FernandoS27
|
e7700aad18
shader: Fix undetected bug from review
|
5 лет назад |
FernandoS27
|
ed6a1b1a3d
shader: Address feedback
|
5 лет назад |
FernandoS27
|
80df541a08
shader: "Implement" NOP
|
5 лет назад |
FernandoS27
|
480dc0d5e6
vk_pipeline_cache: Small fixes to the pipeline cache
|
5 лет назад |
FernandoS27
|
baec84247f
shader: Address Feedback
|
5 лет назад |
FernandoS27
|
45d547af11
shader: Implement SR_LaneId
|
5 лет назад |
FernandoS27
|
595806fb1c
shader: Fix shared memory on cool drivers
|
5 лет назад |
FernandoS27
|
655f7a570a
shader: Implement MEMBAR
|
5 лет назад |
FernandoS27
|
ecb30c9072
shader: Improve VOTE.VTG stub
|
5 лет назад |
FernandoS27
|
12f5f32098
shader: Mark SSBOs as written when they are
|
5 лет назад |
FernandoS27
|
d819ba4489
shader: Implement ViewportIndex
|
5 лет назад |
FernandoS27
|
fd496d0401
shader: Stub TLD4's PTP when it isn't constant
|
5 лет назад |
FernandoS27
|
5ed8f24384
shader: Stub VOTE.VTG
|
5 лет назад |
FernandoS27
|
bee8188799
shader: Fold composite extract
|
5 лет назад |
FernandoS27
|
c3bace756f
shader: Fold comparisons and Pack/Unpack16
|
5 лет назад |
ReinUsesLisp
|
b4a5e767d0
shader: Fix branches to visited virtual blocks
|
5 лет назад |
ReinUsesLisp
|
d0a529683a
vulkan: Serialize pipelines on a separate thread
|
5 лет назад |
ReinUsesLisp
|
8771639d1e
vulkan: Create pipeline layouts in separate threads
|
5 лет назад |
ReinUsesLisp
|
2fc698b040
vulkan: Build pipelines in parallel at runtime
|
5 лет назад |
ReinUsesLisp
|
f1dd743731
shader: Fix dependency on identity removal pass
|
5 лет назад |
ReinUsesLisp
|
5f22cd89e2
shader: Fix constant propagation to use reverse post order
|
5 лет назад |
ReinUsesLisp
|
eaafd53cfe
shader: Implement LDG .U.128 as .128
|
5 лет назад |
ReinUsesLisp
|
c826220733
shader: Unroll "using enum" for opcode declarations
|
5 лет назад |
ReinUsesLisp
|
0c933e20de
vk_pipeline_cache: Name SPIR-V modules
|
5 лет назад |
ReinUsesLisp
|
09e1927b70
spirv: Remove unnecesary variable for clip distances
|
5 лет назад |
FernandoS27
|
0c4cf3b9eb
shader: Implement ClipDistance
|
5 лет назад |
FernandoS27
|
67afdaf566
shader: Fix TXD
|
5 лет назад |
FernandoS27
|
4d0d29fc20
shader: Address feedback
|
5 лет назад |
ReinUsesLisp
|
cb6fc03e55
shader: Always pass a lod for TexelFetch
|
5 лет назад |
FernandoS27
|
630273b629
shader: Implement TXD
|
5 лет назад |