
- } // namespace FileSystem
- namespace Glue {
- class ARPManager;
- }
- class ServerManager;
- namespace SM {
- class ServiceManager;
- } // namespace SM
- } // namespace Service
- namespace Tegra {
- class DebugContext;
- class GPU;
- namespace Host1x {
- class Host1x;
- } // namespace Host1x
- } // namespace Tegra
- namespace VideoCore {
- class RendererBase;
- } // namespace VideoCore
- namespace AudioCore {
- class AudioCore;
- } // namespace AudioCore
- namespace Core::Timing {
- class CoreTiming;
- }
- namespace Core::HID {
- class HIDCore;
- }
- namespace Network {
- class RoomNetwork;
- }
- namespace Tools {
- class RenderdocAPI;
- }
- namespace Core {
- class CpuManager;
- class Debugger;
- class DeviceMemory;
- class ExclusiveMonitor;
- class GPUDirtyMemoryManager;
- class PerfStats;
- class Reporter;
- class SpeedLimiter;
- class TelemetrySession;
- struct PerfStatsResults;
- FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
- const std::string& path);
- /// Enumeration representing the return values of the System Initialize and Load process.
- enum class SystemResultStatus : u32 {
- Success, ///< Succeeded
- ErrorNotInitialized, ///< Error trying to use core prior to initialization
- ErrorGetLoader, ///< Error finding the correct application loader
- ErrorSystemFiles, ///< Error in finding system files
- ErrorSharedFont, ///< Error in finding shared font
- ErrorVideoCore, ///< Error in the video core
- ErrorUnknown, ///< Any other error
- ErrorLoader, ///< The base for loader errors (too many to repeat)
- };
- class System {
- public:
- using CurrentBuildProcessID = std::array<u8, 0x20>;
- explicit System();
- ~System();
- System(const System&) = delete;
- System& operator=(const System&) = delete;
- System(System&&) = delete;
- System& operator=(System&&) = delete;
- /**
- * Initializes the system
- * This function will initialize core functionality used for system emulation
- */
- void Initialize();
- /**
- * Run the OS and Application
- * This function will start emulation and run the relevant devices
- */
- void Run();
- /**
- * Pause the OS and Application
- * This function will pause emulation and stop the relevant devices
- */
- void Pause();
- /// Check if the core is currently paused.
- [[nodiscard]] bool IsPaused() const;
- /// Shutdown the main emulated process.
- void ShutdownMainProcess();
- /// Check if the core is shutting down.
- [[nodiscard]] bool IsShuttingDown() const;
- /// Set the shutting down state.
- void SetShuttingDown(bool shutting_down);
- /// Forcibly detach the debugger if it is running.
- void DetachDebugger();
- std::unique_lock<std::mutex> StallApplication();
- void UnstallApplication();
- void SetNVDECActive(bool is_nvdec_active);
- [[nodiscard]] bool GetNVDECActive();
- /**
- * Initialize the debugger.
- */
- void InitializeDebugger();
- /**
- * Load an executable application.
- * @param emu_window Reference to the host-system window used for video output and keyboard
- * input.
- * @param filepath String path to the executable application to load on the host file system.
- * @param program_index Specifies the index within the container of the program to launch.
- * @returns SystemResultStatus code, indicating if the operation succeeded.
- */
- [[nodiscard]] SystemResultStatus Load(Frontend::EmuWindow& emu_window,
- const std::string& filepath,
- Service::AM::FrontendAppletParameters& params);
- /**
- * Indicates if the emulated system is powered on (all subsystems initialized and able to run an
- * application).
- * @returns True if the emulated system is powered on, otherwise false.
- */
- [[nodiscard]] bool IsPoweredOn() const;
- /// Gets a reference to the telemetry session for this emulation session.
- [[nodiscard]] Core::TelemetrySession& TelemetrySession();
- /// Gets a reference to the telemetry session for this emulation session.
- [[nodiscard]] const Core::TelemetrySession& TelemetrySession() const;
- /// Prepare the core emulation for a reschedule
- void PrepareReschedule(u32 core_index);
- std::span<GPUDirtyMemoryManager> GetGPUDirtyMemoryManager();
- void GatherGPUDirtyMemory(std::function<void(PAddr, size_t)>& callback);
- [[nodiscard]] size_t GetCurrentHostThreadID() const;
- /// Gets and resets core performance statistics
- [[nodiscard]] PerfStatsResults GetAndResetPerfStats();
- /// Gets the physical core for the CPU core that is currently running
- [[nodiscard]] Kernel::PhysicalCore& CurrentPhysicalCore();
- /// Gets the physical core for the CPU core that is currently running
- [[nodiscard]] const Kernel::PhysicalCore& CurrentPhysicalCore() const;
- /// Gets a reference to the underlying CPU manager.
