emit_context.cpp 22 KB

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  1. // Copyright 2021 yuzu Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <algorithm>
  5. #include <array>
  6. #include <string_view>
  7. #include <fmt/format.h>
  8. #include "common/common_types.h"
  9. #include "common/div_ceil.h"
  10. #include "shader_recompiler/backend/spirv/emit_context.h"
  11. namespace Shader::Backend::SPIRV {
  12. namespace {
  13. Id ImageType(EmitContext& ctx, const TextureDescriptor& desc) {
  14. const spv::ImageFormat format{spv::ImageFormat::Unknown};
  15. const Id type{ctx.F32[1]};
  16. switch (desc.type) {
  17. case TextureType::Color1D:
  18. return ctx.TypeImage(type, spv::Dim::Dim1D, false, false, false, 1, format);
  19. case TextureType::ColorArray1D:
  20. return ctx.TypeImage(type, spv::Dim::Dim1D, false, true, false, 1, format);
  21. case TextureType::Color2D:
  22. return ctx.TypeImage(type, spv::Dim::Dim2D, false, false, false, 1, format);
  23. case TextureType::ColorArray2D:
  24. return ctx.TypeImage(type, spv::Dim::Dim2D, false, true, false, 1, format);
  25. case TextureType::Color3D:
  26. return ctx.TypeImage(type, spv::Dim::Dim3D, false, false, false, 1, format);
  27. case TextureType::ColorCube:
  28. return ctx.TypeImage(type, spv::Dim::Cube, false, false, false, 1, format);
  29. case TextureType::ColorArrayCube:
  30. return ctx.TypeImage(type, spv::Dim::Cube, false, true, false, 1, format);
  31. case TextureType::Shadow1D:
  32. return ctx.TypeImage(type, spv::Dim::Dim1D, true, false, false, 1, format);
  33. case TextureType::ShadowArray1D:
  34. return ctx.TypeImage(type, spv::Dim::Dim1D, true, true, false, 1, format);
  35. case TextureType::Shadow2D:
  36. return ctx.TypeImage(type, spv::Dim::Dim2D, true, false, false, 1, format);
  37. case TextureType::ShadowArray2D:
  38. return ctx.TypeImage(type, spv::Dim::Dim2D, true, true, false, 1, format);
  39. case TextureType::Shadow3D:
  40. return ctx.TypeImage(type, spv::Dim::Dim3D, true, false, false, 1, format);
  41. case TextureType::ShadowCube:
  42. return ctx.TypeImage(type, spv::Dim::Cube, true, false, false, 1, format);
  43. case TextureType::ShadowArrayCube:
  44. return ctx.TypeImage(type, spv::Dim::Cube, false, true, false, 1, format);
  45. }
  46. throw InvalidArgument("Invalid texture type {}", desc.type);
  47. }
  48. Id DefineVariable(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin,
  49. spv::StorageClass storage_class) {
  50. const Id pointer_type{ctx.TypePointer(storage_class, type)};
  51. const Id id{ctx.AddGlobalVariable(pointer_type, storage_class)};
  52. if (builtin) {
  53. ctx.Decorate(id, spv::Decoration::BuiltIn, *builtin);
  54. }
  55. ctx.interfaces.push_back(id);
  56. return id;
  57. }
  58. Id DefineInput(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin = std::nullopt) {
  59. return DefineVariable(ctx, type, builtin, spv::StorageClass::Input);
  60. }
  61. Id DefineOutput(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin = std::nullopt) {
  62. return DefineVariable(ctx, type, builtin, spv::StorageClass::Output);
  63. }
  64. Id GetAttributeType(EmitContext& ctx, AttributeType type) {
  65. switch (type) {
  66. case AttributeType::Float:
  67. return ctx.F32[4];
  68. case AttributeType::SignedInt:
  69. return ctx.TypeVector(ctx.TypeInt(32, true), 4);
  70. case AttributeType::UnsignedInt:
  71. return ctx.U32[4];
  72. case AttributeType::Disabled:
  73. break;
  74. }
  75. throw InvalidArgument("Invalid attribute type {}", type);
  76. }
  77. } // Anonymous namespace
  78. void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
  79. defs[0] = sirit_ctx.Name(base_type, name);
  80. std::array<char, 6> def_name;
