ameerj
|
fcff19e0fa
shaders: Allow shader notify when async shaders is disabled
|
5 лет назад |
ameerj
|
a0365217f5
texture_pass: Fix is_read image qualification
|
5 лет назад |
ReinUsesLisp
|
0cd08b3e72
shader: Align constant buffer sizes to 16 bytes
|
5 лет назад |
ReinUsesLisp
|
59fead3a47
spirv: Properly handle devices without int8 and int16
|
5 лет назад |
ReinUsesLisp
|
b5e78607ad
spirv: Handle small storage buffer loads on devices with no support
|
5 лет назад |
ReinUsesLisp
|
ca67077ca8
vk_graphics_pipeline: Use VK_KHR_push_descriptor when available
|
5 лет назад |
ameerj
|
ccbd24fe00
glsl: Fix cbuf component indexing bug falback
|
5 лет назад |
ReinUsesLisp
|
1091995f8e
shader: Simplify MergeDualVertexPrograms
|
5 лет назад |
ReinUsesLisp
|
374eeda1a3
shader: Properly manage attributes not written from previous stages
|
5 лет назад |
ReinUsesLisp
|
892b8aa2ad
glsl: Only declare fragment outputs on fragment shaders
|
5 лет назад |
ReinUsesLisp
|
0ffea97e2e
shader: Split profile and runtime info headers
|
5 лет назад |
ReinUsesLisp
|
cbbca26d18
shader: Add support for native 16-bit floats
|
5 лет назад |
ReinUsesLisp
|
376aa94819
shader: Rename maxwell/program.h to translate_program.h
|
5 лет назад |
ReinUsesLisp
|
69f9b97e7e
vulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on Intel
|
5 лет назад |
ameerj
|
12ef06ba8b
glsl: Obey need_declared_frag_colors to declare and initialize all frag_color
|
5 лет назад |
ameerj
|
d36f667bc0
glsl: Address rest of feedback
|
5 лет назад |
ameerj
|
c5dfa0b630
glsl: Move gl_Position/generic attribute initialization to EmitProlgue
|
5 лет назад |
ameerj
|
3b339fbbf6
glsl: Conditionally use fine/coarse derivatives based on device support
|
5 лет назад |
ameerj
|
6eea88d614
glsl: Cleanup/Address feedback
|
5 лет назад |
ameerj
|
74f683787e
gl_shader_cache: Implement async shaders
|
5 лет назад |
ameerj
|
ae4e452759
glsl: Add Shader_GLSL logging
|
5 лет назад |
ameerj
|
6c6a451d6a
glsl: Add LoopSafety instructions
|
5 лет назад |
ameerj
|
a0d0704aff
glsl: Conditionally add EXT_texture_shadow_lod
|
5 лет назад |
ameerj
|
5e7b2b9661
glsl: Add stubs for sparse queries and variable aoffi when not supported
|
5 лет назад |
ameerj
|
6aa1bf7b6f
glsl: Implement legacy varyings
|
5 лет назад |
ameerj
|
ff3de0fb6b
gl_shader_cache: Remove const from pipeline source arguments
|
5 лет назад |
ameerj
|
413eb6983f
gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructor
|
5 лет назад |
ameerj
|
39c29664f9
glsl: Minor cleanup
|
5 лет назад |
ameerj
|
427a2596a1
glsl: Fix Cbuf getters for F32 type
|
5 лет назад |
ameerj
|
7c82f20b52
glsl: Add immediate index oob checking for Cbuf getters
|
5 лет назад |