История коммитов

Автор SHA1 Сообщение Дата
  Zach Hilman e8f641a52d NRO Assets and NACP file format 8 лет назад
  bunnei e85a528bb9 Merge pull request #769 from bunnei/shader-mask-fixes 8 лет назад
  bunnei a4b2af7382 Merge pull request #774 from Subv/atomic_signal 8 лет назад
  bunnei c994cdc532 Merge pull request #773 from Subv/gl_ext_check 8 лет назад
  bunnei 5ee4c49c30 Merge pull request #768 from lioncash/string-view 8 лет назад
  Subv 7841447cf0 Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel. 8 лет назад
  bunnei 3618a68f93 Merge pull request #770 from lioncash/construct 8 лет назад
  Subv ba2fb83d60 Frontend: Check for more required OpenGL extensions during startup. 8 лет назад
  Mat M 5fc99553d2 Merge pull request #638 from MerryMage/mp 8 лет назад
  Sebastian Valle 3e2b32a3ee Merge pull request #772 from MerryMage/dynarmic 8 лет назад
  MerryMage 7dde4b7a77 externals: Update dynarmic to fc6b73bd 8 лет назад
  MerryMage 0b1c2e5505 Implement exclusive monitor 8 лет назад
  Lioncash 0797657bc0 gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine() 8 лет назад
  bunnei 148a5bef7e shader_bytecode: Implement other TEXS masks. 8 лет назад
  Lioncash 0081252d31 vfs: Correct file_p variable usage within InterpretAsDirectory() 8 лет назад
  Lioncash 398444e676 file_util, vfs: Use std::string_view where applicable 8 лет назад
  bunnei 258a5cee84 Merge pull request #765 from lioncash/file 8 лет назад
  bunnei af4bde8cd1 Merge pull request #767 from bunnei/shader-cleanup 8 лет назад
  bunnei 2d563ec8d5 Merge pull request #766 from bunnei/shader-sel 8 лет назад
  bunnei ef163c1a15 Merge pull request #764 from lioncash/move 8 лет назад
  bunnei f5a2944ab6 gl_shader_decompiler: Remove unused state tracking and minor cleanup. 8 лет назад
  bunnei c43eaa94f3 gl_shader_decompiler: Implement SEL instruction. 8 лет назад
  bunnei 4cd5df95d6 Merge pull request #761 from bunnei/improve-raster-cache 8 лет назад
  Lioncash c5de0a67a8 file_util: Remove goto usages from Copy() 8 лет назад
  Lioncash 0ba7fe4ab1 file_util: Use a u64 to represent number of entries 8 лет назад
  Lioncash 964154ce44 file_util: std::move FST entries in ScanDirectoryTree() 8 лет назад
  bunnei 63fbf9a7d3 gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load. 8 лет назад
  bunnei 4301f0b539 gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set. 8 лет назад
  bunnei cd47391c2d gl_rasterizer_cache: Use zeta_width and zeta_height registers for depth buffer. 8 лет назад
  bunnei d8c60029d6 gl_rasterizer: Use zeta_enable register to enable depth buffer. 8 лет назад