renderer_vulkan.cpp 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319
  1. // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include <algorithm>
  4. #include <array>
  5. #include <cstring>
  6. #include <memory>
  7. #include <optional>
  8. #include <string>
  9. #include <vector>
  10. #include <fmt/format.h>
  11. #include "common/logging/log.h"
  12. #include "common/polyfill_ranges.h"
  13. #include "common/scope_exit.h"
  14. #include "common/settings.h"
  15. #include "common/telemetry.h"
  16. #include "core/core_timing.h"
  17. #include "core/frontend/graphics_context.h"
  18. #include "core/telemetry_session.h"
  19. #include "video_core/gpu.h"
  20. #include "video_core/renderer_vulkan/renderer_vulkan.h"
  21. #include "video_core/renderer_vulkan/vk_blit_screen.h"
  22. #include "video_core/renderer_vulkan/vk_rasterizer.h"
  23. #include "video_core/renderer_vulkan/vk_scheduler.h"
  24. #include "video_core/renderer_vulkan/vk_state_tracker.h"
  25. #include "video_core/renderer_vulkan/vk_swapchain.h"
  26. #include "video_core/vulkan_common/vulkan_debug_callback.h"
  27. #include "video_core/vulkan_common/vulkan_device.h"
  28. #include "video_core/vulkan_common/vulkan_instance.h"
  29. #include "video_core/vulkan_common/vulkan_library.h"
  30. #include "video_core/vulkan_common/vulkan_memory_allocator.h"
  31. #include "video_core/vulkan_common/vulkan_surface.h"
  32. #include "video_core/vulkan_common/vulkan_wrapper.h"
  33. namespace Vulkan {
  34. namespace {
  35. std::string GetReadableVersion(u32 version) {
  36. return fmt::format("{}.{}.{}", VK_VERSION_MAJOR(version), VK_VERSION_MINOR(version),
  37. VK_VERSION_PATCH(version));
  38. }
  39. std::string GetDriverVersion(const Device& device) {
  40. // Extracted from
  41. // https://github.com/SaschaWillems/vulkan.gpuinfo.org/blob/5dddea46ea1120b0df14eef8f15ff8e318e35462/functions.php#L308-L314
  42. const u32 version = device.GetDriverVersion();
  43. if (device.GetDriverID() == VK_DRIVER_ID_NVIDIA_PROPRIETARY) {
  44. const u32 major = (version >> 22) & 0x3ff;
  45. const u32 minor = (version >> 14) & 0x0ff;
  46. const u32 secondary = (version >> 6) & 0x0ff;
  47. const u32 tertiary = version & 0x003f;
  48. return fmt::format("{}.{}.{}.{}", major, minor, secondary, tertiary);
  49. }
  50. if (device.GetDriverID() == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
  51. const u32 major = version >> 14;
  52. const u32 minor = version & 0x3fff;
  53. return fmt::format("{}.{}", major, minor);
  54. }
  55. return GetReadableVersion(version);
  56. }
  57. std::string BuildCommaSeparatedExtensions(
  58. const std::set<std::string, std::less<>>& available_extensions) {
  59. return fmt::format("{}", fmt::join(available_extensions, ","));
  60. }
  61. } // Anonymous namespace
  62. Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld,
  63. VkSurfaceKHR surface) {
  64. const std::vector<VkPhysicalDevice> devices = instance.EnumeratePhysicalDevices();
  65. const s32 device_index = Settings::values.vulkan_device.GetValue();
  66. if (device_index < 0 || device_index >= static_cast<s32>(devices.size())) {
  67. LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index);
  68. throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
  69. }
  70. const vk::PhysicalDevice physical_device(devices[device_index], dld);
  71. return Device(*instance, physical_device, surface, dld);
  72. }
  73. RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
  74. Core::Frontend::EmuWindow& emu_window,
  75. Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_,
  76. std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
  77. : RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
  78. device_memory(device_memory_), gpu(gpu_), library(OpenLibrary(context.get())),
  79. instance(CreateInstance(*library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
  80. Settings::values.renderer_debug.GetValue())),
  81. debug_messenger(Settings::values.renderer_debug ? CreateDebugUtilsCallback(instance)
  82. : vk::DebugUtilsMessenger{}),
  83. surface(CreateSurface(instance, render_window.GetWindowInfo())),
  84. device(CreateDevice(instance, dld, *surface)), memory_allocator(device), state_tracker(),
  85. scheduler(device, state_tracker),
  86. swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
  87. render_window.GetFramebufferLayout().height),
  88. present_manager(instance, render_window, device, memory_allocator, scheduler, swapchain,
  89. surface),
  90. blit_screen(device_memory, render_window, device, memory_allocator, swapchain, present_manager,
  91. scheduler, screen_info),
  92. rasterizer(render_window, gpu, device_memory, screen_info, device, memory_allocator,
  93. state_tracker, scheduler) {
  94. if (Settings::values.renderer_force_max_clock.GetValue() && device.ShouldBoostClocks()) {
  95. turbo_mode.emplace(instance, dld);
  96. scheduler.RegisterOnSubmit([this] { turbo_mode->QueueSubmitted(); });
  97. }
  98. Report();
  99. } catch (const vk::Exception& exception) {
  100. LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what());
  101. throw std::runtime_error{fmt::format("Vulkan initialization error {}", exception.what())};
  102. }
  103. RendererVulkan::~RendererVulkan() {
  104. scheduler.RegisterOnSubmit([] {});
  105. void(device.GetLogical().WaitIdle());
  106. }
  107. void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
  108. if (!framebuffer) {
  109. return;
  110. }
  111. SCOPE_EXIT({ render_window.OnFrameDisplayed(); });
  112. if (!render_window.IsShown()) {
  113. return;
  114. }
  115. // Update screen info if the framebuffer size has changed.
