| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200 |
- // Copyright 2017 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <memory>
- #include <vector>
- #include <boost/container/small_vector.hpp>
- #include "common/common_types.h"
- #include "common/swap.h"
- #include "core/hle/ipc.h"
- #include "core/hle/kernel/kernel.h"
- #include "core/hle/kernel/server_session.h"
- namespace Service {
- class ServiceFrameworkBase;
- }
- namespace Kernel {
- class Domain;
- class HandleTable;
- class HLERequestContext;
- class Process;
- /**
- * Interface implemented by HLE Session handlers.
- * This can be provided to a ServerSession in order to hook into several relevant events
- * (such as a new connection or a SyncRequest) so they can be implemented in the emulator.
- */
- class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> {
- public:
- virtual ~SessionRequestHandler() = default;
- /**
- * Handles a sync request from the emulated application.
- * @param server_session The ServerSession that was triggered for this sync request,
- * it should be used to differentiate which client (As in ClientSession) we're answering to.
- * TODO(Subv): Use a wrapper structure to hold all the information relevant to
- * this request (ServerSession, Originator thread, Translated command buffer, etc).
- * @returns ResultCode the result code of the translate operation.
- */
- virtual ResultCode HandleSyncRequest(Kernel::HLERequestContext& context) = 0;
- /**
- * Signals that a client has just connected to this HLE handler and keeps the
- * associated ServerSession alive for the duration of the connection.
- * @param server_session Owning pointer to the ServerSession associated with the connection.
- */
- void ClientConnected(SharedPtr<ServerSession> server_session);
- /**
- * Signals that a client has just disconnected from this HLE handler and releases the
- * associated ServerSession.
- * @param server_session ServerSession associated with the connection.
- */
- void ClientDisconnected(SharedPtr<ServerSession> server_session);
- protected:
- /// List of sessions that are connected to this handler.
- /// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list
- // for the duration of the connection.
- std::vector<SharedPtr<ServerSession>> connected_sessions;
- };
- /**
- * Class containing information about an in-flight IPC request being handled by an HLE service
- * implementation. Services should avoid using old global APIs (e.g. Kernel::GetCommandBuffer()) and
- * when possible use the APIs in this class to service the request.
- *
- * HLE handle protocol
- * ===================
- *
- * To avoid needing HLE services to keep a separate handle table, or having to directly modify the
- * requester's table, a tweaked protocol is used to receive and send handles in requests. The kernel
- * will decode the incoming handles into object pointers and insert a id in the buffer where the
- * handle would normally be. The service then calls GetIncomingHandle() with that id to get the
- * pointer to the object. Similarly, instead of inserting a handle into the command buffer, the
- * service calls AddOutgoingHandle() and stores the returned id where the handle would normally go.
- *
- * The end result is similar to just giving services their own real handle tables, but since these
- * ids are local to a specific context, it avoids requiring services to manage handles for objects
- * across multiple calls and ensuring that unneeded handles are cleaned up.
- */
- class HLERequestContext {
- public:
- HLERequestContext(SharedPtr<Kernel::Domain> domain);
- HLERequestContext(SharedPtr<Kernel::ServerSession> session);
- ~HLERequestContext();
- /// Returns a pointer to the IPC command buffer for this request.
- u32* CommandBuffer() {
- return cmd_buf.data();
- }
- /**
- * Returns the domain through which this request was made.
- */
- const SharedPtr<Kernel::Domain>& Domain() const {
- return domain;
- }
- /**
- * Returns the session through which this request was made. This can be used as a map key to
- * access per-client data on services.
- */
- const SharedPtr<Kernel::ServerSession>& ServerSession() const {
- return server_session;
- }
- void ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming);
- /// Populates this context with data from the requesting process/thread.
- ResultCode PopulateFromIncomingCommandBuffer(u32_le* src_cmdbuf, Process& src_process,
- HandleTable& src_table);
- /// Writes data from this context back to the requesting process/thread.
- ResultCode WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, Process& dst_process,
- HandleTable& dst_table);
- u32_le GetCommand() const {
- return command;
- }
- IPC::CommandType GetCommandType() const {
- return command_header->type;
- }
- unsigned GetDataPayloadOffset() const {
- return data_payload_offset;
- }
- const std::vector<IPC::BufferDescriptorX>& BufferDescriptorX() const {
- return buffer_x_desciptors;
- }
- const std::vector<IPC::BufferDescriptorABW>& BufferDescriptorA() const {
- return buffer_a_desciptors;
- }
- const std::vector<IPC::BufferDescriptorABW>& BufferDescriptorB() const {
- return buffer_b_desciptors;
- }
- const std::unique_ptr<IPC::DomainMessageHeader>& GetDomainMessageHeader() const {
- return domain_message_header;
- }
- bool IsDomain() const {
- return domain != nullptr;
- }
- template<typename T>
- SharedPtr<T> GetCopyObject(size_t index) {
- ASSERT(index < copy_objects.size());
- return DynamicObjectCast<T>(copy_objects[index]);
- }
- template<typename T>
- SharedPtr<T> GetMoveObject(size_t index) {
- ASSERT(index < move_objects.size());
- return DynamicObjectCast<T>(move_objects[index]);
- }
- void AddMoveObject(SharedPtr<Object> object) {
- move_objects.emplace_back(std::move(object));
- }
- void AddCopyObject(SharedPtr<Object> object) {
- copy_objects.emplace_back(std::move(object));
- }
- void AddDomainObject(std::shared_ptr<SessionRequestHandler> object) {
- domain_objects.emplace_back(std::move(object));
- }
- private:
- std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
- SharedPtr<Kernel::Domain> domain;
- SharedPtr<Kernel::ServerSession> server_session;
- // TODO(yuriks): Check common usage of this and optimize size accordingly
- boost::container::small_vector<SharedPtr<Object>, 8> move_objects;
- boost::container::small_vector<SharedPtr<Object>, 8> copy_objects;
- boost::container::small_vector<std::shared_ptr<SessionRequestHandler>, 8> domain_objects;
- std::unique_ptr<IPC::CommandHeader> command_header;
- std::unique_ptr<IPC::HandleDescriptorHeader> handle_descriptor_header;
- std::unique_ptr<IPC::DataPayloadHeader> data_payload_header;
- std::unique_ptr<IPC::DomainMessageHeader> domain_message_header;
- std::vector<IPC::BufferDescriptorX> buffer_x_desciptors;
- std::vector<IPC::BufferDescriptorABW> buffer_a_desciptors;
- std::vector<IPC::BufferDescriptorABW> buffer_b_desciptors;
- std::vector<IPC::BufferDescriptorABW> buffer_w_desciptors;
- unsigned data_payload_offset{};
- u32_le command{};
- };
- } // namespace Kernel
|