bunnei
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8aeff9cf8e
gl_rasterizer: Fix check for if a shader stage is enabled.
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8 年之前 |
bunnei
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c996787d84
Merge pull request #609 from Subv/clear_buffers
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8 年之前 |
Subv
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c1811ed3d1
GPU: Support clears that don't clear the color buffer.
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8 年之前 |
Subv
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be51120d23
GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to.
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8 年之前 |
James Rowe
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0d46f0df12
Update clang format
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8 年之前 |
James Rowe
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638956aa81
Rename logging macro back to LOG_*
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8 年之前 |
Subv
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a3d82ef5d9
Build: Fixed some MSVC warnings in various parts of the code.
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8 年之前 |
Subv
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dbfc39d214
GPU: Implement sampling multiple textures in the generated glsl shaders.
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8 年之前 |
Subv
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d57333406d
GPU: Partial implementation of long GPU queries.
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8 年之前 |
bunnei
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f41eb95e13
maxwell_3d: Reset vertex counts after drawing.
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8 年之前 |
Lioncash
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8475496630
general: Convert assertion macros over to be fmt-compatible
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8 年之前 |
Subv
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c16cfbbc6c
GPU: Reduce the number of registers of Maxwell3D to 0xE00.
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8 年之前 |
Subv
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a994446b6e
GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor.
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8 年之前 |
Lioncash
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b7551e457b
video-core: Move logging macros over to new fmt-capable ones
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8 年之前 |
bunnei
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239ac8abe2
memory_manager: Make GpuToCpuAddress return an optional.
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8 年之前 |
bunnei
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9e11a76e92
memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
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8 年之前 |
Subv
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f208953585
GPU: Added asserts to our code for handling the QUERY_GET GPU command.
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8 年之前 |
Subv
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48d4efbd69
GPU: Pitch textures are now supported, don't assert when encountering them.
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8 年之前 |
bunnei
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c93ea96366
Merge pull request #346 from bunnei/misc-gpu-improvements
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8 年之前 |
bunnei
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4a8eb6745e
maxwell3d: Allow Texture2DNoMipmap as Texture2D.
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8 年之前 |
bunnei
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174cba5c58
renderer_opengl: Implement BlendEquation and BlendFunc.
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8 年之前 |
bunnei
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1a1af3fda3
gl_rasterizer: Implement indexed vertex mode.
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8 年之前 |
Subv
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ae58e46036
GPU: Added a function to determine whether a shader stage is enabled or not.
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8 年之前 |
Subv
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dcc27d6dc1
GPU: Assert when finding a texture with a format type other than UNORM.
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8 年之前 |
Subv
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11b4ab9685
GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them.
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8 年之前 |
Subv
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1ec8d2123d
GPU: Implemented a gpu macro interpreter.
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8 年之前 |
bunnei
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33c0bf9dc5
Maxwell3D: Call AccelerateDrawBatch on DrawArrays.
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8 年之前 |
Subv
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4697025b73
GPU: Load the sampler info (TSC) when retrieving active textures.
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8 年之前 |
Subv
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0ce52b1da2
GPU: Make the debug_context variable a member of the frontend instead of a global.
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8 年之前 |
Subv
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2c785bd06c
GPU: Added a function to retrieve the active textures for a shader stage.
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8 年之前 |