Commit History

Autor SHA1 Mensaxe Data
  ReinUsesLisp fe931ac976 {maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow f616dc0b59 Address Feedback. %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow b7bc3c2549 FenceManager: Manage syncpoints and rename fences to semaphores. %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow 4adfc9bb08 Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan. %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow 165ae823f5 ThreadManager: Sync async reads on accurate gpu. %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow 487379c593 OpenGL: Implement Fencing backend. %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow da8f17715d GPU: Refactor synchronization on Async GPU %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow 9c0f40a1f5 GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 120f688272 yuzu/loading_screen: Remove unused shader progress mode %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp eed789d0d1 video_core: Reintroduce dirty flags infrastructure %!s(int64=6) %!d(string=hai) anos
  bunnei b2bc7682b4 Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 91aa58e410 maxwell_3d: Unify draw methods %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 73d2d3342d gl_query_cache: Optimize query cache %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp aae8c180cb gl_query_cache: Implement host queries using a deferred cache %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 2b58652f08 maxwell_3d: Slow implementation of passed samples (query 21) %!s(int64=7) %!d(string=hai) anos
  Fernando Sahmkow 64496f2456 Shader_IR: Address Feedback %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow b97608ca64 Shader_IR: Allow constant access of guest driver. %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow c921e496eb GPU: Implement guest driver profile and deduce texture handler sizes. %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow 68f5aff64f Maxwell3D: Corrections and refactors to MME instance refactor %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow 7761e44d18 Rasterizer: Refactor and simplify DrawBatch Interface. %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow c17655ce74 Rasterizer: Refactor draw calls, remove deadcode and clean up. %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow ba02d564f8 Video Core: initial Implementation of InstanceDraw Packaging %!s(int64=6) %!d(string=hai) anos
  Rodrigo Locatti 4d4f9cc104 video_core: Silent miscellaneous warnings (#2820) %!s(int64=7) %!d(string=hai) anos
  Fernando Sahmkow e52c895559 GPU: Flush commands on every dma pusher step. %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 725ba6cf63 gl_rasterizer: Implement compute shaders %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 1fa21fa192 gl_buffer_cache: Implement with generic buffer cache %!s(int64=7) %!d(string=hai) anos
  Fernando Sahmkow 58c8a44e7a texture_cache: Query MemoryManager from the system %!s(int64=7) %!d(string=hai) anos
  Fernando Sahmkow 175aa343ff texture_cache: Fermi2D reform and implement View Mirage %!s(int64=7) %!d(string=hai) anos
  Fernando Sahmkow d86f9cd709 Change texture_cache chaching from GPUAddr to CacheAddr %!s(int64=7) %!d(string=hai) anos
  Fernando Sahmkow 6b0695b3cd Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flushing using GPUVAddr %!s(int64=7) %!d(string=hai) anos