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- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <algorithm>
- #include <vector>
- #include <fmt/format.h>
- #include "common/assert.h"
- #include "common/common_types.h"
- #include "common/logging/log.h"
- #include "video_core/engines/shader_bytecode.h"
- #include "video_core/shader/shader_ir.h"
- namespace VideoCommon::Shader {
- using Tegra::Shader::Attribute;
- using Tegra::Shader::Instruction;
- using Tegra::Shader::OpCode;
- using Tegra::Shader::Register;
- namespace {
- u32 GetUniformTypeElementsCount(Tegra::Shader::UniformType uniform_type) {
- switch (uniform_type) {
- case Tegra::Shader::UniformType::Single:
- return 1;
- case Tegra::Shader::UniformType::Double:
- return 2;
- case Tegra::Shader::UniformType::Quad:
- case Tegra::Shader::UniformType::UnsignedQuad:
- return 4;
- default:
- UNIMPLEMENTED_MSG("Unimplemented size={}!", static_cast<u32>(uniform_type));
- return 1;
- }
- }
- } // namespace
- u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
- const Instruction instr = {program_code[pc]};
- const auto opcode = OpCode::Decode(instr);
- switch (opcode->get().GetId()) {
- case OpCode::Id::LD_A: {
- // Note: Shouldn't this be interp mode flat? As in no interpolation made.
- UNIMPLEMENTED_IF_MSG(instr.gpr8.Value() != Register::ZeroIndex,
- "Indirect attribute loads are not supported");
- UNIMPLEMENTED_IF_MSG((instr.attribute.fmt20.immediate.Value() % sizeof(u32)) != 0,
- "Unaligned attribute loads are not supported");
- Tegra::Shader::IpaMode input_mode{Tegra::Shader::IpaInterpMode::Pass,
- Tegra::Shader::IpaSampleMode::Default};
- u64 next_element = instr.attribute.fmt20.element;
- auto next_index = static_cast<u64>(instr.attribute.fmt20.index.Value());
- const auto LoadNextElement = [&](u32 reg_offset) {
- const Node buffer = GetRegister(instr.gpr39);
- const Node attribute = GetInputAttribute(static_cast<Attribute::Index>(next_index),
- next_element, input_mode, buffer);
- SetRegister(bb, instr.gpr0.Value() + reg_offset, attribute);
- // Load the next attribute element into the following register. If the element
- // to load goes beyond the vec4 size, load the first element of the next
- // attribute.
- next_element = (next_element + 1) % 4;
- next_index = next_index + (next_element == 0 ? 1 : 0);
- };
- const u32 num_words = static_cast<u32>(instr.attribute.fmt20.size.Value()) + 1;
- for (u32 reg_offset = 0; reg_offset < num_words; ++reg_offset) {
- LoadNextElement(reg_offset);
- }
- break;
- }
- case OpCode::Id::LD_C: {
- UNIMPLEMENTED_IF(instr.ld_c.unknown != 0);
- Node index = GetRegister(instr.gpr8);
- const Node op_a =
- GetConstBufferIndirect(instr.cbuf36.index, instr.cbuf36.GetOffset() + 0, index);
- switch (instr.ld_c.type.Value()) {
- case Tegra::Shader::UniformType::Single:
- SetRegister(bb, instr.gpr0, op_a);
- break;
- case Tegra::Shader::UniformType::Double: {
- const Node op_b =
- GetConstBufferIndirect(instr.cbuf36.index, instr.cbuf36.GetOffset() + 4, index);
- SetTemporal(bb, 0, op_a);
- SetTemporal(bb, 1, op_b);
- SetRegister(bb, instr.gpr0, GetTemporal(0));
- SetRegister(bb, instr.gpr0.Value() + 1, GetTemporal(1));
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unhandled type: {}", static_cast<unsigned>(instr.ld_c.type.Value()));
- }
- break;
- }
- case OpCode::Id::LD_L: {
- LOG_DEBUG(HW_GPU, "LD_L cache management mode: {}",
- static_cast<u64>(instr.ld_l.unknown.Value()));
- const auto GetLmem = [&](s32 offset) {
- ASSERT(offset % 4 == 0);
- const Node immediate_offset = Immediate(static_cast<s32>(instr.smem_imm) + offset);
- const Node address = Operation(OperationCode::IAdd, NO_PRECISE, GetRegister(instr.gpr8),
- immediate_offset);
- return GetLocalMemory(address);
- };
- switch (instr.ldst_sl.type.Value()) {
- case Tegra::Shader::StoreType::Bits32:
- case Tegra::Shader::StoreType::Bits64:
- case Tegra::Shader::StoreType::Bits128: {
- const u32 count = [&]() {
- switch (instr.ldst_sl.type.Value()) {
- case Tegra::Shader::StoreType::Bits32:
- return 1;
- case Tegra::Shader::StoreType::Bits64:
- return 2;
- case Tegra::Shader::StoreType::Bits128:
- return 4;
- default:
- UNREACHABLE();
- return 0;
- }
- }();
- for (u32 i = 0; i < count; ++i)
- SetTemporal(bb, i, GetLmem(i * 4));
- for (u32 i = 0; i < count; ++i)
- SetRegister(bb, instr.gpr0.Value() + i, GetTemporal(i));
- break;
- }
- default:
- UNIMPLEMENTED_MSG("LD_L Unhandled type: {}",
- static_cast<u32>(instr.ldst_sl.type.Value()));
- }
- break;
- }
- case OpCode::Id::LDG: {
- const auto [real_address_base, base_address, descriptor] =
- TrackAndGetGlobalMemory(bb, GetRegister(instr.gpr8),
- static_cast<u32>(instr.ldg.immediate_offset.Value()), false);
