Lioncash
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f95602f152
video_core: Resolve more variable shadowing scenarios pt.3
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5 years ago |
FearlessTobi
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37d672bf08
Fix telemetry-related exit crash from use-after-free
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5 years ago |
comex
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994f497781
Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread
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5 years ago |
ReinUsesLisp
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7003090187
renderer_opengl: Remove emulated mailbox presentation
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5 years ago |
ReinUsesLisp
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9e87193725
video_core: Remove all Core::System references in renderer
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6 years ago |
bunnei
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1bb8c27a70
Merge pull request #4569 from ReinUsesLisp/glsl-cmake
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6 years ago |
bunnei
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bb752df736
Merge pull request #4542 from ReinUsesLisp/gpu-init-base
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6 years ago |
ReinUsesLisp
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91df2beee3
video_core/host_shaders: Add CMake integration for string shaders
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6 years ago |
ReinUsesLisp
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da53bcee60
video_core: Initialize renderer with a GPU
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6 years ago |
Lioncash
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f6bb905182
common/telemetry: Migrate namespace into the Common namespace
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6 years ago |
ReinUsesLisp
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fbc232426d
video_core: Rearrange pixel format names
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6 years ago |
lat9nq
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63d23835ef
configuration: implement per-game configurations (#4098)
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6 years ago |
ReinUsesLisp
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41a4090320
gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness
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6 years ago |
ReinUsesLisp
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354fbe701e
renderer_opengl: Only enable DEBUG_OUTPUT when graphics debugging is enabled
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6 years ago |
bunnei
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edbf3144d2
Merge pull request #3958 from FernandoS27/gl-debug
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6 years ago |
ReinUsesLisp
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420cc13248
renderer_opengl: Add assembly program code paths
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6 years ago |
Fernando Sahmkow
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4cff5dd194
OpenGL: Enable Debug Context and Synchronous debugging when graphics debugging is enabled.
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6 years ago |
Lioncash
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213fff67bc
CMakeLists: Make -Wreorder a compile-time error
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6 years ago |
James Rowe
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cf9c94d401
Address review and fix broken yuzu-tester build
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6 years ago |
James Rowe
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282adfc70b
Frontend/GPU: Refactor context management
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6 years ago |
ReinUsesLisp
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53d673a7d3
renderer_opengl: Move some logic to an anonymous namespace
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6 years ago |
ReinUsesLisp
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311d2fc768
renderer_opengl: Detect Nvidia Nsight as a debugging tool
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6 years ago |
bunnei
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c5afe93dcc
renderer_opengl: Keep presentation frames in lock-step when GPU debugging.
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6 years ago |
bunnei
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b30b1f741d
Merge pull request #3491 from ReinUsesLisp/polygon-modes
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6 years ago |
ReinUsesLisp
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8357908099
gl_shader_manager: Fix interaction between graphics and compute
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6 years ago |
ReinUsesLisp
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e4bc3c3342
gl_rasterizer: Implement polygon modes and fill rectangles
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6 years ago |
ReinUsesLisp
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ef7f6eb67d
renderer_opengl: Fix edge-case where alpha testing might cull presentation
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6 years ago |
ReinUsesLisp
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a42a6e1a2c
gl_state_tracker: Implement dirty flags for clip control
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6 years ago |
ReinUsesLisp
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bf1a1d989f
gl_state_tracker: Implement dirty flags for logic op
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6 years ago |
ReinUsesLisp
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13afd0e5b0
gl_state_tracker: Implement dirty flags for sRGB
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6 years ago |