Historia zmian

Autor SHA1 Wiadomość Data
  ReinUsesLisp 80eacdf89b texture_cache: Use a table instead of switch for texture formats 6 lat temu
  ReinUsesLisp 48a1687f51 texture_cache: Drop abstracted ComponentType 6 lat temu
  Fernando Sahmkow 3f9262195b Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 6 lat temu
  Fernando Sahmkow f32a49d3d8 Surfaces: Implement R4G4B4A4U format. 6 lat temu
  Fernando Sahmkow b9ddb517b1 Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5 6 lat temu
  FearlessTobi 55d272efe6 video_core: Implement RGBX16F PixelFormat 6 lat temu
  ReinUsesLisp 99e23bd0fd video_core/surface: Add function to detect sRGB surfaces 6 lat temu
  ReinUsesLisp f6f1a8f26a texture_cache: Style changes 7 lat temu
  ReinUsesLisp 75de730e28 video_core/surface: Address feedback 7 lat temu
  Fernando Sahmkow d1812316e1 texture_cache: Style and Corrections 7 lat temu
  ReinUsesLisp 07f7ce1da2 gl_rasterizer_cache: Use texture buffers to emulate texture buffers 7 lat temu
  Fernando Sahmkow 7731a0e2d1 texture_cache: General Fixes 7 lat temu
  ReinUsesLisp 2131f71573 surface_params: Optimize CreateForTexture 7 lat temu
  ReinUsesLisp 13222f94c0 video_core: Remove unused Fill surface type 7 lat temu
  ReinUsesLisp f58a6152fc gl_shader_cache: Fix texture view for cubemaps as cubemap arrays 7 lat temu
  bunnei 2020ba06e1 gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist. 7 lat temu
  heapo 7853e6b5d4 Improve msvc codegen for hot-path array LUTs 7 lat temu
  greggameplayer c8b3f09876 Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666) 7 lat temu
  bunnei cdb19e71fe Merge pull request #1616 from FernandoS27/cube-array 7 lat temu
  FernandoS27 60a184455c Fix ASTC Decompressor to support depth parameter 7 lat temu
  FernandoS27 678c18aa5c Implement Cube Arrays 7 lat temu
  ReinUsesLisp 76754f5705 video_core: Move surface declarations out of gl_rasterizer_cache 7 lat temu