  116. screen_info.width = framebuffer->width;
  117. screen_info.height = framebuffer->height;
  118. const DAddr framebuffer_addr = framebuffer->address + framebuffer->offset;
  119. const bool use_accelerated =
  120. rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
  121. RenderScreenshot(*framebuffer, use_accelerated);
  122. Frame* frame = present_manager.GetRenderFrame();
  123. blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated);
  124. scheduler.Flush(*frame->render_ready);
  125. present_manager.Present(frame);
  126. gpu.RendererFrameEndNotify();
  127. rasterizer.TickFrame();
  128. }
  129. void RendererVulkan::Report() const {
  130. using namespace Common::Literals;
  131. const std::string vendor_name{device.GetVendorName()};
  132. const std::string model_name{device.GetModelName()};
  133. const std::string driver_version = GetDriverVersion(device);
  134. const std::string driver_name = fmt::format("{} {}", vendor_name, driver_version);
  135. const std::string api_version = GetReadableVersion(device.ApiVersion());
  136. const std::string extensions = BuildCommaSeparatedExtensions(device.GetAvailableExtensions());
  137. const auto available_vram = static_cast<f64>(device.GetDeviceLocalMemory()) / f64{1_GiB};
  138. LOG_INFO(Render_Vulkan, "Driver: {}", driver_name);
  139. LOG_INFO(Render_Vulkan, "Device: {}", model_name);
  140. LOG_INFO(Render_Vulkan, "Vulkan: {}", api_version);
  141. LOG_INFO(Render_Vulkan, "Available VRAM: {:.2f} GiB", available_vram);
  142. static constexpr auto field = Common::Telemetry::FieldType::UserSystem;
  143. telemetry_session.AddField(field, "GPU_Vendor", vendor_name);
  144. telemetry_session.AddField(field, "GPU_Model", model_name);
  145. telemetry_session.AddField(field, "GPU_Vulkan_Driver", driver_name);
  146. telemetry_session.AddField(field, "GPU_Vulkan_Version", api_version);
  147. telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
  148. }
  149. void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& framebuffer,
  150. bool use_accelerated) {
  151. if (!renderer_settings.screenshot_requested) {
  152. return;
  153. }
  154. const Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
  155. vk::Image staging_image = memory_allocator.CreateImage(VkImageCreateInfo{
  156. .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
  157. .pNext = nullptr,
  158. .flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
  159. .imageType = VK_IMAGE_TYPE_2D,
  160. .format = VK_FORMAT_B8G8R8A8_UNORM,
  161. .extent =
  162. {
  163. .width = layout.width,
  164. .height = layout.height,
  165. .depth = 1,
  166. },
  167. .mipLevels = 1,
  168. .arrayLayers = 1,
  169. .samples = VK_SAMPLE_COUNT_1_BIT,
  170. .tiling = VK_IMAGE_TILING_OPTIMAL,
  171. .usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
  172. VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
  173. .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
  174. .queueFamilyIndexCount = 0,
  175. .pQueueFamilyIndices = nullptr,
  176. .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
  177. });
  178. const vk::ImageView dst_view = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
  179. .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
  180. .pNext = nullptr,
  181. .flags = 0,
  182. .image = *staging_image,
  183. .viewType = VK_IMAGE_VIEW_TYPE_2D,
  184. .format = VK_FORMAT_B8G8R8A8_UNORM,
  185. .components{
  186. .r = VK_COMPONENT_SWIZZLE_IDENTITY,
  187. .g = VK_COMPONENT_SWIZZLE_IDENTITY,
  188. .b = VK_COMPONENT_SWIZZLE_IDENTITY,
  189. .a = VK_COMPONENT_SWIZZLE_IDENTITY,
  190. },
  191. .subresourceRange{
  192. .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
  193. .baseMipLevel = 0,
  194. .levelCount = 1,
  195. .baseArrayLayer = 0,
  196. .layerCount = VK_REMAINING_ARRAY_LAYERS,
  197. },
  198. });
  199. const VkExtent2D render_area{.width = layout.width, .height = layout.height};
