Commit History

Autor SHA1 Mensaxe Data
  Filiph Sandström f61c9da7d3 Update ptm.h %!s(int64=10) %!d(string=hai) anos
  bunnei 8c385a3fc6 Merge pull request #1209 from wwylele/file-path-encoding %!s(int64=10) %!d(string=hai) anos
  bunnei 4195d9b3f8 Merge pull request #1187 from bunnei/shader-gen %!s(int64=10) %!d(string=hai) anos
  bunnei 74186a5f01 gl_shader_gen: Use explicit locations for vertex shader attributes. %!s(int64=10) %!d(string=hai) anos
  bunnei e663f5c914 gl_shader_gen: Optimize code for AppendAlphaTestCondition. %!s(int64=11) %!d(string=hai) anos
  bunnei e7b1f2ae0a gl_rasterizer: Define enum types for each vertex texcoord attribute. %!s(int64=11) %!d(string=hai) anos
  bunnei 0ebcff710e gl_shader_gen: Various cleanups to shader generation. %!s(int64=11) %!d(string=hai) anos
  bunnei 240a3b80d9 gl_rasterizer: Use MMH3 hash for shader cache hey. %!s(int64=11) %!d(string=hai) anos
  bunnei 71edb55114 gl_shader_gen: Require explicit uniform locations. %!s(int64=11) %!d(string=hai) anos
  bunnei 5ef2df056d gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders. %!s(int64=11) %!d(string=hai) anos
  bunnei c2c4faef4c gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0). %!s(int64=11) %!d(string=hai) anos
  bunnei bd833b8dd8 gl_shader_gen: Fix bug where TEV stage outputs should be clamped. %!s(int64=11) %!d(string=hai) anos
  bunnei f2e7f7e101 gl_rasterizer: Add documentation to ShaderCacheKey. %!s(int64=11) %!d(string=hai) anos
  bunnei 4b5141954e gl_shader_gen: Add additional function documentation. %!s(int64=11) %!d(string=hai) anos
  bunnei 2a0a86f629 gl_shader_util: Cleanup header file + add docstring. %!s(int64=11) %!d(string=hai) anos
  bunnei a74774257e gl_shader_gen: Various cleanups + moved TEV stage generation to its own function. %!s(int64=11) %!d(string=hai) anos
  bunnei c86b9d4242 renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. %!s(int64=11) %!d(string=hai) anos
  bunnei 3c057bd3d8 gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. %!s(int64=11) %!d(string=hai) anos
  bunnei b02a533d94 gl_shader_util: Use vec3 constants for AppendColorCombiner. %!s(int64=11) %!d(string=hai) anos
  bunnei 37b0aa5af7 gl_rasterizer: Fix typo in uploading TEV const color uniforms. %!s(int64=11) %!d(string=hai) anos
  bunnei 82f3e6dc69 gl_shader_util: Fix precision bug with alpha testing. %!s(int64=11) %!d(string=hai) anos
  Subv e3f4233cef Initial implementation of fragment shader generation with caching. %!s(int64=11) %!d(string=hai) anos
  wwylele 6e57389172 change file path encoding to Local8bit() %!s(int64=11) %!d(string=hai) anos
  bunnei 7411aed5c7 Merge pull request #1207 from kemenaran/persist-citra-settings-in-qt %!s(int64=11) %!d(string=hai) anos
  bunnei 2e2cfa0037 Merge pull request #1204 from kemenaran/qt-add-mac-icon %!s(int64=11) %!d(string=hai) anos
  bunnei c717d1551d Merge pull request #1199 from Gareth422/encryption-check %!s(int64=11) %!d(string=hai) anos
  Pierre de La Morinerie 71f6672415 citra-qt: persist hardware-rendering and shaders-jit settings %!s(int64=11) %!d(string=hai) anos
  Pierre de La Morinerie 22421528b7 citra-qt: Add icon to Mac app %!s(int64=11) %!d(string=hai) anos
  Gareth Poole 721475420d Loader: Change NCCH header types to be explicitly little-endian %!s(int64=11) %!d(string=hai) anos
  Gareth Poole 2706394384 Loader: Implement encryption check %!s(int64=11) %!d(string=hai) anos