Historique des commits

Auteur SHA1 Message Date
  bunnei fe5962e073 Merge pull request #1411 from ReinUsesLisp/point-size il y a 8 ans
  ReinUsesLisp e3e51d3ddb video_core: Implement point_size and add point state sync il y a 8 ans
  ReinUsesLisp b8f1506aa5 gl_state: Pack sampler bindings into a single ARB_multi_bind il y a 8 ans
  Lioncash 90746c33c7 gl_state: Remove unused type alias il y a 8 ans
  bunnei b56e5edafc gl_state: Keep track of texture target. il y a 8 ans
  bunnei c4ed0b16b1 gl_state: Update to handle stencil front/back face separately. il y a 8 ans
  Lioncash dd35b4b18a renderer_opengl: Namespace OpenGL code il y a 8 ans
  Subv f24ab6d9e6 GLState: Allow enabling/disabling GL_COLOR_LOGIC_OP independently from blending. il y a 8 ans
  Markus Wick 0af7e93763 gl_state: Don't track constant buffer mappings. il y a 8 ans
  Markus Wick 6ff7906ddc gl_rasterizer: Use the stream buffer for constant buffers. il y a 8 ans
  bunnei 57982df105 maxwell_3d: Use correct const buffer size and check bounds. il y a 8 ans
  Lioncash 6b32e24161 gl_state: Make texture_units a std::array il y a 8 ans
  bunnei dfac394e60 Merge pull request #593 from bunnei/fix-swizzle il y a 8 ans
  bunnei 8447d20a11 gl_state: Fix state management for texture swizzle. il y a 8 ans
  bunnei 20b58bab9c gl_state: Remove unused state management from 3DS. il y a 8 ans
  Subv 89e81a9be2 GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit. il y a 8 ans
  Subv 7da47da66e GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage. il y a 8 ans
  Subv 1957640ea2 GPU: Allow configuring ssbos in the opengl state manager. il y a 8 ans
  Subv 0171ec606b GL: Rename PicaTexture to MaxwellTexture. il y a 8 ans
  bunnei 0ee38e1363 gl_rasterizer: Use 32 texture units instead of 3. il y a 8 ans
  bunnei 6a0902e56d gl_state: Sync latest version with Citra. il y a 8 ans
  wwylele 1eca380886 gl_rasterizer: add clipping plane z<=0 defined in PICA il y a 9 ans
  wwylele 8482933db8 gl_rasterizer: use texture buffer for proctex LUT il y a 9 ans
  wwylele 8978ecb09c gl_rasterizer: use texture buffer for fog LUT il y a 9 ans
  wwylele be9e952bdc gl_rasterizer: manage texture ids in one place il y a 9 ans
  wwylele ab60414122 gl_rasterizer/lighting: fix LUT interpolation il y a 9 ans
  wwylele 4d62e75fb2 gl_rasterizer: implement procedural texture il y a 9 ans
  Markus Wick d0d49bb951 OpenGL: Drop framebuffer completeness check. il y a 9 ans
  Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. il y a 10 ans
  Jannik Vogel a12571c709 OpenGL: Implement fog il y a 10 ans