Commit History

Autor SHA1 Mensaxe Data
  ReinUsesLisp acc14d233f gl_rasterizer: Remove warning of untested alpha test %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp f21a189148 gl_arb_decompiler: Implement robust buffer operations %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 9e87193725 video_core: Remove all Core::System references in renderer %!s(int64=6) %!d(string=hai) anos
  ameerj 1b829fbd7a move thread 1/4 count computation into allocate workers method %!s(int64=6) %!d(string=hai) anos
  Morph e8f22730d1 renderer_opengl: Use 1/4 of all threads for async shader compilation %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp a8a2526128 gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders %!s(int64=6) %!d(string=hai) anos
  David Marcec 2ba195aa0d Drop max workers from 8->2 for testing %!s(int64=6) %!d(string=hai) anos
  David Marcec 468bd9c1b0 async shaders %!s(int64=6) %!d(string=hai) anos
  Morph 10eca7f651 maxwell_to_gl: Rename VertexType() to VertexFormat() %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 41a4090320 gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 32485917ba gl_buffer_cache: Mark buffers as resident %!s(int64=6) %!d(string=hai) anos
  bunnei 92021a344c Merge pull request #4064 from ReinUsesLisp/invalidate-buffers %!s(int64=6) %!d(string=hai) anos
  bunnei c2ea1e1bcb Merge pull request #4049 from ReinUsesLisp/separate-samplers %!s(int64=6) %!d(string=hai) anos
  bunnei 5633887569 Merge pull request #3986 from ReinUsesLisp/shader-cache %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 7646f2c21d gl_rasterizer: Mark vertex buffers as dirty after buffer cache invalidation %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp b96f65b62b gl_shader_cache: Use generic shader cache %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 5b2b6d594c shader/texture: Join separate image and sampler pairs offline %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 3d99b449d3 gl_rasterizer: Use NV_transform_feedback for XFB on assembly shaders %!s(int64=6) %!d(string=hai) anos
  bunnei 597d8b4bd4 Merge pull request #4006 from ReinUsesLisp/squash-ubos %!s(int64=6) %!d(string=hai) anos
  bunnei 6c0b1a9ee2 Merge pull request #3996 from ReinUsesLisp/front-faces %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp ee21e4ecd3 glsl: Squash constant buffers into a single SSBO when we hit the limit %!s(int64=6) %!d(string=hai) anos
  Morph bb8ef38152 gl_device: Enable compute shaders for Intel proprietary drivers %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp b17fe82973 gl_texture_cache: Implement small texture view cache for swizzles %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 606a62d4c7 gl_rasterizer: Port front face flip check from Vulkan %!s(int64=6) %!d(string=hai) anos
  bunnei 1adabdac7f Merge pull request #3905 from FernandoS27/vulkan-fix %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 420cc13248 renderer_opengl: Add assembly program code paths %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow 0a4be73b9b VideoCore: Use SyncGuestMemory mechanism for Shader/Pipeline Cache invalidation. %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp f813cd3ff7 gl_rasterizer: Implement viewport swizzles with NV_viewport_swizzle %!s(int64=6) %!d(string=hai) anos
  bunnei 2aff0b4733 Merge pull request #3808 from ReinUsesLisp/wait-for-idle %!s(int64=6) %!d(string=hai) anos
  bunnei e6b4311178 Merge pull request #3693 from ReinUsesLisp/clean-samplers %!s(int64=6) %!d(string=hai) anos