FernandoS27
|
ee61ec2c39
shader: Optimize NVN Fallthrough
|
il y a 5 ans |
ameerj
|
7ecc6de56a
shader: Implement Int32 SUATOM/SURED
|
il y a 5 ans |
ReinUsesLisp
|
050e81500c
shader: Move microinstruction header to the value header
|
il y a 5 ans |
ReinUsesLisp
|
7018e524f5
shader: Add NVN storage buffer fallbacks
|
il y a 5 ans |
FernandoS27
|
f69d0b91ff
shader: Address feedback
|
il y a 5 ans |
FernandoS27
|
080857b60e
shader: Add coarse derivatives
|
il y a 5 ans |
FernandoS27
|
04c459fc8d
shader: Implement fine derivates constant propagation
|
il y a 5 ans |
ReinUsesLisp
|
80940b1706
shader: Implement SampleMask
|
il y a 5 ans |
ReinUsesLisp
|
95815a3883
shader: Implement PIXLD.MY_INDEX
|
il y a 5 ans |
ReinUsesLisp
|
e3514bcd6b
spirv: Implement ViewportMask with NV_viewport_array2
|
il y a 5 ans |
ReinUsesLisp
|
b0f1255c8c
shader: Implement PrimitiveId
|
il y a 5 ans |
ReinUsesLisp
|
183855e396
shader: Implement tessellation shaders, polygon mode and invocation id
|
il y a 5 ans |
ReinUsesLisp
|
d8ec99dada
spirv: Implement Layer stores
|
il y a 5 ans |
ReinUsesLisp
|
fa75b9b062
spirv: Rework storage buffers and shader memory
|
il y a 5 ans |
ReinUsesLisp
|
23b8714732
spirv: Define StorageImageWriteWithoutFormat capability when used
|
il y a 5 ans |
ReinUsesLisp
|
5c61e860e4
shader: Implement SR_THREAD_KILL
|
il y a 5 ans |
ameerj
|
3db2b3effa
shader: Implement ATOM/S and RED
|
il y a 5 ans |
ReinUsesLisp
|
ab543f1821
spirv: Guard against typeless image reads on unsupported devices
|
il y a 5 ans |
ReinUsesLisp
|
9280cd649a
shader: Move LaneId to the warp emission file and fix AMD
|
il y a 5 ans |
ReinUsesLisp
|
7cb2ab3585
shader: Implement SULD and SUST
|
il y a 5 ans |
lat9nq
|
0bb85f6a75
shader_recompiler,video_core: Cleanup some GCC and Clang errors
|
il y a 5 ans |
FernandoS27
|
dcaf0e9150
shader: Address feedback
|
il y a 5 ans |
FernandoS27
|
73cb17f41b
shader: Implement indexed Position and ClipDistances
|
il y a 5 ans |
FernandoS27
|
1d51803169
shader: Implement indexed attributes
|
il y a 5 ans |
ReinUsesLisp
|
da6cf2632c
shader: Add subgroup masks
|
il y a 5 ans |
ReinUsesLisp
|
3f594dd86b
shader: Reimplement GetCbufU64 as GetCbufU32x2
|
il y a 5 ans |
FernandoS27
|
45d547af11
shader: Implement SR_LaneId
|
il y a 5 ans |
FernandoS27
|
d819ba4489
shader: Implement ViewportIndex
|
il y a 5 ans |
FernandoS27
|
0c4cf3b9eb
shader: Implement ClipDistance
|
il y a 5 ans |
FernandoS27
|
d5bfc63088
shader: Implement ImageGradient
|
il y a 5 ans |