- const u32 count = GetUniformTypeElementsCount(instr.ldg.type);
- for (u32 i = 0; i < count; ++i) {
- const Node it_offset = Immediate(i * 4);
- const Node real_address =
- Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
- const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor));
- SetTemporal(bb, i, gmem);
- }
- for (u32 i = 0; i < count; ++i) {
- SetRegister(bb, instr.gpr0.Value() + i, GetTemporal(i));
- }
- break;
- }
- case OpCode::Id::STG: {
- const auto [real_address_base, base_address, descriptor] =
- TrackAndGetGlobalMemory(bb, GetRegister(instr.gpr8),
- static_cast<u32>(instr.stg.immediate_offset.Value()), true);
- // Encode in temporary registers like this: real_base_address, {registers_to_be_written...}
- SetTemporal(bb, 0, real_address_base);
- const u32 count = GetUniformTypeElementsCount(instr.stg.type);
- for (u32 i = 0; i < count; ++i) {
- SetTemporal(bb, i + 1, GetRegister(instr.gpr0.Value() + i));
- }
- for (u32 i = 0; i < count; ++i) {
- const Node it_offset = Immediate(i * 4);
- const Node real_address =
- Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
- const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor));
- bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporal(i + 1)));
- }
- break;
- }
- case OpCode::Id::ST_A: {
- UNIMPLEMENTED_IF_MSG(instr.gpr8.Value() != Register::ZeroIndex,
- "Indirect attribute loads are not supported");
- UNIMPLEMENTED_IF_MSG((instr.attribute.fmt20.immediate.Value() % sizeof(u32)) != 0,
- "Unaligned attribute loads are not supported");
- u64 next_element = instr.attribute.fmt20.element;
- auto next_index = static_cast<u64>(instr.attribute.fmt20.index.Value());
- const auto StoreNextElement = [&](u32 reg_offset) {
- const auto dest = GetOutputAttribute(static_cast<Attribute::Index>(next_index),
- next_element, GetRegister(instr.gpr39));
- const auto src = GetRegister(instr.gpr0.Value() + reg_offset);
- bb.push_back(Operation(OperationCode::Assign, dest, src));
- // Load the next attribute element into the following register. If the element
- // to load goes beyond the vec4 size, load the first element of the next
- // attribute.
- next_element = (next_element + 1) % 4;
- next_index = next_index + (next_element == 0 ? 1 : 0);
- };
- const u32 num_words = static_cast<u32>(instr.attribute.fmt20.size.Value()) + 1;
- for (u32 reg_offset = 0; reg_offset < num_words; ++reg_offset) {
- StoreNextElement(reg_offset);
- }
- break;
- }
- case OpCode::Id::ST_L: {
- LOG_DEBUG(HW_GPU, "ST_L cache management mode: {}",
- static_cast<u64>(instr.st_l.cache_management.Value()));
- const auto GetLmemAddr = [&](s32 offset) {
- ASSERT(offset % 4 == 0);
- const Node immediate = Immediate(static_cast<s32>(instr.smem_imm) + offset);
- return Operation(OperationCode::IAdd, NO_PRECISE, GetRegister(instr.gpr8), immediate);
- };
- switch (instr.ldst_sl.type.Value()) {
- case Tegra::Shader::StoreType::Bits128:
- SetLocalMemory(bb, GetLmemAddr(12), GetRegister(instr.gpr0.Value() + 3));
- SetLocalMemory(bb, GetLmemAddr(8), GetRegister(instr.gpr0.Value() + 2));
- case Tegra::Shader::StoreType::Bits64:
- SetLocalMemory(bb, GetLmemAddr(4), GetRegister(instr.gpr0.Value() + 1));
- case Tegra::Shader::StoreType::Bits32:
- SetLocalMemory(bb, GetLmemAddr(0), GetRegister(instr.gpr0));
- break;
- default:
- UNIMPLEMENTED_MSG("ST_L Unhandled type: {}",
- static_cast<u32>(instr.ldst_sl.type.Value()));
- }
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unhandled memory instruction: {}", opcode->get().GetName());
- }
- return pc;
- }
- std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackAndGetGlobalMemory(NodeBlock& bb,
- Node addr_register,
- u32 immediate_offset,
- bool is_write) {
- const Node base_address{
- TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()))};
- const auto cbuf = std::get_if<CbufNode>(base_address);
- ASSERT(cbuf != nullptr);
- const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset());
- ASSERT(cbuf_offset_imm != nullptr);
- const auto cbuf_offset = cbuf_offset_imm->GetValue();
- bb.push_back(
- Comment(fmt::format("Base address is c[0x{:x}][0x{:x}]", cbuf->GetIndex(), cbuf_offset)));
- const GlobalMemoryBase descriptor{cbuf->GetIndex(), cbuf_offset};
- const auto& [entry, is_new] = used_global_memory.try_emplace(descriptor);
- auto& usage = entry->second;
- if (is_write) {
- usage.is_written = true;
- } else {
- usage.is_read = true;
- }
- const auto real_address =
- Operation(OperationCode::UAdd, NO_PRECISE, Immediate(immediate_offset), addr_register);
- return {real_address, base_address, descriptor};
- }
- } // namespace VideoCommon::Shader
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