ameerj
|
f4799e8fa1
glsl: Implement transform feedback
|
5 éve |
ameerj
|
e10366974e
glsl: Implement precise fp variable allocation
|
5 éve |
ameerj
|
9f3ffb996b
glsl: Rework var alloc to not assign unused results
|
5 éve |
ameerj
|
1269a0cf8b
glsl: Rework variable allocator to allow for variable reuse
|
5 éve |
ameerj
|
1542f31e79
glsl: minor cleanup
|
5 éve |
ameerj
|
f6bbc76336
glsl: WIP var forward declaration
|
5 éve |
ameerj
|
2a71333716
glsl: Fix bindings, add some CC ops
|
5 éve |
ameerj
|
a752ec88d0
glsl: Implement derivatives and YDirection
|
5 éve |
ameerj
|
ed14d31f66
glsl: Fix non-immediate buffer access
|
5 éve |
ameerj
|
d171083d53
glsl: textures wip
|
5 éve |
ameerj
|
3d086e6130
glsl: Implement some attribute getters and setters
|
5 éve |
ameerj
|
9cc1b8a873
glsl: F16x2 storage atomics
|
5 éve |
ameerj
|
3d9ecbe998
glsl: Wip storage atomic ops
|
5 éve |
ameerj
|
5e9095ef22
glsl: Add many FP32/64 instructions
|
5 éve |
ameerj
|
0f40b0e61c
glsl: Implement a few Integer instructions
|
5 éve |
ameerj
|
e221baccdd
glsl: Reusable typed variables. IADD32
|
5 éve |
ameerj
|
64337f004d
glsl: Fix "reg" allocing
|
5 éve |
ameerj
|
eaff1030de
glsl: Initial backend
|
5 éve |