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- // Copyright 2020 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <tuple>
- #include "common/bit_util.h"
- #include "common/common_types.h"
- namespace Core {
- namespace Hardware {
- // The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
- // The exact value used is of course unverified.
- constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch cpu frequency is 1020MHz un/docked
- constexpr u64 CNTFREQ = 19200000; // Switch's hardware clock speed
- constexpr u32 NUM_CPU_CORES = 4; // Number of CPU Cores
- // Virtual to Physical core map.
- constexpr std::array<s32, Common::BitSize<u64>()> VirtualToPhysicalCoreMap{
- 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,
- };
- } // namespace Hardware
- } // namespace Core
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