История коммитов

Автор SHA1 Сообщение Дата
  Yuri Kunde Schlesner b5e3599704 VideoCore/Shader: Extract evaluate_condition lambda to function scope 9 лет назад
  Yuri Kunde Schlesner 960578f4e1 VideoCore/Shader: Extract call lambda up a scope and remove unused param 9 лет назад
  Yuri Kunde Schlesner d27cb1dedc VideoCore/Shader: Move DebugData to a separate file 9 лет назад
  Yuri Kunde Schlesner d9a904f9cb VideoCore: Shader interpreter cleanups 10 лет назад
  Yuri Kunde Schlesner 84fbbe2629 Use negative priorities to avoid special-casing the self-include 10 лет назад
  Emmanuel Gil Peyrot ebdae19fd2 Remove empty newlines in #include blocks. 10 лет назад
  Yuri Kunde Schlesner 396a8d91a4 Manually tweak source formatting and then re-run clang-format 10 лет назад
  Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 10 лет назад
  Yuri Kunde Schlesner a3afeb4687 VideoCore: Fix dangling lambda context in shader interpreter 10 лет назад
  Jannik Vogel ff0fa86b17 Retrieve shader result from new OutputRegisters-type 10 лет назад
  Jannik Vogel 1308afe2c2 Use new shader-jit signature for interpreter 10 лет назад
  Jannik Vogel 7e756faaba Move program_counter and call_stack from UnitState to interpreter 10 лет назад
  Emmanuel Gil Peyrot 691a42fe98 VideoCore: Run include-what-you-use and fix most includes. 10 лет назад
  bunnei 784c5539ea Merge pull request #1538 from lioncash/dot 10 лет назад
  Lioncash 63e956cc7a video_core: Don't cast away const 10 лет назад
  Lioncash 4d89df8df2 shader_interpreter: use std::inner_product for the dot product 10 лет назад
  Jannik Vogel 9aad2f29bb PICA: Fix MAD/MADI encoding 10 лет назад
  Dwayne Slater 6b775034dd Add immediate mode vertex submission 10 лет назад
  Yuri Kunde Schlesner 083d2d89a5 Shader: Implement "invert condition" feature of IFU instruction 10 лет назад
  Lioncash aec28ed91e video_core: Reorganize headers 11 лет назад
  Yuri Kunde Schlesner 082b74fa24 Shaders: Explicitly conform to PICA semantics in MAX/MIN 11 лет назад
  bunnei 83c214f6d8 Merge pull request #1062 from aroulin/shader-rcp-rsq 11 лет назад
  aroulin 03c5cfead4 Shader: Use std::sqrt for float instead of sqrt 11 лет назад
  aroulin fa552f11ef Shader: RCP and RSQ computes only the 1st component 11 лет назад
  aroulin 2e7cf2f6cf Shader: implement DPH/DPHI in interpreter 11 лет назад
  aroulin 863730f6a7 Shader: implement SGE, SGEI in interpreter 11 лет назад
  aroulin 638e47c04d Shader: implement EX2 and LG2 in interpreter 11 лет назад
  Tony Wasserka 33ba604fd9 Introduce a shader tracer to allow inspection of input/output values for each processed instruction. 11 лет назад
  bunnei db97090cad Shader: Use a POD struct for registers. 11 лет назад
  bunnei 3f69c2039d Shader: Define a common interface for running vertex shader programs. 11 лет назад