gpu.h 9.5 KB

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  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #pragma once
  5. #include <cstddef>
  6. #include "common/common_types.h"
  7. #include "common/bit_field.h"
  8. namespace GPU {
  9. // Returns index corresponding to the Regs member labeled by field_name
  10. // TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions
  11. // when used with array elements (e.g. GPU_REG_INDEX(memory_fill_config[0])).
  12. // For details cf. https://connect.microsoft.com/VisualStudio/feedback/details/209229/offsetof-does-not-produce-a-constant-expression-for-array-members
  13. // Hopefully, this will be fixed sometime in the future.
  14. // For lack of better alternatives, we currently hardcode the offsets when constant
  15. // expressions are needed via GPU_REG_INDEX_WORKAROUND (on sane compilers, static_asserts
  16. // will then make sure the offsets indeed match the automatically calculated ones).
  17. #define GPU_REG_INDEX(field_name) (offsetof(GPU::Regs, field_name) / sizeof(u32))
  18. #if defined(_MSC_VER)
  19. #define GPU_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) (backup_workaround_index)
  20. #else
  21. // NOTE: Yeah, hacking in a static_assert here just to workaround the lacking MSVC compiler
  22. // really is this annoying. This macro just forwards its first argument to GPU_REG_INDEX
  23. // and then performs a (no-op) cast to size_t iff the second argument matches the expected
  24. // field offset. Otherwise, the compiler will fail to compile this code.
  25. #define GPU_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \
  26. ((typename std::enable_if<backup_workaround_index == GPU_REG_INDEX(field_name), size_t>::type)GPU_REG_INDEX(field_name))
  27. #endif
  28. // MMIO region 0x1EFxxxxx
  29. struct Regs {
  30. // helper macro to properly align structure members.
  31. // Calling INSERT_PADDING_WORDS will add a new member variable with a name like "pad121",
  32. // depending on the current source line to make sure variable names are unique.
  33. #define INSERT_PADDING_WORDS_HELPER1(x, y) x ## y
  34. #define INSERT_PADDING_WORDS_HELPER2(x, y) INSERT_PADDING_WORDS_HELPER1(x, y)
  35. #define INSERT_PADDING_WORDS(num_words) u32 INSERT_PADDING_WORDS_HELPER2(pad, __LINE__)[(num_words)]
  36. // helper macro to make sure the defined structures are of the expected size.
  37. #if defined(_MSC_VER)
  38. // TODO: MSVC does not support using sizeof() on non-static data members even though this
  39. // is technically allowed since C++11. This macro should be enabled once MSVC adds
  40. // support for that.
  41. #define ASSERT_MEMBER_SIZE(name, size_in_bytes)
  42. #else
  43. #define ASSERT_MEMBER_SIZE(name, size_in_bytes) \
  44. static_assert(sizeof(name) == size_in_bytes, \
  45. "Structure size and register block length don't match")
  46. #endif
  47. // All of those formats are described in reverse byte order, since the 3DS is little-endian.
  48. enum class PixelFormat : u32 {
  49. RGBA8 = 0,
  50. RGB8 = 1,
  51. RGB565 = 2,
  52. RGB5A1 = 3,
  53. RGBA4 = 4,
  54. };
  55. /**
  56. * Returns the number of bytes per pixel.
  57. */
  58. static int BytesPerPixel(PixelFormat format) {
  59. switch (format) {
  60. case PixelFormat::RGBA8:
  61. return 4;
  62. case PixelFormat::RGB8:
  63. return 3;
  64. case PixelFormat::RGB565:
  65. case PixelFormat::RGB5A1:
  66. case PixelFormat::RGBA4:
  67. return 2;
  68. default:
  69. UNIMPLEMENTED();
  70. }
  71. }
  72. INSERT_PADDING_WORDS(0x4);
  73. struct {
  74. u32 address_start;
  75. u32 address_end;
  76. union {
  77. u32 value_32bit;
  78. BitField<0, 16, u32> value_16bit;
  79. // TODO: Verify component order
  80. BitField< 0, 8, u32> value_24bit_r;
  81. BitField< 8, 8, u32> value_24bit_g;
  82. BitField<16, 8, u32> value_24bit_b;
  83. };
  84. union {
  85. u32 control;
  86. // Setting this field to 1 triggers the memory fill.
  87. // This field also acts as a status flag, and gets reset to 0 upon completion.
  88. BitField<0, 1, u32> trigger;
  89. // Set to 1 upon completion.
