ReinUsesLisp
|
c8f5f54a44
gl_state: Remove cull mode tracking
|
6 anos atrás |
ReinUsesLisp
|
925521da5f
gl_state: Remove front face tracking
|
6 anos atrás |
ReinUsesLisp
|
d2d5554296
gl_state: Remove point size tracking
|
6 anos atrás |
ReinUsesLisp
|
96ac3d518a
gl_rasterizer: Remove dirty flags
|
6 anos atrás |
bunnei
|
add2c38b73
renderer_opengl: Add OGLRenderbuffer to resource/state management.
|
6 anos atrás |
ReinUsesLisp
|
7da52673d0
gl_rasterizer: Implement GL_POINT_SPRITE
|
6 anos atrás |
ReinUsesLisp
|
d110a371bb
gl_state: Use bool instead of GLboolean
|
6 anos atrás |
ReinUsesLisp
|
c375d735e6
gl_state: Implement PROGRAM_POINT_SIZE
|
6 anos atrás |
ReinUsesLisp
|
da0aa4da6b
gl_rasterizer: Implement RASTERIZE_ENABLE
|
6 anos atrás |
Fernando Sahmkow
|
7ffb672f61
Maxwell3D: Implement Depth Mode.
|
6 anos atrás |
ReinUsesLisp
|
e35b9597ef
gl_shader_decompiler: Normalize image bindings
|
6 anos atrás |
ReinUsesLisp
|
180417c514
gl_shader_cache: Remove dynamic BaseBinding specialization
|
6 anos atrás |
ReinUsesLisp
|
f019817f8f
gl_rasterizer: Emulate viewport flipping with ARB_clip_control
|
6 anos atrás |
ReinUsesLisp
|
ce20ed8e4e
gl_state: Move dirty checks to individual apply calls instead of Apply
|
6 anos atrás |
ReinUsesLisp
|
3c6557c235
gl_state: Remove ApplyDefaultState
|
6 anos atrás |
ReinUsesLisp
|
a14d202ac2
gl_state: Remove unused Citra TextureUnits
|
6 anos atrás |
ReinUsesLisp
|
28fece8e9b
gl_state: Move initializers from constructor to class declaration
|
6 anos atrás |
ReinUsesLisp
|
78574746bd
renderer_opengl: Fix sRGB blits
|
7 anos atrás |
ReinUsesLisp
|
04cdecb7a1
gl_state: Split textures and samplers into two arrays
|
7 anos atrás |
ReinUsesLisp
|
5edf24b510
gl_state: Add support for glBindImageTextures
|
7 anos atrás |
Fernando Sahmkow
|
4be61013a1
GL_State: Feedback and fixes
|
7 anos atrás |
Fernando Sahmkow
|
5ad889f6fd
Maxwell3D: Address Feedback
|
7 anos atrás |
Fernando Sahmkow
|
8cdbfe69b1
GL_Rasterizer: Corrections to Clearing.
|
7 anos atrás |
Fernando Sahmkow
|
a081dea8ab
Maxwell3D: Implement State Dirty Flags.
|
7 anos atrás |
ReinUsesLisp
|
b76df62c00
gl_rasterizer: Move alpha testing to the OpenGL pipeline
|
7 anos atrás |
ReinUsesLisp
|
78bd66d037
gl_state: Rework to enable individual applies
|
7 anos atrás |
ReinUsesLisp
|
220df45b7d
gl_state: Remove texture target tracking
|
7 anos atrás |
ReinUsesLisp
|
704744bb72
gl_rasterizer_cache: Move swizzling to textures instead of state
|
7 anos atrás |
ReinUsesLisp
|
877a978a22
gl_rasterizer: Workaround Intel VAO DSA bug
|
7 anos atrás |
ReinUsesLisp
|
35c095898b
gl_rasterizer: Use DSA for vertex array objects
|
7 anos atrás |