Commit History

Author SHA1 Message Date
  bunnei 35aca0bf1f maxwell_3d: Make memory_manager public. 8 years ago
  bunnei 33bb53571b maxwell_3d: Fix shader_config decodings. 8 years ago
  Subv 11b4ab9685 GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them. 8 years ago
  Subv 1ec8d2123d GPU: Implemented a gpu macro interpreter. 8 years ago
  bunnei d30110348b gl_rasterizer: Add a SyncViewport method. 8 years ago
  bunnei a6cab532f8 gl_rasterizer: Normalize vertex array data as appropriate. 8 years ago
  bunnei 3754e0fdfd maxwell_3d: Use names that match envytools for VertexType. 8 years ago
  bunnei 15925b8293 maxwell_3d: Add VertexAttribute struct and cleanup. 8 years ago
  bunnei ed2134784e gl_rasterizer: Implement AnalyzeVertexArray. 8 years ago
  bunnei 94c70693f9 maxwell: Add RenderTargetFormat enum. 8 years ago
  Subv 4697025b73 GPU: Load the sampler info (TSC) when retrieving active textures. 8 years ago
  Subv 2c785bd06c GPU: Added a function to retrieve the active textures for a shader stage. 8 years ago
  Subv 9b9de30086 GPU: Added viewport registers to Maxwell3D's reg structure. 8 years ago
  bunnei 3a6604e8fa maxwell_3d: Add some format decodings and string helper functions. 8 years ago
  Subv c450d264eb GPU: Added vertex attribute format registers. 8 years ago
  Subv ae28a52277 GPU: Added registers for the number of vertices to render. 8 years ago
  Subv 7a27a11770 GPU: Added Z buffer registers to Maxwell3D's reg structure. 8 years ago
  Subv 21d9519032 GPU: Added the render target (RT) registers to Maxwell3D's reg structure. 8 years ago
  Subv dcae0c9a4f GPU: Added the TSC registers to the Maxwell3D register structure. 8 years ago
  Subv cff7b29bba GPU: Added the TIC registers to the Maxwell3D register structure. 8 years ago
  Subv 03156d0c9a GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE. 8 years ago
  Subv 7b6868e908 GPU: Implement the BindStorageBuffer macro method in HLE. 8 years ago
  Subv 85d820b1b4 GPU: Handle writes to the CB_DATA method. 8 years ago
  Subv aa586fa268 GPU: Store uploaded GPU macros and keep track of the number of method parameters. 8 years ago
  Subv 7ac8657432 GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 8 years ago
  Subv ccb8da1512 GPU: Renamed ShaderType to ShaderStage as that is less confusing. 8 years ago
  Subv 88698c156f GPU: Store shader constbuffer bindings in the GPU state. 8 years ago
  Subv 66dae22790 GPU: Corrected some register offsets and removed superfluous macro registers. 8 years ago
  Subv 1d9d9c16e8 GPU: Make the SetShader macro call do the same as the real macro's code. 8 years ago
  Subv 579000e747 GPU: Corrected the parameter documentation for the SetShader macro call. 8 years ago