bunnei
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c56a0e3c34
renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
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пре 8 година |
greggameplayer
|
224071a652
Implement R8_UINT RenderTargetFormat & PixelFormat (#1014)
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пре 8 година |
bunnei
|
88ffa422d4
gl_rasterizer: Implement render target format RG8_SNORM.
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пре 8 година |
bunnei
|
0471976b48
gl_rasterizer: Implement render target format RGBA8_SNORM.
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пре 8 година |
bunnei
|
d64303d185
Merge pull request #1016 from lioncash/video
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пре 8 година |
greggameplayer
|
dfcde52f39
Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) (#848)
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пре 8 година |
Lioncash
|
20c2928c2b
video_core; Get rid of global g_toggle_framelimit_enabled variable
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пре 8 година |
bunnei
|
aaf8d9ac2f
gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM.
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пре 8 година |
Lioncash
|
6030c5ce41
video_core: Eliminate the g_renderer global variable
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пре 8 година |
Unknown
|
0d8fcab136
Implement R32_FLOAT RenderTargetFormat
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пре 8 година |
Subv
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f85cff0f48
GPU: Allow using R16F as a render target format.
|
пре 8 година |
Unknown
|
4672a01cbf
Implement R16_G16
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пре 8 година |
bunnei
|
0686183c3e
Merge pull request #816 from Subv/z32_s8
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пре 8 година |
Subv
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daf2504d31
GPU: Implemented the Z32_S8_X24 depth buffer format.
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пре 8 година |
Subv
|
4f574201ea
GPU: Allow the usage of R8 as a render target format.
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пре 8 година |
bunnei
|
a27c0099ed
gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT.
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пре 8 година |
bunnei
|
bcc184acfa
gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM.
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пре 8 година |
Lioncash
|
863579736c
gpu: Rename Get3DEngine() to Maxwell3D()
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пре 8 година |
bunnei
|
c3dd456d51
vi: Partially implement buffer crop parameters.
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пре 8 година |
Subv
|
0f929762b3
GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
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пре 8 година |
Subv
|
c0e2d52758
GPU: Implemented the RGBA32_UINT rendertarget format.
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пре 8 година |
Subv
|
987a170665
GPU: Partially implemented the Maxwell DMA engine.
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пре 8 година |
bunnei
|
9a85277d83
Merge pull request #527 from Subv/rgba32f_texcopy
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пре 8 година |
Subv
|
c531a92eda
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
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пре 8 година |
Subv
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8d70d1ea45
GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.
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пре 8 година |
Subv
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a6da2b93c1
GPU: Added a function to retrieve the bytes per pixel of the render target formats.
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пре 8 година |
Subv
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a994446b6e
GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor.
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пре 8 година |
bunnei
|
3ed8a1cac7
gpu: Add several framebuffer formats to RenderTargetFormat.
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пре 8 година |
bunnei
|
666d53299c
graphics_surface: Fix merge conflicts.
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пре 8 година |
bunnei
|
94c70693f9
maxwell: Add RenderTargetFormat enum.
|
пре 8 година |