  81. for (int i = 1; i < 4; ++i) {
  82. const std::string_view def_name_view(
  83. def_name.data(),
  84. fmt::format_to_n(def_name.data(), def_name.size(), "{}x{}", name, i + 1).size);
  85. defs[i] = sirit_ctx.Name(sirit_ctx.TypeVector(base_type, i + 1), def_name_view);
  86. }
  87. }
  88. EmitContext::EmitContext(const Profile& profile_, IR::Program& program, u32& binding)
  89. : Sirit::Module(profile_.supported_spirv), profile{profile_}, stage{program.stage} {
  90. AddCapability(spv::Capability::Shader);
  91. DefineCommonTypes(program.info);
  92. DefineCommonConstants();
  93. DefineInterfaces(program.info);
  94. DefineLocalMemory(program);
  95. DefineSharedMemory(program);
  96. DefineConstantBuffers(program.info, binding);
  97. DefineStorageBuffers(program.info, binding);
  98. DefineTextures(program.info, binding);
  99. DefineLabels(program);
  100. }
  101. EmitContext::~EmitContext() = default;
  102. Id EmitContext::Def(const IR::Value& value) {
  103. if (!value.IsImmediate()) {
  104. return value.Inst()->Definition<Id>();
  105. }
  106. switch (value.Type()) {
  107. case IR::Type::Void:
  108. // Void instructions are used for optional arguments (e.g. texture offsets)
  109. // They are not meant to be used in the SPIR-V module
  110. return Id{};
  111. case IR::Type::U1:
  112. return value.U1() ? true_value : false_value;
  113. case IR::Type::U32:
  114. return Constant(U32[1], value.U32());
  115. case IR::Type::U64:
  116. return Constant(U64, value.U64());
  117. case IR::Type::F32:
  118. return Constant(F32[1], value.F32());
  119. case IR::Type::F64:
  120. return Constant(F64[1], value.F64());
  121. case IR::Type::Label:
  122. return value.Label()->Definition<Id>();
  123. default:
  124. throw NotImplementedException("Immediate type {}", value.Type());
  125. }
  126. }
  127. void EmitContext::DefineCommonTypes(const Info& info) {
  128. void_id = TypeVoid();
  129. U1 = Name(TypeBool(), "u1");
  130. F32.Define(*this, TypeFloat(32), "f32");
  131. U32.Define(*this, TypeInt(32, false), "u32");
  132. private_u32 = Name(TypePointer(spv::StorageClass::Private, U32[1]), "private_u32");
  133. input_f32 = Name(TypePointer(spv::StorageClass::Input, F32[1]), "input_f32");
  134. input_u32 = Name(TypePointer(spv::StorageClass::Input, U32[1]), "input_u32");
  135. input_s32 = Name(TypePointer(spv::StorageClass::Input, TypeInt(32, true)), "input_s32");
  136. output_f32 = Name(TypePointer(spv::StorageClass::Output, F32[1]), "output_f32");
  137. if (info.uses_int8) {
  138. AddCapability(spv::Capability::Int8);
  139. U8 = Name(TypeInt(8, false), "u8");
  140. S8 = Name(TypeInt(8, true), "s8");
  141. }
  142. if (info.uses_int16) {
  143. AddCapability(spv::Capability::Int16);
  144. U16 = Name(TypeInt(16, false), "u16");
  145. S16 = Name(TypeInt(16, true), "s16");
  146. }
  147. if (info.uses_int64) {
  148. AddCapability(spv::Capability::Int64);
  149. U64 = Name(TypeInt(64, false), "u64");
  150. }
  151. if (info.uses_fp16) {
  152. AddCapability(spv::Capability::Float16);
  153. F16.Define(*this, TypeFloat(16), "f16");
  154. }
  155. if (info.uses_fp64) {
  156. AddCapability(spv::Capability::Float64);
  157. F64.Define(*this, TypeFloat(64), "f64");
  158. }
  159. if (info.stores_clip_distance) {
  160. Array8F32 = Name(TypeArray(F32[1], Constant(U32[1], 8)), "array_8_f32");
  161. }
  162. }
  163. void EmitContext::DefineCommonConstants() {
  164. true_value = ConstantTrue(U1);
  165. false_value = ConstantFalse(U1);
  166. u32_zero_value = Constant(U32[1], 0U);
  167. f32_zero_value = Constant(F32[1], 0.0f);
  168. }
  169. void EmitContext::DefineInterfaces(const Info& info) {
  170. DefineInputs(info);
  171. DefineOutputs(info);
