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- // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <functional>
- #include <iosfwd>
- #include <memory>
- #include <optional>
- #include <string>
- #include <utility>
- #include <vector>
- #include "common/common_funcs.h"
- #include "common/common_types.h"
- #include "core/file_sys/control_metadata.h"
- #include "core/file_sys/vfs/vfs.h"
- namespace Core {
- class System;
- }
- namespace FileSys {
- class NACP;
- } // namespace FileSys
- namespace Kernel {
- struct AddressMapping;
- class KProcess;
- } // namespace Kernel
- namespace Loader {
- /// File types supported by CTR
- enum class FileType {
- Error,
- Unknown,
- NSO,
- NRO,
- NCA,
- NSP,
- XCI,
- NAX,
- KIP,
- DeconstructedRomDirectory,
- };
- /**
- * Identifies the type of a bootable file based on the magic value in its header.
- * @param file open file
- * @return FileType of file
- */
- FileType IdentifyFile(FileSys::VirtualFile file);
- /**
- * Guess the type of a bootable file from its name
- * @param name String name of bootable file
- * @return FileType of file. Note: this will return FileType::Unknown if it is unable to determine
- * a filetype, and will never return FileType::Error.
- */
- FileType GuessFromFilename(const std::string& name);
- /**
- * Convert a FileType into a string which can be displayed to the user.
- */
- std::string GetFileTypeString(FileType type);
- /// Return type for functions in Loader namespace
- enum class ResultStatus : u16 {
- Success,
- ErrorAlreadyLoaded,
- ErrorNotImplemented,
- ErrorNotInitialized,
- ErrorBadNPDMHeader,
- ErrorBadACIDHeader,
- ErrorBadACIHeader,
- ErrorBadFileAccessControl,
- ErrorBadFileAccessHeader,
- ErrorBadKernelCapabilityDescriptors,
- ErrorBadPFSHeader,
- ErrorIncorrectPFSFileSize,
- ErrorBadNCAHeader,
- ErrorMissingProductionKeyFile,
- ErrorMissingHeaderKey,
- ErrorIncorrectHeaderKey,
- ErrorNCA2,
- ErrorNCA0,
- ErrorMissingTitlekey,
- ErrorMissingTitlekek,
- ErrorInvalidRightsID,
- ErrorMissingKeyAreaKey,
- ErrorIncorrectKeyAreaKey,
- ErrorIncorrectTitlekeyOrTitlekek,
- ErrorXCIMissingProgramNCA,
- ErrorNCANotProgram,
- ErrorNoExeFS,
- ErrorBadXCIHeader,
- ErrorXCIMissingPartition,
- ErrorNullFile,
- ErrorMissingNPDM,
- Error32BitISA,
- ErrorUnableToParseKernelMetadata,
- ErrorNoRomFS,
- ErrorIncorrectELFFileSize,
- ErrorLoadingNRO,
- ErrorLoadingNSO,
- ErrorNoIcon,
- ErrorNoControl,
- ErrorBadNAXHeader,
- ErrorIncorrectNAXFileSize,
- ErrorNAXKeyHMACFailed,
- ErrorNAXValidationHMACFailed,
- ErrorNAXKeyDerivationFailed,
- ErrorNAXInconvertibleToNCA,
- ErrorBadNAXFilePath,
- ErrorMissingSDSeed,
- ErrorMissingSDKEKSource,
- ErrorMissingAESKEKGenerationSource,
- ErrorMissingAESKeyGenerationSource,
- ErrorMissingSDSaveKeySource,
- ErrorMissingSDNCAKeySource,
- ErrorNSPMissingProgramNCA,
- ErrorBadBKTRHeader,
- ErrorBKTRSubsectionNotAfterRelocation,
- ErrorBKTRSubsectionNotAtEnd,
- ErrorBadRelocationBlock,
- ErrorBadSubsectionBlock,
- ErrorBadRelocationBuckets,
- ErrorBadSubsectionBuckets,
- ErrorMissingBKTRBaseRomFS,
- ErrorNoPackedUpdate,
- ErrorBadKIPHeader,
- ErrorBLZDecompressionFailed,
- ErrorBadINIHeader,
- ErrorINITooManyKIPs,
- ErrorIntegrityVerificationNotImplemented,
- ErrorIntegrityVerificationFailed,
- };
- std::string GetResultStatusString(ResultStatus status);
- std::ostream& operator<<(std::ostream& os, ResultStatus status);
- /// Interface for loading an application
- class AppLoader {
- public:
- YUZU_NON_COPYABLE(AppLoader);
- YUZU_NON_MOVEABLE(AppLoader);
- struct LoadParameters {
- s32 main_thread_priority;
- u64 main_thread_stack_size;
- };
- using LoadResult = std::pair<ResultStatus, std::optional<LoadParameters>>;
- explicit AppLoader(FileSys::VirtualFile file_);
- virtual ~AppLoader();
- /**
- * Returns the type of this file
- *
- * @return FileType corresponding to the loaded file
- */
- virtual FileType GetFileType() const = 0;
- /**
- * Load the application and return the created Process instance
- *
- * @param process The newly created process.
