Commit History

Author SHA1 Message Date
  ReinUsesLisp d3e433a380 gl_state: Remove viewport and depth range tracking 6 years ago
  ReinUsesLisp 96ac3d518a gl_rasterizer: Remove dirty flags 6 years ago
  bunnei e22ad52cdb Merge pull request #3425 from ReinUsesLisp/layered-framebuffer 6 years ago
  ReinUsesLisp 6a0220b2e1 texture_cache: Implement layered framebuffer attachments 6 years ago
  ReinUsesLisp aae8c180cb gl_query_cache: Implement host queries using a deferred cache 6 years ago
  ReinUsesLisp 2b58652f08 maxwell_3d: Slow implementation of passed samples (query 21) 7 years ago
  bunnei 3563af2364 Merge pull request #3395 from FernandoS27/queries 6 years ago
  bunnei 37f1cf8cbd Merge pull request #3376 from ReinUsesLisp/point-sprite 6 years ago
  Fernando Sahmkow 0cb3bcfbb7 Maxwell3D: Correct query reporting. 6 years ago
  ReinUsesLisp 7da52673d0 gl_rasterizer: Implement GL_POINT_SPRITE 6 years ago
  ReinUsesLisp 4eed744277 maxwell_3d: Fix stencil back mask 6 years ago
  Fernando Sahmkow b97608ca64 Shader_IR: Allow constant access of guest driver. 6 years ago
  Fernando Sahmkow c921e496eb GPU: Implement guest driver profile and deduce texture handler sizes. 6 years ago
  bunnei 9bf4850f74 Merge pull request #3305 from ReinUsesLisp/point-size-program 6 years ago
  Lioncash 9e874898f5 maxwell_3d: Make dirty_pointers private 6 years ago
  ReinUsesLisp c375d735e6 gl_state: Implement PROGRAM_POINT_SIZE 6 years ago
  Fernando Sahmkow 5619d24377 Merge pull request #3244 from ReinUsesLisp/vk-fps 6 years ago
  ReinUsesLisp 5770418fb3 maxwell_3d: Add depth bounds registers 6 years ago
  ReinUsesLisp da0aa4da6b gl_rasterizer: Implement RASTERIZE_ENABLE 6 years ago
  Fernando Sahmkow 7ffb672f61 Maxwell3D: Implement Depth Mode. 6 years ago
  ReinUsesLisp 36651f215a maxwell_3d: Add tessellation tess level registers 6 years ago
  ReinUsesLisp 707bf41c6f maxwell_3d: Add tessellation mode register 6 years ago
  ReinUsesLisp d2b50c5ebd maxwell_3d: Add patch vertices register 6 years ago
  bunnei b03242067d Merge pull request #3098 from ReinUsesLisp/shader-invalidations 6 years ago
  ReinUsesLisp 180417c514 gl_shader_cache: Remove dynamic BaseBinding specialization 6 years ago
  ReinUsesLisp c8a48aacc0 video_core: Unify ProgramType and ShaderStage into ShaderType 6 years ago
  ReinUsesLisp 7990220df7 maxwell_3d: Fix stencil_back_func_mask offset 6 years ago
  bunnei 1bdae0fe29 common_func: Use std::array for INSERT_PADDING_* macros. 6 years ago
  ReinUsesLisp fa31e5b868 maxwell_3d/kepler_compute: Remove unused arguments in GetTexture 6 years ago
  ReinUsesLisp 961fe4d19b maxwell_3d: Remove unused method GetStageTextures 6 years ago