  172. }
  173. void EmitContext::DefineLocalMemory(const IR::Program& program) {
  174. if (program.local_memory_size == 0) {
  175. return;
  176. }
  177. const u32 num_elements{Common::DivCeil(program.local_memory_size, 4U)};
  178. const Id type{TypeArray(U32[1], Constant(U32[1], num_elements))};
  179. const Id pointer{TypePointer(spv::StorageClass::Private, type)};
  180. local_memory = AddGlobalVariable(pointer, spv::StorageClass::Private);
  181. if (profile.supported_spirv >= 0x00010400) {
  182. interfaces.push_back(local_memory);
  183. }
  184. }
  185. void EmitContext::DefineSharedMemory(const IR::Program& program) {
  186. if (program.shared_memory_size == 0) {
  187. return;
  188. }
  189. const auto make{[&](Id element_type, u32 element_size) {
  190. const u32 num_elements{Common::DivCeil(program.shared_memory_size, element_size)};
  191. const Id array_type{TypeArray(element_type, Constant(U32[1], num_elements))};
  192. Decorate(array_type, spv::Decoration::ArrayStride, element_size);
  193. const Id struct_type{TypeStruct(array_type)};
  194. MemberDecorate(struct_type, 0U, spv::Decoration::Offset, 0U);
  195. Decorate(struct_type, spv::Decoration::Block);
  196. const Id pointer{TypePointer(spv::StorageClass::Workgroup, struct_type)};
  197. const Id element_pointer{TypePointer(spv::StorageClass::Workgroup, element_type)};
  198. const Id variable{AddGlobalVariable(pointer, spv::StorageClass::Workgroup)};
  199. Decorate(variable, spv::Decoration::Aliased);
  200. interfaces.push_back(variable);
  201. return std::make_pair(variable, element_pointer);
  202. }};
  203. if (profile.support_explicit_workgroup_layout) {
  204. AddExtension("SPV_KHR_workgroup_memory_explicit_layout");
  205. AddCapability(spv::Capability::WorkgroupMemoryExplicitLayoutKHR);
  206. if (program.info.uses_int8) {
  207. AddCapability(spv::Capability::WorkgroupMemoryExplicitLayout8BitAccessKHR);
  208. std::tie(shared_memory_u8, shared_u8) = make(U8, 1);
  209. }
  210. if (program.info.uses_int16) {
  211. AddCapability(spv::Capability::WorkgroupMemoryExplicitLayout16BitAccessKHR);
  212. std::tie(shared_memory_u16, shared_u16) = make(U16, 2);
  213. }
  214. std::tie(shared_memory_u32, shared_u32) = make(U32[1], 4);
  215. std::tie(shared_memory_u32x2, shared_u32x2) = make(U32[2], 8);
  216. std::tie(shared_memory_u32x4, shared_u32x4) = make(U32[4], 16);
  217. }
  218. const u32 num_elements{Common::DivCeil(program.shared_memory_size, 4U)};
  219. const Id type{TypeArray(U32[1], Constant(U32[1], num_elements))};
  220. const Id pointer_type{TypePointer(spv::StorageClass::Workgroup, type)};
  221. shared_u32 = TypePointer(spv::StorageClass::Workgroup, U32[1]);
  222. shared_memory_u32 = AddGlobalVariable(pointer_type, spv::StorageClass::Workgroup);
  223. interfaces.push_back(shared_memory_u32);
  224. const Id func_type{TypeFunction(void_id, U32[1], U32[1])};
  225. const auto make_function{[&](u32 mask, u32 size) {
  226. const Id loop_header{OpLabel()};
  227. const Id continue_block{OpLabel()};
  228. const Id merge_block{OpLabel()};
  229. const Id func{OpFunction(void_id, spv::FunctionControlMask::MaskNone, func_type)};
  230. const Id offset{OpFunctionParameter(U32[1])};
  231. const Id insert_value{OpFunctionParameter(U32[1])};
  232. AddLabel();
  233. OpBranch(loop_header);
  234. AddLabel(loop_header);
  235. const Id word_offset{OpShiftRightArithmetic(U32[1], offset, Constant(U32[1], 2U))};
  236. const Id shift_offset{OpShiftLeftLogical(U32[1], offset, Constant(U32[1], 3U))};
  237. const Id bit_offset{OpBitwiseAnd(U32[1], shift_offset, Constant(U32[1], mask))};
  238. const Id count{Constant(U32[1], size)};
  239. OpLoopMerge(merge_block, continue_block, spv::LoopControlMask::MaskNone);
