Lioncash
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fa5076eb9b
shader_jit: Replace two MDisp usages with MatR
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%!s(int64=11) %!d(string=hai) anos |
bunnei
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83c214f6d8
Merge pull request #1062 from aroulin/shader-rcp-rsq
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%!s(int64=11) %!d(string=hai) anos |
aroulin
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fa552f11ef
Shader: RCP and RSQ computes only the 1st component
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%!s(int64=11) %!d(string=hai) anos |
aroulin
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2f1514b904
Shader: implement DPH/DPHI in JIT
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%!s(int64=11) %!d(string=hai) anos |
aroulin
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f3e8f42718
Shader: implement SGE, SGEI and SLT in JIT
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%!s(int64=11) %!d(string=hai) anos |
aroulin
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2f9eb98f03
Shader: Save caller-saved registers in JIT before a CALL
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%!s(int64=11) %!d(string=hai) anos |
aroulin
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7d3a6016d6
Shader: implement EX2 and LG2 in JIT
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%!s(int64=11) %!d(string=hai) anos |
Tony Wasserka
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33ba604fd9
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
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%!s(int64=11) %!d(string=hai) anos |
bunnei
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db97090cad
Shader: Use a POD struct for registers.
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%!s(int64=11) %!d(string=hai) anos |
bunnei
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0ee00861f6
Common: Cleanup CPU capability detection code.
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%!s(int64=11) %!d(string=hai) anos |
bunnei
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a1942238f5
Common: Move cpu_detect to x64 directory.
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%!s(int64=11) %!d(string=hai) anos |
bunnei
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bd7e691f78
x64: Refactor to remove fake interfaces and general cleanups.
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%!s(int64=11) %!d(string=hai) anos |
bunnei
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cfb354f11f
JIT: Support negative address offsets.
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%!s(int64=11) %!d(string=hai) anos |
bunnei
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094ae6fadb
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
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%!s(int64=11) %!d(string=hai) anos |