- * @param system The system that this process is being loaded under.
- *
- * @return The status result of the operation.
- */
- virtual LoadResult Load(Kernel::KProcess& process, Core::System& system) = 0;
- /**
- * Try to verify the integrity of the file.
- */
- virtual ResultStatus VerifyIntegrity(std::function<bool(size_t, size_t)> progress_callback) {
- return ResultStatus::ErrorIntegrityVerificationNotImplemented;
- }
- /**
- * Get the code (typically .code section) of the application
- *
- * @param[out] buffer Reference to buffer to store data
- *
- * @return ResultStatus result of function
- */
- virtual ResultStatus ReadCode(std::vector<u8>& buffer) {
- return ResultStatus::ErrorNotImplemented;
- }
- /**
- * Get the icon (typically icon section) of the application
- *
- * @param[out] buffer Reference to buffer to store data
- *
- * @return ResultStatus result of function
- */
- virtual ResultStatus ReadIcon(std::vector<u8>& buffer) {
- return ResultStatus::ErrorNotImplemented;
- }
- /**
- * Get the banner (typically banner section) of the application
- * In the context of NX, this is the animation that displays in the bottom right of the screen
- * when a game boots. Stored in GIF format.
- *
- * @param[out] buffer Reference to buffer to store data
- *
- * @return ResultStatus result of function
- */
- virtual ResultStatus ReadBanner(std::vector<u8>& buffer) {
- return ResultStatus::ErrorNotImplemented;
- }
- /**
- * Get the logo (typically logo section) of the application
- * In the context of NX, this is the static image that displays in the top left of the screen
- * when a game boots. Stored in JPEG format.
- *
- * @param[out] buffer Reference to buffer to store data
- *
- * @return ResultStatus result of function
- */
- virtual ResultStatus ReadLogo(std::vector<u8>& buffer) {
- return ResultStatus::ErrorNotImplemented;
- }
- /**
- * Get the program id of the application
- *
- * @param[out] out_program_id Reference to store program id into
- *
- * @return ResultStatus result of function
- */
- virtual ResultStatus ReadProgramId(u64& out_program_id) {
- return ResultStatus::ErrorNotImplemented;
- }
- /**
- * Get the program ids of the application
- *
- * @param[out] out_program_ids Reference to store program ids into
- *
- * @return ResultStatus result of function
- */
- virtual ResultStatus ReadProgramIds(std::vector<u64>& out_program_ids) {
- return ResultStatus::ErrorNotImplemented;
- }
- /**
- * Get the RomFS of the application
- * Since the RomFS can be huge, we return a file reference instead of copying to a buffer
- *
- * @param[out] out_file The directory containing the RomFS
- *
- * @return ResultStatus result of function
- */
- virtual ResultStatus ReadRomFS(FileSys::VirtualFile& out_file) {
- return ResultStatus::ErrorNotImplemented;
- }
- /**
- * Get the raw update of the application, should it come packed with one
- *
- * @param[out] out_file The raw update NCA file (Program-type)
- *
- * @return ResultStatus result of function
- */
- virtual ResultStatus ReadUpdateRaw(FileSys::VirtualFile& out_file) {
- return ResultStatus::ErrorNotImplemented;
- }
- /**
- * Get whether or not updates can be applied to the RomFS.
- * By default, this is true, however for formats where it cannot be guaranteed that the RomFS is
- * the base game it should be set to false.
- *
- * @return bool indicating whether or not the RomFS is updatable.
- */
- virtual bool IsRomFSUpdatable() const {
- return true;
- }
- /**
- * Get the title of the application
- *
- * @param[out] title Reference to store the application title into
- *
- * @return ResultStatus result of function
- */
- virtual ResultStatus ReadTitle(std::string& title) {
- return ResultStatus::ErrorNotImplemented;
- }
- /**
- * Get the control data (CNMT) of the application
- *
- * @param[out] control Reference to store the application control data into
- *
- * @return ResultStatus result of function
- */
- virtual ResultStatus ReadControlData(FileSys::NACP& control) {
- return ResultStatus::ErrorNotImplemented;
- }
- /**
- * Get the RomFS of the manual of the application
- *
- * @param[out] out_file The raw manual RomFS of the game
- *
- * @return ResultStatus result of function
- */
- virtual ResultStatus ReadManualRomFS(FileSys::VirtualFile& out_file) {
- return ResultStatus::ErrorNotImplemented;
- }
- using Modules = std::map<VAddr, std::string>;
- virtual ResultStatus ReadNSOModules(Modules& modules) {
- return ResultStatus::ErrorNotImplemented;
- }
- protected:
- FileSys::VirtualFile file;
- bool is_loaded = false;
- };
- /**
- * Identifies a bootable file and return a suitable loader
- *
- * @param system The system context.
- * @param file The bootable file.
- * @param program_index Specifies the index within the container of the program to launch.
- *
- * @return the best loader for this file.
- */
- std::unique_ptr<AppLoader> GetLoader(Core::System& system, FileSys::VirtualFile file,
- u64 program_id = 0, std::size_t program_index = 0);
- } // namespace Loader
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