- [[nodiscard]] CpuManager& GetCpuManager();
- /// Gets a const reference to the underlying CPU manager
- [[nodiscard]] const CpuManager& GetCpuManager() const;
- /// Gets a mutable reference to the system memory instance.
- [[nodiscard]] Core::Memory::Memory& ApplicationMemory();
- /// Gets a constant reference to the system memory instance.
- [[nodiscard]] const Core::Memory::Memory& ApplicationMemory() const;
- /// Gets a mutable reference to the GPU interface
- [[nodiscard]] Tegra::GPU& GPU();
- /// Gets an immutable reference to the GPU interface.
- [[nodiscard]] const Tegra::GPU& GPU() const;
- /// Gets a mutable reference to the Host1x interface
- [[nodiscard]] Tegra::Host1x::Host1x& Host1x();
- /// Gets an immutable reference to the Host1x interface.
- [[nodiscard]] const Tegra::Host1x::Host1x& Host1x() const;
- /// Gets a mutable reference to the renderer.
- [[nodiscard]] VideoCore::RendererBase& Renderer();
- /// Gets an immutable reference to the renderer.
- [[nodiscard]] const VideoCore::RendererBase& Renderer() const;
- /// Gets a mutable reference to the audio interface
- [[nodiscard]] AudioCore::AudioCore& AudioCore();
- /// Gets an immutable reference to the audio interface.
- [[nodiscard]] const AudioCore::AudioCore& AudioCore() const;
- /// Gets the global scheduler
- [[nodiscard]] Kernel::GlobalSchedulerContext& GlobalSchedulerContext();
- /// Gets the global scheduler
- [[nodiscard]] const Kernel::GlobalSchedulerContext& GlobalSchedulerContext() const;
- /// Gets the manager for the guest device memory
- [[nodiscard]] Core::DeviceMemory& DeviceMemory();
- /// Gets the manager for the guest device memory
- [[nodiscard]] const Core::DeviceMemory& DeviceMemory() const;
- /// Provides a pointer to the application process
- [[nodiscard]] Kernel::KProcess* ApplicationProcess();
- /// Provides a constant pointer to the application process.
- [[nodiscard]] const Kernel::KProcess* ApplicationProcess() const;
- /// Provides a reference to the core timing instance.
- [[nodiscard]] Timing::CoreTiming& CoreTiming();
- /// Provides a constant reference to the core timing instance.
- [[nodiscard]] const Timing::CoreTiming& CoreTiming() const;
- /// Provides a reference to the kernel instance.
- [[nodiscard]] Kernel::KernelCore& Kernel();
- /// Provides a constant reference to the kernel instance.
- [[nodiscard]] const Kernel::KernelCore& Kernel() const;
- /// Gets a mutable reference to the HID interface.
- [[nodiscard]] HID::HIDCore& HIDCore();
- /// Gets an immutable reference to the HID interface.
- [[nodiscard]] const HID::HIDCore& HIDCore() const;
- /// Provides a reference to the internal PerfStats instance.
- [[nodiscard]] Core::PerfStats& GetPerfStats();
- /// Provides a constant reference to the internal PerfStats instance.