  240. OpBranch(continue_block);
  241. AddLabel(continue_block);
  242. const Id word_pointer{OpAccessChain(shared_u32, shared_memory_u32, word_offset)};
  243. const Id old_value{OpLoad(U32[1], word_pointer)};
  244. const Id new_value{OpBitFieldInsert(U32[1], old_value, insert_value, bit_offset, count)};
  245. const Id atomic_res{OpAtomicCompareExchange(U32[1], word_pointer, Constant(U32[1], 1U),
  246. u32_zero_value, u32_zero_value, new_value,
  247. old_value)};
  248. const Id success{OpIEqual(U1, atomic_res, old_value)};
  249. OpBranchConditional(success, merge_block, loop_header);
  250. AddLabel(merge_block);
  251. OpReturn();
  252. OpFunctionEnd();
  253. return func;
  254. }};
  255. if (program.info.uses_int8) {
  256. shared_store_u8_func = make_function(24, 8);
  257. }
  258. if (program.info.uses_int16) {
  259. shared_store_u16_func = make_function(16, 16);
  260. }
  261. }
  262. void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
  263. if (info.constant_buffer_descriptors.empty()) {
  264. return;
  265. }
  266. if (True(info.used_constant_buffer_types & IR::Type::U8)) {
  267. DefineConstantBuffers(info, &UniformDefinitions::U8, binding, U8, 'u', sizeof(u8));
  268. DefineConstantBuffers(info, &UniformDefinitions::S8, binding, S8, 's', sizeof(s8));
  269. }
  270. if (True(info.used_constant_buffer_types & IR::Type::U16)) {
  271. DefineConstantBuffers(info, &UniformDefinitions::U16, binding, U16, 'u', sizeof(u16));
  272. DefineConstantBuffers(info, &UniformDefinitions::S16, binding, S16, 's', sizeof(s16));
  273. }
  274. if (True(info.used_constant_buffer_types & IR::Type::U32)) {
  275. DefineConstantBuffers(info, &UniformDefinitions::U32, binding, U32[1], 'u', sizeof(u32));
  276. }
  277. if (True(info.used_constant_buffer_types & IR::Type::F32)) {
  278. DefineConstantBuffers(info, &UniformDefinitions::F32, binding, F32[1], 'f', sizeof(f32));
  279. }
  280. if (True(info.used_constant_buffer_types & IR::Type::U64)) {
  281. DefineConstantBuffers(info, &UniformDefinitions::U64, binding, U64, 'u', sizeof(u64));
  282. }
  283. for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) {
  284. binding += desc.count;
  285. }
  286. }
  287. void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) {
  288. if (info.storage_buffers_descriptors.empty()) {
  289. return;
  290. }
  291. AddExtension("SPV_KHR_storage_buffer_storage_class");
  292. const Id array_type{TypeRuntimeArray(U32[1])};
  293. Decorate(array_type, spv::Decoration::ArrayStride, 4U);
  294. const Id struct_type{TypeStruct(array_type)};
  295. Name(struct_type, "ssbo_block");
  296. Decorate(struct_type, spv::Decoration::Block);
  297. MemberName(struct_type, 0, "data");
  298. MemberDecorate(struct_type, 0, spv::Decoration::Offset, 0U);
  299. const Id storage_type{TypePointer(spv::StorageClass::StorageBuffer, struct_type)};
  300. storage_u32 = TypePointer(spv::StorageClass::StorageBuffer, U32[1]);
  301. u32 index{};
  302. for (const StorageBufferDescriptor& desc : info.storage_buffers_descriptors) {
  303. const Id id{AddGlobalVariable(storage_type, spv::StorageClass::StorageBuffer)};
  304. Decorate(id, spv::Decoration::Binding, binding);
  305. Decorate(id, spv::Decoration::DescriptorSet, 0U);
  306. Name(id, fmt::format("ssbo{}", index));
  307. if (profile.supported_spirv >= 0x00010400) {
  308. interfaces.push_back(id);
  309. }
  310. std::fill_n(ssbos.data() + index, desc.count, id);
  311. index += desc.count;
  312. binding += desc.count;
  313. }
  314. }
  315. void EmitContext::DefineTextures(const Info& info, u32& binding) {
  316. textures.reserve(info.texture_descriptors.size());
  317. for (const TextureDescriptor& desc : info.texture_descriptors) {
