Fernando Sahmkow
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082740d34d
surface: Correct format S8Z24
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7 лет назад |
ReinUsesLisp
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07f7ce1da2
gl_rasterizer_cache: Use texture buffers to emulate texture buffers
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7 лет назад |
ReinUsesLisp
|
b8c75a845b
maxwell_3d: Partially implement texture buffers as 1D textures
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7 лет назад |
ReinUsesLisp
|
fbe8d1ceaa
video_core: Silent -Wswitch warnings
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7 лет назад |
Fernando Sahmkow
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7c458311d3
Implement Texture Format ZF32_X24S8.
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7 лет назад |
Lioncash
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42085ff110
video_core/surface: Remove obsolete TODO in PixelFormatFromRenderTargetFormat()
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7 лет назад |
greggameplayer
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a6a73d8892
Implement BGRA8 framebuffer format
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7 лет назад |
ReinUsesLisp
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f58a6152fc
gl_shader_cache: Fix texture view for cubemaps as cubemap arrays
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7 лет назад |
bunnei
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2020ba06e1
gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.
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7 лет назад |
David Marcec
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fdd649e2ef
Fixed uninitialized memory due to missing returns in canary
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7 лет назад |
greggameplayer
|
c8b3f09876
Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
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7 лет назад |
bunnei
|
cdb19e71fe
Merge pull request #1616 from FernandoS27/cube-array
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7 лет назад |
FernandoS27
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60a184455c
Fix ASTC Decompressor to support depth parameter
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7 лет назад |
FernandoS27
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678c18aa5c
Implement Cube Arrays
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7 лет назад |
ReinUsesLisp
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76754f5705
video_core: Move surface declarations out of gl_rasterizer_cache
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7 лет назад |