  90. BitField<0, 1, u32> finished;
  91. // 0: fill with 16- or 32-bit wide values; 1: fill with 24-bit wide values
  92. BitField<8, 1, u32> fill_24bit;
  93. // 0: fill with 16-bit wide values; 1: fill with 32-bit wide values
  94. BitField<9, 1, u32> fill_32bit;
  95. };
  96. inline u32 GetStartAddress() const {
  97. return DecodeAddressRegister(address_start);
  98. }
  99. inline u32 GetEndAddress() const {
  100. return DecodeAddressRegister(address_end);
  101. }
  102. } memory_fill_config[2];
  103. ASSERT_MEMBER_SIZE(memory_fill_config[0], 0x10);
  104. INSERT_PADDING_WORDS(0x10b);
  105. struct FramebufferConfig {
  106. union {
  107. u32 size;
  108. BitField< 0, 16, u32> width;
  109. BitField<16, 16, u32> height;
  110. };
  111. INSERT_PADDING_WORDS(0x2);
  112. u32 address_left1;
  113. u32 address_left2;
  114. union {
  115. u32 format;
  116. BitField< 0, 3, PixelFormat> color_format;
  117. };
  118. INSERT_PADDING_WORDS(0x1);
  119. union {
  120. u32 active_fb;
  121. // 0: Use parameters ending with "1"
  122. // 1: Use parameters ending with "2"
  123. BitField<0, 1, u32> second_fb_active;
  124. };
  125. INSERT_PADDING_WORDS(0x5);
  126. // Distance between two pixel rows, in bytes
  127. u32 stride;
  128. u32 address_right1;
  129. u32 address_right2;
  130. INSERT_PADDING_WORDS(0x30);
  131. } framebuffer_config[2];
  132. ASSERT_MEMBER_SIZE(framebuffer_config[0], 0x100);
  133. INSERT_PADDING_WORDS(0x169);
  134. struct {
  135. u32 input_address;
  136. u32 output_address;
  137. inline u32 GetPhysicalInputAddress() const {
  138. return DecodeAddressRegister(input_address);
  139. }
  140. inline u32 GetPhysicalOutputAddress() const {
  141. return DecodeAddressRegister(output_address);
  142. }
  143. union {
  144. u32 output_size;
  145. BitField< 0, 16, u32> output_width;
  146. BitField<16, 16, u32> output_height;
  147. };
  148. union {
  149. u32 input_size;
  150. BitField< 0, 16, u32> input_width;
  151. BitField<16, 16, u32> input_height;
  152. };
  153. union {
  154. u32 flags;
  155. BitField< 0, 1, u32> flip_data; // flips input data horizontally (TODO) if true
  156. BitField< 8, 3, PixelFormat> input_format;
  157. BitField<12, 3, PixelFormat> output_format;
  158. BitField<16, 1, u32> output_tiled; // stores output in a tiled format
  159. // TODO: Not really sure if this actually scales, or even resizes at all.
  160. BitField<24, 1, u32> scale_horizontally;
  161. };
  162. INSERT_PADDING_WORDS(0x1);
  163. // it seems that writing to this field triggers the display transfer
  164. u32 trigger;
  165. } display_transfer_config;
  166. ASSERT_MEMBER_SIZE(display_transfer_config, 0x1c);
  167. INSERT_PADDING_WORDS(0x331);
  168. struct {
  169. // command list size (in bytes)
  170. u32 size;
  171. INSERT_PADDING_WORDS(0x1);
  172. // command list address
  173. u32 address;
  174. INSERT_PADDING_WORDS(0x1);
  175. // it seems that writing to this field triggers command list processing
  176. u32 trigger;
  177. inline u32 GetPhysicalAddress() const {
  178. return DecodeAddressRegister(address);
  179. }
  180. } command_processor_config;
  181. ASSERT_MEMBER_SIZE(command_processor_config, 0x14);
  182. INSERT_PADDING_WORDS(0x9c3);
  183. #undef INSERT_PADDING_WORDS_HELPER1
  184. #undef INSERT_PADDING_WORDS_HELPER2
  185. #undef INSERT_PADDING_WORDS
  186. static inline size_t NumIds() {
  187. return sizeof(Regs) / sizeof(u32);
  188. }
  189. u32& operator [] (int index) const {
  190. u32* content = (u32*)this;
  191. return content[index];
  192. }
  193. u32& operator [] (int index) {
  194. u32* content = (u32*)this;
  195. return content[index];
  196. }
  197. private:
  198. /*
  199. * Most physical addresses which GPU registers refer to are 8-byte aligned.
  200. * This function should be used to get the address from a raw register value.
  201. */
  202. static inline u32 DecodeAddressRegister(u32 register_value) {
  203. return register_value * 8;
  204. }
  205. };
  206. static_assert(std::is_standard_layout<Regs>::value, "Structure does not use standard layout");
  207. // TODO: MSVC does not support using offsetof() on non-static data members even though this
  208. // is technically allowed since C++11. This macro should be enabled once MSVC adds
  209. // support for that.
  210. #ifndef _MSC_VER
  211. #define ASSERT_REG_POSITION(field_name, position) \
  212. static_assert(offsetof(Regs, field_name) == position * 4, \
  213. "Field "#field_name" has invalid position")
  214. ASSERT_REG_POSITION(memory_fill_config[0], 0x00004);
  215. ASSERT_REG_POSITION(memory_fill_config[1], 0x00008);
  216. ASSERT_REG_POSITION(framebuffer_config[0], 0x00117);
  217. ASSERT_REG_POSITION(framebuffer_config[1], 0x00157);
  218. ASSERT_REG_POSITION(display_transfer_config, 0x00300);
  219. ASSERT_REG_POSITION(command_processor_config, 0x00638);
  220. #undef ASSERT_REG_POSITION
  221. #endif // !defined(_MSC_VER)
  222. // The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value anyway.
  223. static_assert(sizeof(Regs) == 0x1000 * sizeof(u32), "Invalid total size of register set");
  224. extern Regs g_regs;
  225. extern bool g_skip_frame;
  226. template <typename T>
  227. void Read(T &var, const u32 addr);
  228. template <typename T>
  229. void Write(u32 addr, const T data);
  230. /// Initialize hardware
  231. void Init();
  232. /// Shutdown hardware
  233. void Shutdown();
  234. } // namespace