Commit History

Autor SHA1 Mensaxe Data
  David Marcec a1fb8a331f Fixed invalid cast in loader %!s(int64=8) %!d(string=hai) anos
  bunnei a921d22545 Merge pull request #1022 from bunnei/fix-splat %!s(int64=8) %!d(string=hai) anos
  bunnei ee07041b3a Merge pull request #1020 from lioncash/namespace %!s(int64=8) %!d(string=hai) anos
  bunnei 9c977d2215 Merge pull request #1021 from lioncash/warn %!s(int64=8) %!d(string=hai) anos
  bunnei f2c7b5dcd6 Merge pull request #1024 from Subv/blend_gl %!s(int64=8) %!d(string=hai) anos
  bunnei d37da52cb3 Merge pull request #1023 from Subv/invalid_attribs %!s(int64=8) %!d(string=hai) anos
  Subv 969326bd58 GPU/Maxwell3D: Implemented an alternative set of blend factors. %!s(int64=8) %!d(string=hai) anos
  greggameplayer 224071a652 Implement R8_UINT RenderTargetFormat & PixelFormat (#1014) %!s(int64=8) %!d(string=hai) anos
  Subv 2dad1204e8 RasterizerGL: Ignore invalid/unset vertex attributes. %!s(int64=8) %!d(string=hai) anos
  bunnei 249341d08f friend: Stub DeclareCloseOnlinePlaySession. %!s(int64=8) %!d(string=hai) anos
  bunnei 261a4f0311 friend: Fix CreateFriendService to return an IFriendService interface. %!s(int64=8) %!d(string=hai) anos
  bunnei ca4bf671ce server_session: Provide more useful information and don't crash on bad IPC request. %!s(int64=8) %!d(string=hai) anos
  Lioncash 28e90fa0e0 gl_rasterizer: Silence implicit truncation warning in SetupShaders() %!s(int64=8) %!d(string=hai) anos
  Lioncash 0a93b45b6a core: Namespace EmuWindow %!s(int64=8) %!d(string=hai) anos
  bunnei 403dfd68fc Merge pull request #1010 from bunnei/unk-vert-attrib-shader %!s(int64=8) %!d(string=hai) anos
  bunnei c519354506 Merge pull request #1009 from bunnei/rg8-rgba8-snorm %!s(int64=8) %!d(string=hai) anos
  bunnei 0b668d5ff3 gl_shader_decompiler: Improve handling of unknown input/output attributes. %!s(int64=8) %!d(string=hai) anos
  bunnei bc286c169f Merge pull request #970 from DarkLordZach/loader-errors %!s(int64=8) %!d(string=hai) anos
  bunnei 670a2c1f80 Merge pull request #1018 from Subv/ssy_sync %!s(int64=8) %!d(string=hai) anos
  bunnei 88ffa422d4 gl_rasterizer: Implement render target format RG8_SNORM. %!s(int64=8) %!d(string=hai) anos
  bunnei 0471976b48 gl_rasterizer: Implement render target format RGBA8_SNORM. %!s(int64=8) %!d(string=hai) anos
  Subv c1ad973881 GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY). %!s(int64=8) %!d(string=hai) anos
  Subv 305a05f820 GPU/Shaders: Implemented SSY and SYNC as a way to modify control flow during shader execution. %!s(int64=8) %!d(string=hai) anos
  bunnei d64303d185 Merge pull request #1016 from lioncash/video %!s(int64=8) %!d(string=hai) anos
  bunnei b8b9f41b6b Merge pull request #1003 from lioncash/var %!s(int64=8) %!d(string=hai) anos
  greggameplayer dfcde52f39 Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) (#848) %!s(int64=8) %!d(string=hai) anos
  James Rowe 4f0818144e Merge pull request #1015 from lioncash/gamelist %!s(int64=8) %!d(string=hai) anos
  Lioncash 20c2928c2b video_core; Get rid of global g_toggle_framelimit_enabled variable %!s(int64=8) %!d(string=hai) anos
  Lioncash f380496728 renderer_base: Remove unused kFramebuffer enumeration %!s(int64=8) %!d(string=hai) anos
  Lioncash 2e80e7480d video_core: Remove unused Renderer enumeration %!s(int64=8) %!d(string=hai) anos