bunnei
|
ce8291f6c5
gl_rasterizer_cache: Track texture depth.
|
7 лет назад |
bunnei
|
69c45ce71c
gl_rasterizer: Implement texture border color.
|
8 лет назад |
Lioncash
|
bb960c8cb4
video_core: Use nested namespaces where applicable
|
8 лет назад |
Subv
|
47629c89a8
GPU: Support changing the texture swizzles for Maxwell textures.
|
8 лет назад |
greggameplayer
|
220d4672df
add all the known TextureFormat (#474)
|
8 лет назад |
Subv
|
7ddc872b52
GPU: Implemented the A1B5G5R5 texture format (0x14)
|
8 лет назад |
Subv
|
c079cf4eec
GPU: Implement the A2BGR10 texture format.
|
8 лет назад |
Subv
|
2985056340
GPU: Implemented the B5G6R5 format.
|
8 лет назад |
Subv
|
6b63aaa5b4
GPU: Allow using a configurable block height when unswizzling textures.
|
8 лет назад |
Subv
|
db5f2bfa7e
GPU/TIC: Added the pitch and block height fields to the TIC structure.
|
8 лет назад |
bunnei
|
9df8e924fb
texture: Add missing formats.
|
8 лет назад |
Subv
|
dcc27d6dc1
GPU: Assert when finding a texture with a format type other than UNORM.
|
8 лет назад |
Subv
|
ad1810e895
Textures: Added a helper function to know if a texture is blocklinear or pitch.
|
8 лет назад |
Subv
|
56e2013c1f
GPU: Added the TSC structure. It contains information about the sampler.
|
8 лет назад |
Subv
|
6afe9e0105
GPU: Added more fields to the TIC structure.
|
8 лет назад |
Subv
|
1b8d798835
GPU: Added a method to unswizzle a texture without decoding it.
|
8 лет назад |
Subv
|
71ebc3e90d
GPU: Preliminary work for texture decoding.
|
8 лет назад |