Commit History

Autor SHA1 Mensaxe Data
  ReinUsesLisp e66d5b88a6 shader: Properly scale image reads and add GL SPIR-V support %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 656adee630 spirv: Implement rescaling patching %!s(int64=5) %!d(string=hai) anos
  Feng Chen f2a4204245 Simply legacy attribute implement %!s(int64=4) %!d(string=hai) anos
  vonchenplus 49f9a44235 Support gl_FogFragCoord attribute %!s(int64=4) %!d(string=hai) anos
  vonchenplus 36c21ff6cb Support gl_BackSecondaryColor attribute %!s(int64=4) %!d(string=hai) anos
  vonchenplus 92bebecf46 Support gl_FrontSecondaryColor attribute %!s(int64=4) %!d(string=hai) anos
  vonchenplus b04c7b6343 Support gl_BackColor attribute %!s(int64=4) %!d(string=hai) anos
  Feng Chen b1e655f898 Detail adjustment %!s(int64=4) %!d(string=hai) anos
  Feng Chen bbc1800c1b Detail adjustment %!s(int64=4) %!d(string=hai) anos
  Feng Chen e5ca733722 Re-implement get unused location %!s(int64=4) %!d(string=hai) anos
  Feng Chen 9cdf2383e9 Move attribute related definitions to spirv anonymous namespace %!s(int64=4) %!d(string=hai) anos
  Feng Chen 1de9e4e121 Dynamic get unused location %!s(int64=4) %!d(string=hai) anos
  Feng Chen d994466a08 Implement intput and output fixed fnc textures %!s(int64=4) %!d(string=hai) anos
  Feng Chen a7bbaa4897 Rename parameters %!s(int64=4) %!d(string=hai) anos
  Feng Chen cf26f375ff Fix create GraphicsPipelines crash %!s(int64=4) %!d(string=hai) anos
  Feng Chen 1e2a89d306 Add input/output location %!s(int64=4) %!d(string=hai) anos
  Feng Chen 73b11f390e Add colorfront and txtcoord support %!s(int64=4) %!d(string=hai) anos
  ameerj 11f04f1022 shader: Ignore global memory ops on devices lacking int64 support %!s(int64=5) %!d(string=hai) anos
  lat9nq 2e5af95541 shader: GCC fmt 8.0.0 fixes %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 5b2b0634a1 spirv: Fix code emission when descriptor aliasing is unsupported %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 59fead3a47 spirv: Properly handle devices without int8 and int16 %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp b5e78607ad spirv: Handle small storage buffer loads on devices with no support %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 374eeda1a3 shader: Properly manage attributes not written from previous stages %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp adc43297c5 spirv: Fix output generics with components %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 916ca74324 opengl: Declare fragment outputs even if they are not used %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 9e7b6622c2 shader: Split profile and runtime information in separate structs %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp d54d7de40e glasm: Rework control flow introducing a syntax list %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp c4fd6b55bc glasm: Implement shuffle and vote instructions on GLASM %!s(int64=5) %!d(string=hai) anos
  FernandoS27 ee61ec2c39 shader: Optimize NVN Fallthrough %!s(int64=5) %!d(string=hai) anos