  318. if (desc.count != 1) {
  319. throw NotImplementedException("Array of textures");
  320. }
  321. const Id image_type{ImageType(*this, desc)};
  322. const Id sampled_type{TypeSampledImage(image_type)};
  323. const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, sampled_type)};
  324. const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};
  325. Decorate(id, spv::Decoration::Binding, binding);
  326. Decorate(id, spv::Decoration::DescriptorSet, 0U);
  327. Name(id, fmt::format("tex{}_{:02x}", desc.cbuf_index, desc.cbuf_offset));
  328. for (u32 index = 0; index < desc.count; ++index) {
  329. // TODO: Pass count info
  330. textures.push_back(TextureDefinition{
  331. .id{id},
  332. .sampled_type{sampled_type},
  333. .image_type{image_type},
  334. });
  335. }
  336. if (profile.supported_spirv >= 0x00010400) {
  337. interfaces.push_back(id);
  338. }
  339. binding += desc.count;
  340. }
  341. }
  342. void EmitContext::DefineLabels(IR::Program& program) {
  343. for (IR::Block* const block : program.blocks) {
  344. block->SetDefinition(OpLabel());
  345. }
  346. }
  347. void EmitContext::DefineInputs(const Info& info) {
  348. if (info.uses_workgroup_id) {
  349. workgroup_id = DefineInput(*this, U32[3], spv::BuiltIn::WorkgroupId);
  350. }
  351. if (info.uses_local_invocation_id) {
  352. local_invocation_id = DefineInput(*this, U32[3], spv::BuiltIn::LocalInvocationId);
  353. }
  354. if (info.uses_subgroup_invocation_id ||
  355. (profile.warp_size_potentially_larger_than_guest && info.uses_subgroup_vote)) {
  356. subgroup_local_invocation_id =
  357. DefineInput(*this, U32[1], spv::BuiltIn::SubgroupLocalInvocationId);
  358. }
  359. if (info.uses_fswzadd) {
  360. const Id f32_one{Constant(F32[1], 1.0f)};
  361. const Id f32_minus_one{Constant(F32[1], -1.0f)};
  362. const Id f32_zero{Constant(F32[1], 0.0f)};
  363. fswzadd_lut_a = ConstantComposite(F32[4], f32_minus_one, f32_one, f32_minus_one, f32_zero);
  364. fswzadd_lut_b =
  365. ConstantComposite(F32[4], f32_minus_one, f32_minus_one, f32_one, f32_minus_one);
  366. }
  367. if (info.loads_position) {
  368. const bool is_fragment{stage != Stage::Fragment};
  369. const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::Position : spv::BuiltIn::FragCoord};
  370. input_position = DefineInput(*this, F32[4], built_in);
  371. }
  372. if (info.loads_instance_id) {
  373. if (profile.support_vertex_instance_id) {
  374. instance_id = DefineInput(*this, U32[1], spv::BuiltIn::InstanceId);
  375. } else {
  376. instance_index = DefineInput(*this, U32[1], spv::BuiltIn::InstanceIndex);
  377. base_instance = DefineInput(*this, U32[1], spv::BuiltIn::BaseInstance);
  378. }
  379. }
  380. if (info.loads_vertex_id) {
  381. if (profile.support_vertex_instance_id) {
  382. vertex_id = DefineInput(*this, U32[1], spv::BuiltIn::VertexId);
  383. } else {
  384. vertex_index = DefineInput(*this, U32[1], spv::BuiltIn::VertexIndex);
  385. base_vertex = DefineInput(*this, U32[1], spv::BuiltIn::BaseVertex);
  386. }
  387. }
  388. if (info.loads_front_face) {
  389. front_face = DefineInput(*this, U1, spv::BuiltIn::FrontFacing);
  390. }
  391. if (info.loads_point_coord) {
  392. point_coord = DefineInput(*this, F32[2], spv::BuiltIn::PointCoord);
  393. }
  394. for (size_t index = 0; index < info.input_generics.size(); ++index) {
  395. const InputVarying generic{info.input_generics[index]};
  396. if (!generic.used) {
  397. continue;
  398. }
  399. const AttributeType input_type{profile.generic_input_types[index]};
  400. if (input_type == AttributeType::Disabled) {
  401. continue;
  402. }
  403. const Id type{GetAttributeType(*this, input_type)};
  404. const Id id{DefineInput(*this, type)};
