Commit History

作者 SHA1 備註 提交日期
  ReinUsesLisp abb33d4aec vk_shader_decompiler: Update sirit and implement Texture AOFFI 6 年之前
  bunnei d53cf05513 Merge pull request #3221 from ReinUsesLisp/vk-scheduler 6 年之前
  bunnei c053269017 Merge pull request #3227 from amilajack/patch-1 6 年之前
  bunnei 8825b88a45 Merge pull request #3173 from yuzu-emu/bunnei-spscqueue 6 年之前
  Amila Welihinda 8a23c32cf0 delete .appeveyor dir 6 年之前
  bunnei 67b8ecc73e common: SPSCQueue: Notify after incrementing queue size. 6 年之前
  bunnei 65b1b05e05 Merge pull request #3182 from ReinUsesLisp/renderer-opengl 6 年之前
  Rodrigo Locatti eac075692b Merge pull request #3219 from FernandoS27/fix-bindless 6 年之前
  Amila Welihinda 0471eb6dc7 delete appveyor config 6 年之前
  bunnei 3d51153611 Merge pull request #3222 from ReinUsesLisp/maxwell-to-vk 6 年之前
  bunnei ccda77c8c4 Merge pull request #3224 from bunnei/boost-ext-update 6 年之前
  bunnei 035ec7d9de Merge pull request #3213 from ReinUsesLisp/intel-mesa 6 年之前
  bunnei 285705b5f4 externals: Update boost-ext to include safe_numerics. 6 年之前
  bunnei 2b650543c6 Merge pull request #3212 from ReinUsesLisp/fix-smem-lmem 6 年之前
  ReinUsesLisp e3ea583893 maxwell_to_vk: Improve image format table and add more formats 6 年之前
  ReinUsesLisp f27b21077d maxwell_to_vk: Implement more vertex formats 6 年之前
  ReinUsesLisp 8db8631d81 maxwell_to_vk: Implement more primitive topologies 6 年之前
  ReinUsesLisp 15513f0801 maxwell_to_vk: Approach GL_CLAMP closer to the GL spec 6 年之前
  ReinUsesLisp f845df8651 maxwell_to_vk: Use VK_EXT_index_type_uint8 when available 6 年之前
  ReinUsesLisp 2df9a2dcaf vk_scheduler: Delegate commands to a worker thread and state track 6 年之前
  bunnei 6d0d79109b Merge pull request #3214 from lioncash/svc-func 6 年之前
  bunnei 8fc49a83b6 Merge pull request #3217 from jhol/fix-boost-include 6 年之前
  Fernando Sahmkow c0ee0aa1a8 Shader_IR: Correct TLD4S Depth Compare. 6 年之前
  Fernando Sahmkow af89723fa3 Shader_Ir: Correct TLD4S encoding and implement f16 flag. 6 年之前
  Fernando Sahmkow 84a158c977 Gl_Shader_compiler: Correct Depth Compare for Texture Gather operations. 6 年之前
  Fernando Sahmkow 271a3264f3 Shader_Ir: default failed tracks on bindless samplers to null values. 6 年之前
  Fernando Sahmkow 900b2e5cae Merge pull request #3218 from FernandoS27/tess-gl 6 年之前
  Fernando Sahmkow 1d2ba3cc97 Gl_Rasterizer: Skip Tesselation Control and Eval stages as they are un implemented. 6 年之前
  bunnei 1a66cde175 Merge pull request #3210 from ReinUsesLisp/memory-barrier 6 年之前
  Joel Holdsworth e9faa1617c Added missing include 6 年之前