Cronologia Commit

Autore SHA1 Messaggio Data
  ReinUsesLisp b8f1506aa5 gl_state: Pack sampler bindings into a single ARB_multi_bind 7 anni fa
  Lioncash 90746c33c7 gl_state: Remove unused type alias 7 anni fa
  bunnei b56e5edafc gl_state: Keep track of texture target. 8 anni fa
  bunnei c4ed0b16b1 gl_state: Update to handle stencil front/back face separately. 8 anni fa
  Lioncash dd35b4b18a renderer_opengl: Namespace OpenGL code 8 anni fa
  Subv f24ab6d9e6 GLState: Allow enabling/disabling GL_COLOR_LOGIC_OP independently from blending. 8 anni fa
  Markus Wick 0af7e93763 gl_state: Don't track constant buffer mappings. 8 anni fa
  Markus Wick 6ff7906ddc gl_rasterizer: Use the stream buffer for constant buffers. 8 anni fa
  bunnei 57982df105 maxwell_3d: Use correct const buffer size and check bounds. 8 anni fa
  Lioncash 6b32e24161 gl_state: Make texture_units a std::array 8 anni fa
  bunnei dfac394e60 Merge pull request #593 from bunnei/fix-swizzle 8 anni fa
  bunnei 8447d20a11 gl_state: Fix state management for texture swizzle. 8 anni fa
  bunnei 20b58bab9c gl_state: Remove unused state management from 3DS. 8 anni fa
  Subv 89e81a9be2 GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit. 8 anni fa
  Subv 7da47da66e GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage. 8 anni fa
  Subv 1957640ea2 GPU: Allow configuring ssbos in the opengl state manager. 8 anni fa
  Subv 0171ec606b GL: Rename PicaTexture to MaxwellTexture. 8 anni fa
  bunnei 0ee38e1363 gl_rasterizer: Use 32 texture units instead of 3. 8 anni fa
  bunnei 6a0902e56d gl_state: Sync latest version with Citra. 8 anni fa
  wwylele 1eca380886 gl_rasterizer: add clipping plane z<=0 defined in PICA 9 anni fa
  wwylele 8482933db8 gl_rasterizer: use texture buffer for proctex LUT 9 anni fa
  wwylele 8978ecb09c gl_rasterizer: use texture buffer for fog LUT 9 anni fa
  wwylele be9e952bdc gl_rasterizer: manage texture ids in one place 9 anni fa
  wwylele ab60414122 gl_rasterizer/lighting: fix LUT interpolation 9 anni fa
  wwylele 4d62e75fb2 gl_rasterizer: implement procedural texture 9 anni fa
  Markus Wick d0d49bb951 OpenGL: Drop framebuffer completeness check. 9 anni fa
  Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 10 anni fa
  Jannik Vogel a12571c709 OpenGL: Implement fog 10 anni fa
  Jannik Vogel 5864cb7e00 OpenGL: Support blend equation 10 anni fa
  Emmanuel Gil Peyrot 691a42fe98 VideoCore: Run include-what-you-use and fix most includes. 10 anni fa