Merry
|
bbc585881a
video_core: Replace lock_guard with scoped_lock
|
4 лет назад |
ameerj
|
877cd60b00
gpu: Use std::jthread for async gpu thread
|
4 лет назад |
Fernando Sahmkow
|
588ab44470
GPUTHread: Remove async reads from Normal Accuracy.
|
5 лет назад |
bunnei
|
a4c6712a4b
common: Move settings to common from core.
|
5 лет назад |
Markus Wick
|
e8bd9aed8b
video_core: Use a CV for blocking commands.
|
5 лет назад |
Markus Wick
|
e6fb49fa4b
video_core/gpu_thread: Keep the write lock for allocating the fence.
|
5 лет назад |
Markus Wick
|
5145133a60
video_core/gpu_thread: Implement a ShutDown method.
|
5 лет назад |
Markus Wick
|
4aec060f6d
common/threadsafe_queue: Provide Wait() method.
|
5 лет назад |
ameerj
|
52e9d7fa49
gpu_thread: Remove Async NVDEC placeholders
|
5 лет назад |
ameerj
|
b675c44e49
rebase, fix name shadowing, more const
|
5 лет назад |
ameerj
|
ac265a72ce
nvdec cleanup
|
5 лет назад |
ReinUsesLisp
|
75ccd9959c
gpu: Report renderer errors with exceptions
|
5 лет назад |
bunnei
|
954341763a
gpu: gpu_thread: Ensure MicroProfile is shutdown on exit.
|
5 лет назад |
bunnei
|
4991620f89
video_core: gpu_thread: Do not wait when system is powered down.
|
5 лет назад |
bunnei
|
40571c073f
video_core: gpu: Implement synchronous mode using threaded GPU.
|
5 лет назад |
Lioncash
|
677a8b208d
video_core: Resolve more variable shadowing scenarios
|
5 лет назад |
ameerj
|
eb67a45ca8
video_core: NVDEC Implementation
|
5 лет назад |
Lioncash
|
e17fb5ee97
video_core: Remove unused variables
|
6 лет назад |
Fernando Sahmkow
|
528b19a842
General: Tune the priority of main emulation threads so they have higher priority than less important helper threads.
|
6 лет назад |
Fernando Sahmkow
|
dc58058203
General: Setup yuzu threads' microprofile, naming and registry.
|
6 лет назад |
Fernando Sahmkow
|
39e5b72948
Async GPU: Correct flushing behavior to be similar to old async GPU behavior.
|
6 лет назад |
Fernando Sahmkow
|
f4ab223ef0
Async GPU: Only do reactive flushing on Extreme Level.
|
6 лет назад |
Fernando Sahmkow
|
1fb516cd97
GPU: Implement Flush Requests for Async mode.
|
6 лет назад |
Fernando Sahmkow
|
b10db7e4a5
FenceManager: Implement async buffer cache flushes on High settings
|
6 лет назад |
Fernando Sahmkow
|
4adfc9bb08
Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.
|
6 лет назад |
Fernando Sahmkow
|
165ae823f5
ThreadManager: Sync async reads on accurate gpu.
|
6 лет назад |
Fernando Sahmkow
|
487379c593
OpenGL: Implement Fencing backend.
|
6 лет назад |
Fernando Sahmkow
|
339d0d9d6c
GPU: Delay Fences.
|
6 лет назад |
Fernando Sahmkow
|
8b1eb44b3e
BufferCache: Implement OnCPUWrite and SyncGuestHost
|
6 лет назад |
Fernando Sahmkow
|
da8f17715d
GPU: Refactor synchronization on Async GPU
|
6 лет назад |