core_timing_util.h 1.6 KB

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  1. // Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
  2. // Licensed under GPLv2+
  3. // Refer to the license.txt file included.
  4. #pragma once
  5. #include "common/common_types.h"
  6. namespace Core::Timing {
  7. // The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
  8. // The exact value used is of course unverified.
  9. constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
  10. constexpr u64 CNTFREQ = 19200000; // Value from fusee.
  11. inline s64 msToCycles(int ms) {
  12. // since ms is int there is no way to overflow
  13. return BASE_CLOCK_RATE * static_cast<s64>(ms) / 1000;
  14. }
  15. inline s64 msToCycles(float ms) {
  16. return static_cast<s64>(BASE_CLOCK_RATE * (0.001f) * ms);
  17. }
  18. inline s64 msToCycles(double ms) {
  19. return static_cast<s64>(BASE_CLOCK_RATE * (0.001) * ms);
  20. }
  21. inline s64 usToCycles(float us) {
  22. return static_cast<s64>(BASE_CLOCK_RATE * (0.000001f) * us);
  23. }
  24. inline s64 usToCycles(int us) {
  25. return (BASE_CLOCK_RATE * static_cast<s64>(us) / 1000000);
  26. }
  27. s64 usToCycles(s64 us);
  28. s64 usToCycles(u64 us);
  29. inline s64 nsToCycles(float ns) {
  30. return static_cast<s64>(BASE_CLOCK_RATE * (0.000000001f) * ns);
  31. }
  32. inline s64 nsToCycles(int ns) {
  33. return BASE_CLOCK_RATE * static_cast<s64>(ns) / 1000000000;
  34. }
  35. s64 nsToCycles(s64 ns);
  36. s64 nsToCycles(u64 ns);
  37. inline u64 cyclesToNs(s64 cycles) {
  38. return cycles * 1000000000 / BASE_CLOCK_RATE;
  39. }
  40. inline s64 cyclesToUs(s64 cycles) {
  41. return cycles * 1000000 / BASE_CLOCK_RATE;
  42. }
  43. inline u64 cyclesToMs(s64 cycles) {
  44. return cycles * 1000 / BASE_CLOCK_RATE;
  45. }
  46. u64 CpuCyclesToClockCycles(u64 ticks);
  47. } // namespace Core::Timing