- [[nodiscard]] const Core::PerfStats& GetPerfStats() const;
- /// Provides a reference to the speed limiter;
- [[nodiscard]] Core::SpeedLimiter& SpeedLimiter();
- /// Provides a constant reference to the speed limiter
- [[nodiscard]] const Core::SpeedLimiter& SpeedLimiter() const;
- [[nodiscard]] u64 GetApplicationProcessProgramID() const;
- /// Gets the name of the current game
- [[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
- void SetStatus(SystemResultStatus new_status, const char* details);
- [[nodiscard]] const std::string& GetStatusDetails() const;
- [[nodiscard]] Loader::AppLoader& GetAppLoader();
- [[nodiscard]] const Loader::AppLoader& GetAppLoader() const;
- [[nodiscard]] Service::SM::ServiceManager& ServiceManager();
- [[nodiscard]] const Service::SM::ServiceManager& ServiceManager() const;
- void SetFilesystem(FileSys::VirtualFilesystem vfs);
- [[nodiscard]] FileSys::VirtualFilesystem GetFilesystem() const;
- void RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
- const std::array<u8, 0x20>& build_id, u64 main_region_begin,
- u64 main_region_size);
- void SetFrontendAppletSet(Service::AM::Frontend::FrontendAppletSet&& set);
- [[nodiscard]] Service::AM::Frontend::FrontendAppletHolder& GetFrontendAppletHolder();
- [[nodiscard]] const Service::AM::Frontend::FrontendAppletHolder& GetFrontendAppletHolder()
- const;
- [[nodiscard]] Service::AM::AppletManager& GetAppletManager();
- void SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider);
- [[nodiscard]] FileSys::ContentProvider& GetContentProvider();
- [[nodiscard]] const FileSys::ContentProvider& GetContentProvider() const;
- [[nodiscard]] FileSys::ContentProviderUnion& GetContentProviderUnion();
- [[nodiscard]] const FileSys::ContentProviderUnion& GetContentProviderUnion() const;
- [[nodiscard]] Service::FileSystem::FileSystemController& GetFileSystemController();
- [[nodiscard]] const Service::FileSystem::FileSystemController& GetFileSystemController() const;
- void RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
- FileSys::ContentProvider* provider);
- void ClearContentProvider(FileSys::ContentProviderUnionSlot slot);
- [[nodiscard]] const Reporter& GetReporter() const;
- [[nodiscard]] Service::Glue::ARPManager& GetARPManager();
- [[nodiscard]] const Service::Glue::ARPManager& GetARPManager() const;
- [[nodiscard]] Service::APM::Controller& GetAPMController();
- [[nodiscard]] const Service::APM::Controller& GetAPMController() const;
- [[nodiscard]] Service::Account::ProfileManager& GetProfileManager();
- [[nodiscard]] const Service::Account::ProfileManager& GetProfileManager() const;
- [[nodiscard]] Core::Debugger& GetDebugger();
- [[nodiscard]] const Core::Debugger& GetDebugger() const;
- /// Gets a mutable reference to the Room Network.
- [[nodiscard]] Network::RoomNetwork& GetRoomNetwork();
- /// Gets an immutable reference to the Room Network.
- [[nodiscard]] const Network::RoomNetwork& GetRoomNetwork() const;
- [[nodiscard]] Tools::RenderdocAPI& GetRenderdocAPI();
- void SetExitLocked(bool locked);
- bool GetExitLocked() const;
- void SetExitRequested(bool requested);
- bool GetExitRequested() const;
- void SetApplicationProcessBuildID(const CurrentBuildProcessID& id);
- [[nodiscard]] const CurrentBuildProcessID& GetApplicationProcessBuildID() const;
- /// Register a host thread as an emulated CPU Core.
- void RegisterCoreThread(std::size_t id);
- /// Register a host thread as an auxiliary thread.
- void RegisterHostThread();
- /// Enter CPU Microprofile
- void EnterCPUProfile();
- /// Exit CPU Microprofile
- void ExitCPUProfile();
- /// Tells if system is running on multicore.
- [[nodiscard]] bool IsMulticore() const;
- /// Tells if the system debugger is enabled.
- [[nodiscard]] bool DebuggerEnabled() const;
- /// Runs a server instance until shutdown.
- void RunServer(std::unique_ptr<Service::ServerManager>&& server_manager);
- /// Type used for the frontend to designate a callback for System to re-launch the application
- /// using a specified program index.
- using ExecuteProgramCallback = std::function<void(std::size_t)>;
- /**
- * Registers a callback from the frontend for System to re-launch the application using a
- * specified program index.
- * @param callback Callback from the frontend to relaunch the application.
- */
- void RegisterExecuteProgramCallback(ExecuteProgramCallback&& callback);
- /**
- * Instructs the frontend to re-launch the application using the specified program_index.
- * @param program_index Specifies the index within the application of the program to launch.
- */
- void ExecuteProgram(std::size_t program_index);
- /**
- * Gets a reference to the user channel stack.
- * It is used to transfer data between programs.
- */
- [[nodiscard]] std::deque<std::vector<u8>>& GetUserChannel();
- /// Type used for the frontend to designate a callback for System to exit the application.
- using ExitCallback = std::function<void()>;
- /**
- * Registers a callback from the frontend for System to exit the application.
- * @param callback Callback from the frontend to exit the application.
- */
- void RegisterExitCallback(ExitCallback&& callback);
- /// Instructs the frontend to exit the application.
- void Exit();
- /// Applies any changes to settings to this core instance.
- void ApplySettings();
- private:
- struct Impl;
- std::unique_ptr<Impl> impl;
- };
- } // namespace Core
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