Subv
|
e128e90350
GPU: Don't use GetPointer when uploading the constbuffer data to the GPU.
|
8 лет назад |
Subv
|
7da47da66e
GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage.
|
8 лет назад |
Subv
|
c9b511da08
GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.
|
8 лет назад |
Subv
|
1957640ea2
GPU: Allow configuring ssbos in the opengl state manager.
|
8 лет назад |
Subv
|
ae58e46036
GPU: Added a function to determine whether a shader stage is enabled or not.
|
8 лет назад |
bunnei
|
beddc8afd2
gl_rasterizer: Generate shaders and upload uniforms.
|
8 лет назад |
bunnei
|
5617831d5f
gl_rasterizer: Use shader program manager, remove test shader.
|
8 лет назад |
bunnei
|
da1114ca59
renderer_opengl: Use OGLProgram instead of OGLShader.
|
8 лет назад |
Subv
|
b0ca330e14
GL: Set up the textures used for each draw call.
|
8 лет назад |
Subv
|
cb3183212d
GL: Bind the textures to the shaders used for drawing.
|
8 лет назад |
Subv
|
c28ed85875
GL: Create the sampler objects when starting up the GL rasterizer.
|
8 лет назад |
Subv
|
ca96b04a0c
GL: Ported the SamplerInfo struct from citra.
|
8 лет назад |
bunnei
|
c33abac275
gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function.
|
8 лет назад |
bunnei
|
d30110348b
gl_rasterizer: Add a SyncViewport method.
|
8 лет назад |
bunnei
|
67bc2f5ecd
gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL.
|
8 лет назад |
bunnei
|
ac19e3d061
gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray.
|
8 лет назад |
bunnei
|
a6cab532f8
gl_rasterizer: Normalize vertex array data as appropriate.
|
8 лет назад |
bunnei
|
d89bfec5f5
rasterizer: Rename DrawTriangles to DrawArrays.
|
8 лет назад |
bunnei
|
1bfc0dc2db
gl_rasterizer: Use passthrough shader for SetupVertexShader.
|
8 лет назад |
bunnei
|
0a5832798a
renderer_opengl: Logging, etc. cleanup.
|
8 лет назад |
bunnei
|
c2dbdefedf
gl_rasterizer: Implement SetupVertexArray.
|
8 лет назад |
bunnei
|
0ee38e1363
gl_rasterizer: Use 32 texture units instead of 3.
|
8 лет назад |
bunnei
|
0162a2d5cb
gl_rasterizer: Implement DrawTriangles.
|
8 лет назад |
bunnei
|
ed2134784e
gl_rasterizer: Implement AnalyzeVertexArray.
|
8 лет назад |
bunnei
|
d561e4acc8
gl_rasterizer: Fake render in green, because it's cooler.
|
8 лет назад |
bunnei
|
4ed54738fc
gl_rasterizer: Log warning instead of sync'ing unimplemented funcs.
|
8 лет назад |
bunnei
|
11047d7fd5
rasterizer: Flush and invalidate regions should be 64-bit.
|
8 лет назад |
bunnei
|
a0b1235f82
gl_rasterizer: Implement AccelerateDisplay method from Citra.
|
8 лет назад |
bunnei
|
8a250de987
video_core: Remove usage of PAddr and replace with VAddr.
|
8 лет назад |
bunnei
|
bfe45774f1
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
|
8 лет назад |