bunnei
|
aaa373585c
gpu: Refactor a/synchronous implementations into their own classes.
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пре 7 година |
bunnei
|
7b574f406b
gpu: Move command processing to another thread.
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пре 7 година |
bunnei
|
ac51d048a9
gpu: Refactor command and swap buffers interface for asynch.
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пре 7 година |
bunnei
|
4483089d70
gpu: Refactor to take RendererBase instead of RasterizerInterface.
|
пре 7 година |
Lioncash
|
a8fa5019b5
video_core: Remove usages of System::GetInstance() within the engines
|
пре 7 година |
Lioncash
|
bd983414f6
core_timing: Convert core timing into a class
|
пре 7 година |
bunnei
|
cd542d5aac
Merge pull request #2099 from greggameplayer/BGRA8-Framebuffer-Real
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пре 7 година |
bunnei
|
8135f4bfce
Merge pull request #2110 from lioncash/namespace
|
пре 7 година |
Lioncash
|
48d9d66dc5
core_timing: Rename CoreTiming namespace to Core::Timing
|
пре 7 година |
ReinUsesLisp
|
1ddcd0e6f0
kepler_compute: Fixup assert and rename engines
|
пре 7 година |
greggameplayer
|
a6a73d8892
Implement BGRA8 framebuffer format
|
пре 7 година |
Kevin
|
ba38d91fe2
video_core/GPU Implemented the GPU PFIFO puller semaphore operations. (#1908)
|
пре 7 година |
David Marcec
|
fdd649e2ef
Fixed uninitialized memory due to missing returns in canary
|
пре 7 година |
Subv
|
b873253da1
GPU: Don't try to route PFIFO methods (0-0x40) to the other engines.
|
пре 7 година |
Lioncash
|
e88cdcc912
Fix debug build
|
пре 7 година |
bunnei
|
c568f5cea7
gpu: Move command list profiling to DmaPusher::DispatchCalls.
|
пре 7 година |
bunnei
|
abea6fa90c
gpu: Rewrite GPU command list processing with DmaPusher class.
|
пре 7 година |
FernandoS27
|
0a9fedfac9
Use default values for unknown framebuffer pixel format
|
пре 7 година |
bunnei
|
7e665c2721
GPU: Improved implementation of maxwell DMA (Subv).
|
пре 7 година |
bunnei
|
a5d853a9f8
GPU: Invalidate destination address of kepler_memory writes.
|
пре 7 година |
bunnei
|
9aec85d39c
fermi_2d: Implement simple copies with AccelerateSurfaceCopy.
|
пре 7 година |
Subv
|
bb5eb4f20a
GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
|
пре 7 година |
bunnei
|
1c34498368
gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB.
|
пре 7 година |
Lioncash
|
45fb74d262
gpu: Make memory_manager private
|
пре 8 година |
David Marcec
|
23d45715dc
Implemented RGBA8_UINT
|
пре 8 година |
bunnei
|
6e52f37d5b
renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
|
пре 8 година |
David Marcec
|
45cc022ea9
Implement RG32UI and R32UI
|
пре 8 година |
bunnei
|
bdf17fe0cc
renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.
|
пре 8 година |
bunnei
|
c56a0e3c34
renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
|
пре 8 година |
greggameplayer
|
224071a652
Implement R8_UINT RenderTargetFormat & PixelFormat (#1014)
|
пре 8 година |