Fernando Sahmkow
|
8a3411b417
Engines: Implement Accelerate DMA Texture.
|
4 年之前 |
Liam
|
57a4388e2d
Revert "Vulkan, OpenGL: Hook up storage buffer alignment code"
|
3 年之前 |
Billy Laws
|
58fec43768
Run clang-format
|
3 年之前 |
Billy Laws
|
9e2997c4b6
Vulkan, OpenGL: Hook up storage buffer alignment code
|
3 年之前 |
Fernando Sahmkow
|
d09aa0182f
MacroHLE: Final cleanup and fixes.
|
3 年之前 |
Fernando Sahmkow
|
3630bfaef3
RasterizerMemory: Add filtering for flushing/invalidation operations.
|
3 年之前 |
Fernando Sahmkow
|
ce448ce770
Revert Buffer cache changes and setup additional macros.
|
3 年之前 |
Fernando Sahmkow
|
c541559767
MacroHLE: Refactor MacroHLE system.
|
4 年之前 |
Fernando Sahmkow
|
0f89828073
MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect.
|
4 年之前 |
Fernando Sahmkow
|
a5a94f52ff
MacroHLE: Add MultidrawIndirect HLE Macro.
|
4 年之前 |
liamwhite
|
9fdacb5e3a
Merge pull request #9423 from vonchenplus/vulkan_quad_strip
|
3 年之前 |
FengChen
|
86d5b4e556
video_core: Implement vulkan QuadStrip topology
|
3 年之前 |
ameerj
|
c6590ad07b
scratch_buffer: Explicitly defing resize and resize_destructive functions
|
3 年之前 |
ameerj
|
bdef22ff85
buffer_cache: Use Common::ScratchBuffer for ImmediateBuffer usage
|
3 年之前 |
Feng Chen
|
bf0b957c05
video_core: Implement maxwell3d draw manager and split draw logic
|
3 年之前 |
liamwhite
|
22aff09b33
Merge pull request #9289 from liamwhite/fruit-company
|
3 年之前 |
Fernando Sahmkow
|
3b582d5fb2
GPU: Fix buffer cache issue, engine upload not inlining memory in multiline and pessismistic invalidation.
|
3 年之前 |
Liam
|
9737615948
general: fix compile for Apple Clang
|
3 年之前 |
Feng Chen
|
cb971ad654
video_core: Reimplement inline index buffer binding
|
3 年之前 |
Kelebek1
|
752659aef3
Update 3D regs
|
4 年之前 |
Liam White
|
afab6c143c
General: Fix compilation for GCC
|
4 年之前 |
Fernando Sahmkow
|
770e19f51a
Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible.
|
4 年之前 |
Fernando Sahmkow
|
b59ca4df0c
Buffer Cache: Basic fixes.
|
4 年之前 |
bunnei
|
f5fd6b5c86
DMA & InlineToMemory Engines Rework.
|
3 年之前 |
Fernando Sahmkow
|
bc8b3d225e
VideoCore: Refactor fencing system.
|
4 年之前 |
Fernando Sahmkow
|
139ea93512
VideoCore: implement channels on gpu caches.
|
4 年之前 |
Kyle Kienapfel
|
14e9de6678
code: dodge PAGE_SIZE #define
|
3 年之前 |
Morph
|
99ceb03a1c
general: Convert source file copyright comments over to SPDX
|
4 年之前 |
Liam
|
d4571b123d
buffer_cache: cap vertex buffer sizes
|
4 年之前 |
Fernando Sahmkow
|
9edbbf2af4
Garbage Collection: Final tuning.
|
4 年之前 |