  200. const vk::Framebuffer screenshot_fb = blit_screen.CreateFramebuffer(*dst_view, render_area);
  201. blit_screen.Draw(framebuffer, *screenshot_fb, layout, render_area, use_accelerated);
  202. const auto buffer_size = static_cast<VkDeviceSize>(layout.width * layout.height * 4);
  203. const VkBufferCreateInfo dst_buffer_info{
  204. .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
  205. .pNext = nullptr,
  206. .flags = 0,
  207. .size = buffer_size,
  208. .usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT,
  209. .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
  210. .queueFamilyIndexCount = 0,
  211. .pQueueFamilyIndices = nullptr,
  212. };
  213. const vk::Buffer dst_buffer =
  214. memory_allocator.CreateBuffer(dst_buffer_info, MemoryUsage::Download);
  215. scheduler.RequestOutsideRenderPassOperationContext();
  216. scheduler.Record([&](vk::CommandBuffer cmdbuf) {
  217. const VkImageMemoryBarrier read_barrier{
  218. .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
  219. .pNext = nullptr,
  220. .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
  221. .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
  222. .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
  223. .newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
  224. .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
  225. .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
  226. .image = *staging_image,
  227. .subresourceRange{
  228. .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
  229. .baseMipLevel = 0,
  230. .levelCount = VK_REMAINING_MIP_LEVELS,
  231. .baseArrayLayer = 0,
  232. .layerCount = VK_REMAINING_ARRAY_LAYERS,
  233. },
  234. };
  235. const VkImageMemoryBarrier image_write_barrier{
  236. .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
  237. .pNext = nullptr,
  238. .srcAccessMask = 0,
  239. .dstAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
  240. .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
  241. .newLayout = VK_IMAGE_LAYOUT_GENERAL,
  242. .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
  243. .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
  244. .image = *staging_image,
  245. .subresourceRange{
  246. .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
  247. .baseMipLevel = 0,
  248. .levelCount = VK_REMAINING_MIP_LEVELS,
  249. .baseArrayLayer = 0,
  250. .layerCount = VK_REMAINING_ARRAY_LAYERS,
  251. },
  252. };
  253. static constexpr VkMemoryBarrier memory_write_barrier{
  254. .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
  255. .pNext = nullptr,
  256. .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
  257. .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
  258. };
  259. const VkBufferImageCopy copy{
  260. .bufferOffset = 0,
  261. .bufferRowLength = 0,
  262. .bufferImageHeight = 0,
  263. .imageSubresource{
  264. .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
  265. .mipLevel = 0,
  266. .baseArrayLayer = 0,
  267. .layerCount = 1,
  268. },
  269. .imageOffset{.x = 0, .y = 0, .z = 0},
  270. .imageExtent{
  271. .width = layout.width,
  272. .height = layout.height,
  273. .depth = 1,
  274. },
  275. };
  276. cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
  277. 0, read_barrier);
  278. cmdbuf.CopyImageToBuffer(*staging_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *dst_buffer,
  279. copy);
  280. cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
  281. 0, memory_write_barrier, nullptr, image_write_barrier);
  282. });
  283. // Ensure the copy is fully completed before saving the screenshot
  284. scheduler.Finish();
  285. // Copy backing image data to the QImage screenshot buffer
  286. dst_buffer.Invalidate();
  287. std::memcpy(renderer_settings.screenshot_bits, dst_buffer.Mapped().data(),
  288. dst_buffer.Mapped().size());
  289. renderer_settings.screenshot_complete_callback(false);
  290. renderer_settings.screenshot_requested = false;
  291. }
  292. } // namespace Vulkan