Fernando Sahmkow
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bc19d28963
accelerateDMA: Fixes and feedback.
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5 лет назад |
Fernando Sahmkow
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be1a3f7a0f
accelerateDMA: Accelerate Buffer Copies.
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5 лет назад |
Fernando Sahmkow
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63915bf2de
Fence Manager: Add fences on Reference Count.
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5 лет назад |
Fernando Sahmkow
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8f9f142956
Texture Cache: Address feedback.
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5 лет назад |
Fernando Sahmkow
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38165fb7e3
Texture Cache: Initial Implementation of Sparse Textures.
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5 лет назад |
ReinUsesLisp
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4009ae1da2
bootmanager: Use std::stop_source for stopping emulation
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5 лет назад |
ameerj
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859ba21f6d
buffer_cache: Simplify uniform disabling logic
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5 лет назад |
ReinUsesLisp
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82c2601555
video_core: Reimplement the buffer cache
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5 лет назад |
ReinUsesLisp
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9764c13d6d
video_core: Rewrite the texture cache
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5 лет назад |
Lioncash
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70812ec57b
rasterizer_interface: Make use of [[nodiscard]] where applicable
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5 лет назад |
ReinUsesLisp
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9e87193725
video_core: Remove all Core::System references in renderer
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6 лет назад |
ReinUsesLisp
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fe931ac976
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
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6 лет назад |
Fernando Sahmkow
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f616dc0b59
Address Feedback.
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6 лет назад |
Fernando Sahmkow
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b7bc3c2549
FenceManager: Manage syncpoints and rename fences to semaphores.
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6 лет назад |
Fernando Sahmkow
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4adfc9bb08
Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.
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6 лет назад |
Fernando Sahmkow
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165ae823f5
ThreadManager: Sync async reads on accurate gpu.
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6 лет назад |
Fernando Sahmkow
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487379c593
OpenGL: Implement Fencing backend.
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6 лет назад |
Fernando Sahmkow
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da8f17715d
GPU: Refactor synchronization on Async GPU
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6 лет назад |
Fernando Sahmkow
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9c0f40a1f5
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 лет назад |
ReinUsesLisp
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120f688272
yuzu/loading_screen: Remove unused shader progress mode
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6 лет назад |
ReinUsesLisp
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eed789d0d1
video_core: Reintroduce dirty flags infrastructure
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6 лет назад |
bunnei
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b2bc7682b4
Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw
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6 лет назад |
ReinUsesLisp
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91aa58e410
maxwell_3d: Unify draw methods
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6 лет назад |
ReinUsesLisp
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73d2d3342d
gl_query_cache: Optimize query cache
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6 лет назад |
ReinUsesLisp
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aae8c180cb
gl_query_cache: Implement host queries using a deferred cache
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6 лет назад |
ReinUsesLisp
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2b58652f08
maxwell_3d: Slow implementation of passed samples (query 21)
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7 лет назад |
Fernando Sahmkow
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64496f2456
Shader_IR: Address Feedback
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6 лет назад |
Fernando Sahmkow
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b97608ca64
Shader_IR: Allow constant access of guest driver.
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6 лет назад |
Fernando Sahmkow
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c921e496eb
GPU: Implement guest driver profile and deduce texture handler sizes.
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6 лет назад |
Fernando Sahmkow
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68f5aff64f
Maxwell3D: Corrections and refactors to MME instance refactor
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6 лет назад |