Cronologia Commit

Autore SHA1 Messaggio Data
  Lioncash b5eb3905cd gl_rasterizer: Use in-class member initializers where applicable 8 anni fa
  bunnei 69c45ce71c gl_rasterizer: Implement texture border color. 8 anni fa
  Subv 5a9df3c675 GPU: Only configure the used framebuffers during clear. 8 anni fa
  Subv 78443a7f29 GPU: Factor out the framebuffer configuration code for both Clear and Draw commands. 8 anni fa
  Subv be51120d23 GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 8 anni fa
  Subv 18c8ae7750 GPU: Set up the depth test state on every draw. 8 anni fa
  bunnei 5f57ab1b2a gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces. 8 anni fa
  bunnei 10422f3c18 gl_rasterizer: Workaround for when exceeding max UBO size. 8 anni fa
  Subv 2a7653142d Rasterizer: Use UBOs instead of SSBOs for uploading const buffers. 8 anni fa
  Subv c011b6f67e GPU: Synchronize the blend state on every draw call. 8 anni fa
  Subv dbfc39d214 GPU: Implement sampling multiple textures in the generated glsl shaders. 8 anni fa
  Subv 98b143c2d6 GLRenderer: Remove unused hw_vao_enabled_attributes variable. 8 anni fa
  Subv 370ab5df9b GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB. 8 anni fa
  bunnei 4415e00181 gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses. 8 anni fa
  Subv 9531a29283 GPU: Support multiple enabled vertex arrays. 8 anni fa
  Lioncash eafdcc1b8a opengl: Remove unnecessary header inclusions 8 anni fa
  bunnei 174cba5c58 renderer_opengl: Implement BlendEquation and BlendFunc. 8 anni fa
  bunnei 1a1af3fda3 gl_rasterizer: Implement indexed vertex mode. 8 anni fa
  Subv 477aab5960 GPU: Use the same buffer names in the generated GLSL and the buffer uploading code. 8 anni fa
  Subv 14ac40436e GPU: Don't use explicit binding points when uploading the constbuffers to opengl. 8 anni fa
  Subv 7da47da66e GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage. 8 anni fa
  Subv c9b511da08 GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs. 8 anni fa
  Subv 1957640ea2 GPU: Allow configuring ssbos in the opengl state manager. 8 anni fa
  bunnei 1b41b875dc shaders: Add NumTextureSamplers const, remove unused #pragma. 8 anni fa
  bunnei beddc8afd2 gl_rasterizer: Generate shaders and upload uniforms. 8 anni fa
  bunnei 5617831d5f gl_rasterizer: Use shader program manager, remove test shader. 8 anni fa
  bunnei da1114ca59 renderer_opengl: Use OGLProgram instead of OGLShader. 8 anni fa
  Subv b0ca330e14 GL: Set up the textures used for each draw call. 8 anni fa
  Subv ca96b04a0c GL: Ported the SamplerInfo struct from citra. 8 anni fa
  bunnei c33abac275 gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function. 8 anni fa