  405. Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
  406. Name(id, fmt::format("in_attr{}", index));
  407. input_generics[index] = id;
  408. if (stage != Stage::Fragment) {
  409. continue;
  410. }
  411. switch (generic.interpolation) {
  412. case Interpolation::Smooth:
  413. // Default
  414. // Decorate(id, spv::Decoration::Smooth);
  415. break;
  416. case Interpolation::NoPerspective:
  417. Decorate(id, spv::Decoration::NoPerspective);
  418. break;
  419. case Interpolation::Flat:
  420. Decorate(id, spv::Decoration::Flat);
  421. break;
  422. }
  423. }
  424. }
  425. void EmitContext::DefineConstantBuffers(const Info& info, Id UniformDefinitions::*member_type,
  426. u32 binding, Id type, char type_char, u32 element_size) {
  427. const Id array_type{TypeArray(type, Constant(U32[1], 65536U / element_size))};
  428. Decorate(array_type, spv::Decoration::ArrayStride, element_size);
  429. const Id struct_type{TypeStruct(array_type)};
  430. Name(struct_type, fmt::format("cbuf_block_{}{}", type_char, element_size * CHAR_BIT));
  431. Decorate(struct_type, spv::Decoration::Block);
  432. MemberName(struct_type, 0, "data");
  433. MemberDecorate(struct_type, 0, spv::Decoration::Offset, 0U);
  434. const Id struct_pointer_type{TypePointer(spv::StorageClass::Uniform, struct_type)};
  435. const Id uniform_type{TypePointer(spv::StorageClass::Uniform, type)};
  436. uniform_types.*member_type = uniform_type;
  437. for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) {
  438. const Id id{AddGlobalVariable(struct_pointer_type, spv::StorageClass::Uniform)};
  439. Decorate(id, spv::Decoration::Binding, binding);
  440. Decorate(id, spv::Decoration::DescriptorSet, 0U);
  441. Name(id, fmt::format("c{}", desc.index));
  442. for (size_t i = 0; i < desc.count; ++i) {
  443. cbufs[desc.index + i].*member_type = id;
  444. }
  445. if (profile.supported_spirv >= 0x00010400) {
  446. interfaces.push_back(id);
  447. }
  448. binding += desc.count;
  449. }
  450. }
  451. void EmitContext::DefineOutputs(const Info& info) {
  452. if (info.stores_position || stage == Stage::VertexB) {
  453. output_position = DefineOutput(*this, F32[4], spv::BuiltIn::Position);
  454. }
  455. if (info.stores_point_size || profile.fixed_state_point_size) {
  456. if (stage == Stage::Fragment) {
  457. throw NotImplementedException("Storing PointSize in Fragment stage");
  458. }
  459. output_point_size = DefineOutput(*this, F32[1], spv::BuiltIn::PointSize);
  460. }
  461. if (info.stores_clip_distance) {
  462. if (stage == Stage::Fragment) {
  463. throw NotImplementedException("Storing PointSize in Fragment stage");
  464. }
  465. clip_distances = DefineOutput(*this, Array8F32, spv::BuiltIn::ClipDistance);
  466. }
  467. for (size_t i = 0; i < info.stores_generics.size(); ++i) {
  468. if (info.stores_generics[i]) {
  469. output_generics[i] = DefineOutput(*this, F32[4]);
  470. Decorate(output_generics[i], spv::Decoration::Location, static_cast<u32>(i));
  471. Name(output_generics[i], fmt::format("out_attr{}", i));
  472. }
  473. }
  474. if (stage == Stage::Fragment) {
  475. for (u32 index = 0; index < 8; ++index) {
  476. if (!info.stores_frag_color[index]) {
  477. continue;
  478. }
  479. frag_color[index] = DefineOutput(*this, F32[4]);
  480. Decorate(frag_color[index], spv::Decoration::Location, index);
  481. Name(frag_color[index], fmt::format("frag_color{}", index));
  482. }
  483. if (info.stores_frag_depth) {
  484. frag_depth = DefineOutput(*this, F32[1]);
  485. Decorate(frag_depth, spv::Decoration::BuiltIn, spv::BuiltIn::FragDepth);
  486. Name(frag_depth, "frag_depth");
  487. }
  488. }
  489. }
  490. } // namespace Shader::Backend::SPIRV