Kelebek1
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e02ee8e59d
Manually robust on Maxwell and earlier
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%!s(int64=2) %!d(string=hai) anos |
liamwhite
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eb4ddb2868
shader_recompiler: skip sampler for buffer textures (#11435)
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%!s(int64=2) %!d(string=hai) anos |
Billy Laws
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158a1896ec
Implement scaled vertex buffer format emulation
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%!s(int64=3) %!d(string=hai) anos |
ameerj
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a63e17566a
spirv: Fix TXQ with MSAA textures
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%!s(int64=3) %!d(string=hai) anos |
Billy Laws
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bbfad79c89
Vulkan: Add a workaround for input_position on Adreno drivers
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%!s(int64=4) %!d(string=hai) anos |
Fernando Sahmkow
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a0c697124c
Video_core: Address feedback
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%!s(int64=3) %!d(string=hai) anos |
FengChen
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a4472b5526
video_core: Fix few issues in Tess stage
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%!s(int64=3) %!d(string=hai) anos |
FengChen
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9a95c7fa14
video_core: Generate mipmap texture by drawing
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%!s(int64=4) %!d(string=hai) anos |
Morph
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99ceb03a1c
general: Convert source file copyright comments over to SPDX
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%!s(int64=4) %!d(string=hai) anos |
ameerj
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574a2c4b77
shader_recompiler: Reduce unused includes
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%!s(int64=4) %!d(string=hai) anos |
Liam
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e228a40db8
shader_recompiler: Use functions for indirect const buffer accesses
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%!s(int64=4) %!d(string=hai) anos |
vonchenplus
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6ebc972c2b
Remove spirv handle legacy related code
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%!s(int64=4) %!d(string=hai) anos |
ameerj
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5286a7bc4c
shader_recompiler: Rename backend emit_context files
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%!s(int64=4) %!d(string=hai) anos |