Commit History

Author SHA1 Message Date
  Lioncash f95602f152 video_core: Resolve more variable shadowing scenarios pt.3 5 years ago
  FearlessTobi 37d672bf08 Fix telemetry-related exit crash from use-after-free 5 years ago
  comex 994f497781 Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread 5 years ago
  ReinUsesLisp 7003090187 renderer_opengl: Remove emulated mailbox presentation 5 years ago
  ReinUsesLisp 9e87193725 video_core: Remove all Core::System references in renderer 6 years ago
  bunnei 1bb8c27a70 Merge pull request #4569 from ReinUsesLisp/glsl-cmake 6 years ago
  bunnei bb752df736 Merge pull request #4542 from ReinUsesLisp/gpu-init-base 6 years ago
  ReinUsesLisp 91df2beee3 video_core/host_shaders: Add CMake integration for string shaders 6 years ago
  ReinUsesLisp da53bcee60 video_core: Initialize renderer with a GPU 6 years ago
  Lioncash f6bb905182 common/telemetry: Migrate namespace into the Common namespace 6 years ago
  ReinUsesLisp fbc232426d video_core: Rearrange pixel format names 6 years ago
  lat9nq 63d23835ef configuration: implement per-game configurations (#4098) 6 years ago
  ReinUsesLisp 41a4090320 gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness 6 years ago
  ReinUsesLisp 354fbe701e renderer_opengl: Only enable DEBUG_OUTPUT when graphics debugging is enabled 6 years ago
  bunnei edbf3144d2 Merge pull request #3958 from FernandoS27/gl-debug 6 years ago
  ReinUsesLisp 420cc13248 renderer_opengl: Add assembly program code paths 6 years ago
  Fernando Sahmkow 4cff5dd194 OpenGL: Enable Debug Context and Synchronous debugging when graphics debugging is enabled. 6 years ago
  Lioncash 213fff67bc CMakeLists: Make -Wreorder a compile-time error 6 years ago
  James Rowe cf9c94d401 Address review and fix broken yuzu-tester build 6 years ago
  James Rowe 282adfc70b Frontend/GPU: Refactor context management 6 years ago
  ReinUsesLisp 53d673a7d3 renderer_opengl: Move some logic to an anonymous namespace 6 years ago
  ReinUsesLisp 311d2fc768 renderer_opengl: Detect Nvidia Nsight as a debugging tool 6 years ago
  bunnei c5afe93dcc renderer_opengl: Keep presentation frames in lock-step when GPU debugging. 6 years ago
  bunnei b30b1f741d Merge pull request #3491 from ReinUsesLisp/polygon-modes 6 years ago
  ReinUsesLisp 8357908099 gl_shader_manager: Fix interaction between graphics and compute 6 years ago
  ReinUsesLisp e4bc3c3342 gl_rasterizer: Implement polygon modes and fill rectangles 6 years ago
  ReinUsesLisp ef7f6eb67d renderer_opengl: Fix edge-case where alpha testing might cull presentation 6 years ago
  ReinUsesLisp a42a6e1a2c gl_state_tracker: Implement dirty flags for clip control 6 years ago
  ReinUsesLisp bf1a1d989f gl_state_tracker: Implement dirty flags for logic op 6 years ago
  ReinUsesLisp 13afd0e5b0 gl_state_tracker: Implement dirty flags for sRGB 6 years ago