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- // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "core/hle/kernel/k_thread_queue.h"
- #include "core/hle/kernel/kernel.h"
- #include "core/hle/kernel/time_manager.h"
- namespace Kernel {
- void KThreadQueue::NotifyAvailable([[maybe_unused]] KThread* waiting_thread,
- [[maybe_unused]] KSynchronizationObject* signaled_object,
- [[maybe_unused]] Result wait_result) {}
- void KThreadQueue::EndWait(KThread* waiting_thread, Result wait_result) {
- // Set the thread's wait result.
- waiting_thread->SetWaitResult(wait_result);
- // Set the thread as runnable.
- waiting_thread->SetState(ThreadState::Runnable);
- // Clear the thread's wait queue.
- waiting_thread->ClearWaitQueue();
- // Cancel the thread task.
- kernel.TimeManager().UnscheduleTimeEvent(waiting_thread);
- }
- void KThreadQueue::CancelWait(KThread* waiting_thread, Result wait_result, bool cancel_timer_task) {
- // Set the thread's wait result.
- waiting_thread->SetWaitResult(wait_result);
- // Set the thread as runnable.
- waiting_thread->SetState(ThreadState::Runnable);
- // Clear the thread's wait queue.
- waiting_thread->ClearWaitQueue();
- // Cancel the thread task.
- if (cancel_timer_task) {
- kernel.TimeManager().UnscheduleTimeEvent(waiting_thread);
- }
- }
- void KThreadQueueWithoutEndWait::EndWait([[maybe_unused]] KThread* waiting_thread,
- [[maybe_unused]] Result wait_result) {}
- } // namespace Kernel
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