Commit History

Author SHA1 Message Date
  bunnei acfb0b4852 Merge pull request #3346 from bunnei/bsd-stub 6 years ago
  Fernando Sahmkow 2d1984c20c System: Address Feedback 6 years ago
  ReinUsesLisp 137a8aa55c shader/bfi: Implement register-constant buffer variant 6 years ago
  ReinUsesLisp e3fc3459c8 shader/arithmetic: Implement FCMP 6 years ago
  ReinUsesLisp f55f6ff9bb texture_cache/surface_base: Fix layered break down 6 years ago
  ReinUsesLisp d17dfa6104 gl_texture_cache: Properly implement depth/stencil sampling 6 years ago
  Fernando Sahmkow de4b01f75d System: Correct PrepareReschedule. 6 years ago
  Fernando Sahmkow a1630ab53e Kernel: Remove a few global instances from the kernel. 6 years ago
  Fernando Sahmkow e4a1ead897 Core: Refactor CpuCoreManager to CpuManager and Cpu to Core Manager. 6 years ago
  Fernando Sahmkow 450341b397 ArmInterface: Delegate Exclusive monitor factory to exclusive monitor interfasce. 6 years ago
  Bartosz Kaszubowski f68bb4f55e dark themes refinements and cleanup 6 years ago
  ReinUsesLisp d95d4ac843 shader/memory: Implement ATOM.ADD 6 years ago
  Fernando Sahmkow 4d6a86b03f Core: Refactor CPU Management. 6 years ago
  Fernando Sahmkow bb8eb15d39 Shader_IR: Address feedback. 6 years ago
  ReinUsesLisp d26e74f0a3 shader/memory: Implement STL.S16 and STS.S16 6 years ago
  ReinUsesLisp 9a2cdf8520 shader/memory: Implement unaligned LDL.S16 and LDS.S16 6 years ago
  ReinUsesLisp 531f25a037 shader/memory: Move unaligned load/store to functions 6 years ago
  ReinUsesLisp 96638f57c9 shader/memory: Implement LDL.S16 and LDS.S16 6 years ago
  bunnei 2a822f3378 bsd: Stub several more functions. 6 years ago
  bunnei 05df4a8c94 Merge pull request #3343 from FearlessTobi/ui-tab 6 years ago
  bunnei 2b1d66eda3 Merge pull request #3326 from FearlessTobi/port-5039 6 years ago
  FearlessTobi 845a5dbca9 Disable clang-format for font files 6 years ago
  bunnei dfd998216c Merge pull request #3344 from ReinUsesLisp/vk-botw 6 years ago
  Fernando Sahmkow 806f569143 Shader_IR: Change name of TrackSampler function so it does not confuse with the type. 6 years ago
  Fernando Sahmkow 3919b7b8a9 Shader_IR: Corrections, styling and extras. 6 years ago
  Fernando Sahmkow 37b8504faa Shader_IR: Correct Custom Variable assignment. 6 years ago
  Fernando Sahmkow 7c530e0666 Shader_IR: Propagate bindless index into the GL compiler. 6 years ago
  Fernando Sahmkow 3c34678627 Shader_IR: Implement Injectable Custom Variables to the IR. 6 years ago
  Fernando Sahmkow 2b02f29a2d GL Backend: Introduce indexed samplers into the GL backend 6 years ago
  Fernando Sahmkow 037ea431ce Shader_IR: deduce size of indexed samplers 6 years ago