Commit History

Autor SHA1 Mensaxe Data
  mailwl dca7cfb9cf Service: add fatal:u, fatal:p services %!s(int64=8) %!d(string=hai) anos
  Mat M f4700ccabf Merge pull request #253 from Subv/rt_depth %!s(int64=8) %!d(string=hai) anos
  Subv 7a27a11770 GPU: Added Z buffer registers to Maxwell3D's reg structure. %!s(int64=8) %!d(string=hai) anos
  Subv 21d9519032 GPU: Added the render target (RT) registers to Maxwell3D's reg structure. %!s(int64=8) %!d(string=hai) anos
  bunnei a90ab1dec7 Merge pull request #252 from N00byKing/3064 %!s(int64=8) %!d(string=hai) anos
  N00byKing 1d8b6ad13b Clang Fixes %!s(int64=8) %!d(string=hai) anos
  N00byKing d16e08454d oops %!s(int64=8) %!d(string=hai) anos
  N00byKing 0e72d0d826 More Warning cleanups %!s(int64=8) %!d(string=hai) anos
  N00byKing ef875d6a35 Clean Warnings (?) %!s(int64=8) %!d(string=hai) anos
  bunnei b2d7c92cae Merge pull request #251 from Subv/tic_tsc %!s(int64=8) %!d(string=hai) anos
  Subv dcae0c9a4f GPU: Added the TSC registers to the Maxwell3D register structure. %!s(int64=8) %!d(string=hai) anos
  Subv cff7b29bba GPU: Added the TIC registers to the Maxwell3D register structure. %!s(int64=8) %!d(string=hai) anos
  bunnei 23a0d2d7b7 Merge pull request #193 from N00byKing/3184_2_robotic_boogaloo %!s(int64=8) %!d(string=hai) anos
  bunnei 2dc3a56e96 Merge pull request #250 from bunnei/buffer-dequeue-wait %!s(int64=8) %!d(string=hai) anos
  bunnei 2332a44b68 Merge pull request #249 from Subv/macro_E1A %!s(int64=8) %!d(string=hai) anos
  bunnei c1c92c30f9 vi: Remove DequeueBuffer and wait until next available buffer. %!s(int64=8) %!d(string=hai) anos
  bunnei c86af6939c hle_ipc: Add SleepClientThread to block current thread within HLE routines. %!s(int64=8) %!d(string=hai) anos
  bunnei 2faa83ca13 hle_ipc: Use shared_ptr instead of unique_ptr to allow copies. %!s(int64=8) %!d(string=hai) anos
  bunnei 019f1a0cf0 hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer. %!s(int64=8) %!d(string=hai) anos
  bunnei e353b9fb3d thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB. %!s(int64=8) %!d(string=hai) anos
  Subv 03156d0c9a GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE. %!s(int64=8) %!d(string=hai) anos
  bunnei 6317a0b2ca Merge pull request #248 from Subv/cb_data %!s(int64=8) %!d(string=hai) anos
  Subv 7b6868e908 GPU: Implement the BindStorageBuffer macro method in HLE. %!s(int64=8) %!d(string=hai) anos
  Subv 85d820b1b4 GPU: Handle writes to the CB_DATA method. %!s(int64=8) %!d(string=hai) anos
  Subv a64b936cbe GPU: Move the GPU's class constructor and destructors to a cpp file. %!s(int64=8) %!d(string=hai) anos
  Sebastian Valle 46f9d4b4a3 Merge pull request #246 from Subv/gpu_macro_calls %!s(int64=8) %!d(string=hai) anos
  Subv aa586fa268 GPU: Store uploaded GPU macros and keep track of the number of method parameters. %!s(int64=8) %!d(string=hai) anos
  Subv 7ac8657432 GPU: Macros are specific to the Maxwell3D engine, so handle them internally. %!s(int64=8) %!d(string=hai) anos
  bunnei 29981fa2eb Merge pull request #245 from Subv/set_shader2 %!s(int64=8) %!d(string=hai) anos
  Subv ccb8da1512 GPU: Renamed ShaderType to ShaderStage as that is less confusing. %!s(int64=8) %!d(string=hai) anos