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astc.cpp
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6bf5d2b011
astc: Hard code bit depth changes to 8 and use fast replicate
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6 лет назад |
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astc.h
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0ad3c031f4
gl_rasterizer_cache: Move format conversion to its own file
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7 лет назад |
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convert.cpp
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7731a0e2d1
texture_cache: General Fixes
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7 лет назад |
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convert.h
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7731a0e2d1
texture_cache: General Fixes
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7 лет назад |
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decoders.cpp
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a452ff983d
MaxwellDMA: Fixes, corrections and relaxations.
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7 лет назад |
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decoders.h
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51c9e98677
Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios.
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6 лет назад |
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texture.cpp
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a209d464f9
video_core/textures: Move GetMaxAnisotropy to cpp file
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6 лет назад |
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texture.h
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a7baf6fee4
video_core: Add MSAA registers in 3D engine and TIC
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6 лет назад |