Commit History

Autor SHA1 Mensaxe Data
  Lioncash b5fb246a99 telemetry_session: Don't allocate std::string instances for program lifetime in GetTelemetryId() and RegenerateTelemetryId() %!s(int64=8) %!d(string=hai) anos
  bunnei b1d238bbb8 Merge pull request #1064 from lioncash/telemetry %!s(int64=8) %!d(string=hai) anos
  bunnei 028d90eb79 Merge pull request #1104 from Subv/instanced_arrays %!s(int64=8) %!d(string=hai) anos
  bunnei 296e57fa0e Merge pull request #1115 from Subv/texs_mask %!s(int64=8) %!d(string=hai) anos
  bunnei b20ed93884 Merge pull request #1112 from Subv/sampler_types %!s(int64=8) %!d(string=hai) anos
  bunnei 185b35bfcd Merge pull request #1117 from ogniK5377/CheckFreeCommunicationPermission %!s(int64=8) %!d(string=hai) anos
  bunnei 943771e703 Merge pull request #1017 from ogniK5377/better-account %!s(int64=8) %!d(string=hai) anos
  bunnei ce4b77bd7d Merge pull request #1120 from ogniK5377/rgba8-uint %!s(int64=8) %!d(string=hai) anos
  bunnei 6ee8b15abe Merge pull request #1119 from lioncash/uninit %!s(int64=8) %!d(string=hai) anos
  David Marcec 23d45715dc Implemented RGBA8_UINT %!s(int64=8) %!d(string=hai) anos
  Lioncash ffd60ee476 game_list: Avoid uninitialized variables when retrieving program ID %!s(int64=8) %!d(string=hai) anos
  David Marcec 8a88110060 Added CheckFreeCommunicationPermission %!s(int64=8) %!d(string=hai) anos
  Subv 6cf719a4ab Shaders/TEXS: Fixed the component mask in the TEXS instruction. %!s(int64=8) %!d(string=hai) anos
  bunnei 51ddb130c5 Merge pull request #1089 from Subv/neg_bits %!s(int64=8) %!d(string=hai) anos
  bunnei 9b17486be6 Merge pull request #1105 from Subv/convert_neg %!s(int64=8) %!d(string=hai) anos
  bunnei 0a1d4fbc5c Merge pull request #1113 from Subv/texs_mask %!s(int64=8) %!d(string=hai) anos
  Subv f7edbcd7a3 Shaders/TEXS: Fixed the component mask in the TEXS instruction. %!s(int64=8) %!d(string=hai) anos
  bunnei b0eb580931 Merge pull request #1102 from ogniK5377/mirror-clamp-edge %!s(int64=8) %!d(string=hai) anos
  bunnei 85da529f15 Merge pull request #1101 from Subv/ssy_stack %!s(int64=8) %!d(string=hai) anos
  Subv 7fb406c3fc Shader: Implemented the TLD4 and TLD4S opcodes using GLSL's textureGather. %!s(int64=8) %!d(string=hai) anos
  Subv 3ef4b3d4b4 Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions. %!s(int64=8) %!d(string=hai) anos
  Subv 73b937b190 Shader: Added bitfields for the texture type of the various sampling instructions. %!s(int64=8) %!d(string=hai) anos
  Subv 656758fd81 Shaders: Added decodings for TLD4 and TLD4S %!s(int64=8) %!d(string=hai) anos
  bunnei 29d4f8c2dd Merge pull request #1109 from Subv/ldg_decode %!s(int64=8) %!d(string=hai) anos
  bunnei 9baf5de90c Merge pull request #1108 from Subv/front_facing %!s(int64=8) %!d(string=hai) anos
  bunnei d6cb22b0df Merge pull request #1103 from Subv/lop_pred %!s(int64=8) %!d(string=hai) anos
  Subv 1b92ae136f Shaders: Added decodings for the LDG and STG instructions. %!s(int64=8) %!d(string=hai) anos
  Subv 731701a2d2 Shaders: Implemented the gl_FrontFacing input attribute (attr 63). %!s(int64=8) %!d(string=hai) anos
  David Marcec 706fc5d2d6 Added check to see if ARB_texture_mirror_clamp_to_edge is supported %!s(int64=8) %!d(string=hai) anos
  Subv 9b1c49a9cf Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions. %!s(int64=8) %!d(string=hai) anos