ReinUsesLisp 09fb41dc63 shader: Use TryInstRecursive on XMAD multiply folding 5 lat temu
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collect_shader_info_pass.cpp 41c6cb70f9 glsl: Fix tracking of info.uses_shadow_lod 5 lat temu
constant_propagation_pass.cpp 09fb41dc63 shader: Use TryInstRecursive on XMAD multiply folding 5 lat temu
dead_code_elimination_pass.cpp bf2956d77a shader: Avoid usage of C++20 ranges to build in clang 5 lat temu
dual_vertex_pass.cpp bf2956d77a shader: Avoid usage of C++20 ranges to build in clang 5 lat temu
global_memory_to_storage_buffer_pass.cpp bf2956d77a shader: Avoid usage of C++20 ranges to build in clang 5 lat temu
identity_removal_pass.cpp d54d7de40e glasm: Rework control flow introducing a syntax list 5 lat temu
lower_fp16_to_fp32.cpp 050e81500c shader: Move microinstruction header to the value header 5 lat temu
lower_int64_to_int32.cpp bf2956d77a shader: Avoid usage of C++20 ranges to build in clang 5 lat temu
passes.h d8d5501459 shader: Add int64 to int32 lowering pass 5 lat temu
ssa_rewrite_pass.cpp bf2956d77a shader: Avoid usage of C++20 ranges to build in clang 5 lat temu
texture_pass.cpp a0365217f5 texture_pass: Fix is_read image qualification 5 lat temu
verification_pass.cpp 77ee733c3a glasm: Remove unintentionally committed fmt::prints 5 lat temu