История коммитов

Автор SHA1 Сообщение Дата
  Liam fcfa8b680b shader_recompiler: use minimal clip distance array 2 лет назад
  ameerj 405eae3734 shaders: Track local memory usage 3 лет назад
  Liam 76a4356e55 spirv: fix multisampled image fetch 3 лет назад
  Billy Laws c1cc99584c shader_recompiler: Add comparison operators to descriptor types 3 лет назад
  Fernando Sahmkow a0c697124c Video_core: Address feedback 3 лет назад
  Fernando Sahmkow aad0cbf024 MacroHLE: Add HLE replacement for base vertex and base instance. 3 лет назад
  Liam 3ef006b5ab shader_recompiler: add gl_Layer translation GS for older hardware 3 лет назад
  FengChen a4472b5526 video_core: Fix few issues in Tess stage 3 лет назад
  Feng Chen 75596c07e0 video_core: Fix SNORM texture buffer emulating error (#9001) 3 лет назад
  bunnei 38e4382f53 Merge pull request #8858 from vonchenplus/mipmap 3 лет назад
  bunnei cbb6c24215 Merge pull request #8873 from vonchenplus/fix_legacy_location_error 3 лет назад
  Fernando Sahmkow ba34cf0a69 Shader Decompiler: Check for shift when deriving composite samplers. 4 лет назад
  FengChen d4cb0eac87 video_core: Fix legacy to generic location unpaired 3 лет назад
  FengChen 9a95c7fa14 video_core: Generate mipmap texture by drawing 3 лет назад
  FengChen b2a6dde438 video_code: support rectangle texture 4 лет назад
  Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 лет назад
  Liam 1ab771c3ad shader_recompiler: Decrease indirect cbuf limit to match hardware 4 лет назад
  Liam 7d5a38ea6c shader_compiler: support const buffer indirect addressing in GLSL 4 лет назад
  Liam a45baa0e78 shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V 4 лет назад
  Liam 3009d0bd7d Address review comments 4 лет назад
  Liam e228a40db8 shader_recompiler: Use functions for indirect const buffer accesses 4 лет назад
  ReinUsesLisp 656adee630 spirv: Implement rescaling patching 5 лет назад
  ReinUsesLisp 1672e9ba09 shader: Fix resolution scaling pass 5 лет назад
  Fernando Sahmkow 360e897ccd ShaderDecompiler: Add initial support for rescaling. 5 лет назад
  ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders 5 лет назад
  ReinUsesLisp 374eeda1a3 shader: Properly manage attributes not written from previous stages 5 лет назад
  ameerj d36f667bc0 glsl: Address rest of feedback 5 лет назад
  ameerj a0d0704aff glsl: Conditionally add EXT_texture_shadow_lod 5 лет назад
  ameerj 6aa1bf7b6f glsl: Implement legacy varyings 5 лет назад
  ameerj 5399906c26 glsl: Track S32 atomics 5 лет назад