Commit History

Autor SHA1 Mensaxe Data
  Subv a3d82ef5d9 Build: Fixed some MSVC warnings in various parts of the code. %!s(int64=8) %!d(string=hai) anos
  Subv eab7457c00 GPU: Don't mark uniform buffers and registers as used for instructions which don't have them. %!s(int64=8) %!d(string=hai) anos
  bunnei afdd657d30 gl_shader_decompiler: Implement LOP instructions. %!s(int64=8) %!d(string=hai) anos
  bunnei 5673ce39c7 gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP. %!s(int64=8) %!d(string=hai) anos
  bunnei d383043e07 gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I. %!s(int64=8) %!d(string=hai) anos
  bunnei 2015a1b180 Merge pull request #558 from Subv/iadd32i %!s(int64=8) %!d(string=hai) anos
  Subv db0497b808 GPU: Implemented the iadd32i shader instruction. %!s(int64=8) %!d(string=hai) anos
  bunnei 5f3d6c85db gl_shader_decompiler: Implement saturate for float instructions. %!s(int64=8) %!d(string=hai) anos
  Subv b366b885a1 GPU: Implement the iset family of shader instructions. %!s(int64=8) %!d(string=hai) anos
  Subv 3cb753eeb1 GPU: Added decodings for the ISET family of instructions. %!s(int64=8) %!d(string=hai) anos
  bunnei d81aaa3ed3 Merge pull request #550 from Subv/ssy %!s(int64=8) %!d(string=hai) anos
  bunnei e2176dc7ce Merge pull request #551 from bunnei/shr %!s(int64=8) %!d(string=hai) anos
  bunnei 5440b9c634 gl_shader_decompiler: Implement SHR instruction. %!s(int64=8) %!d(string=hai) anos
  Subv abec5f82e2 GPU: Stub the SSY shader instruction. %!s(int64=8) %!d(string=hai) anos
  bunnei bbc4f369ed gl_shader_decompiler: Implement IADD instruction. %!s(int64=8) %!d(string=hai) anos
  bunnei 79e9c2e237 gl_shader_decompiler: Add missing asserts for saturate_a instructions. %!s(int64=8) %!d(string=hai) anos
  bunnei 92209f905f gl_shader_decompiler: Implement BFE_IMM instruction. %!s(int64=8) %!d(string=hai) anos
  bunnei 128aeba0f3 gl_shader_decompiler: F2F: Implement rounding modes. %!s(int64=8) %!d(string=hai) anos
  bunnei 4b114e1b8a shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD. %!s(int64=8) %!d(string=hai) anos
  bunnei 4669f15f8b gl_shader_decompiler: Implement LD_C instruction. %!s(int64=8) %!d(string=hai) anos
  bunnei 6e386a334b gl_shader_decompiler: Refactor uniform handling to allow different decodings. %!s(int64=8) %!d(string=hai) anos
  bunnei 5fb99e6a16 Merge pull request #516 from Subv/f2i_r %!s(int64=8) %!d(string=hai) anos
  bunnei 38eb33f150 Merge pull request #521 from Subv/bra %!s(int64=8) %!d(string=hai) anos
  Subv e7dfcdde74 GPU: Corrected the branch targets for the shader bra instruction. %!s(int64=8) %!d(string=hai) anos
  Subv 4b89348c00 GPU: Implemented the F2I_R shader instruction. %!s(int64=8) %!d(string=hai) anos
  bunnei c23c30c76f gl_shader_decompiler: Implement SHL instruction. %!s(int64=8) %!d(string=hai) anos
  Subv 23b1e6eded GPU: Implement the ISCADD shader instructions. %!s(int64=8) %!d(string=hai) anos
  Subv 438a9b70cc GPU: Added decodings for the ISCADD instructions. %!s(int64=8) %!d(string=hai) anos
  bunnei e8bfff7b4b Merge pull request #514 from Subv/lop32i %!s(int64=8) %!d(string=hai) anos
  bunnei f564822e78 Merge pull request #510 from Subv/isetp %!s(int64=8) %!d(string=hai) anos