Historia zmian

Autor SHA1 Wiadomość Data
  bunnei 9aec85d39c fermi_2d: Implement simple copies with AccelerateSurfaceCopy. 7 lat temu
  Subv bb5eb4f20a GPU: Basic implementation of the Kepler Inline Memory engine (p2mf). 7 lat temu
  bunnei 1c34498368 gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB. 7 lat temu
  Lioncash 45fb74d262 gpu: Make memory_manager private 8 lat temu
  David Marcec 23d45715dc Implemented RGBA8_UINT 8 lat temu
  bunnei 6e52f37d5b renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM. 8 lat temu
  David Marcec 45cc022ea9 Implement RG32UI and R32UI 8 lat temu
  bunnei bdf17fe0cc renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT. 8 lat temu
  bunnei c56a0e3c34 renderer_opengl: Implement RenderTargetFormat::RG8_UNORM. 8 lat temu
  greggameplayer 224071a652 Implement R8_UINT RenderTargetFormat & PixelFormat (#1014) 8 lat temu
  bunnei 88ffa422d4 gl_rasterizer: Implement render target format RG8_SNORM. 8 lat temu
  bunnei 0471976b48 gl_rasterizer: Implement render target format RGBA8_SNORM. 8 lat temu
  bunnei d64303d185 Merge pull request #1016 from lioncash/video 8 lat temu
  greggameplayer dfcde52f39 Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) (#848) 8 lat temu
  Lioncash 20c2928c2b video_core; Get rid of global g_toggle_framelimit_enabled variable 8 lat temu
  bunnei 7bf422d58c gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel. 8 lat temu
  Lioncash 6030c5ce41 video_core: Eliminate the g_renderer global variable 8 lat temu
  Unknown 0d8fcab136 Implement R32_FLOAT RenderTargetFormat 8 lat temu
  bunnei a27c0099ed gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT. 8 lat temu
  bunnei bcc184acfa gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM. 8 lat temu
  Lioncash 863579736c gpu: Rename Get3DEngine() to Maxwell3D() 8 lat temu
  Subv 987a170665 GPU: Partially implemented the Maxwell DMA engine. 8 lat temu
  Subv adf47cd59a GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine. 8 lat temu
  Subv 8d70d1ea45 GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine. 8 lat temu
  Lioncash 8475496630 general: Convert assertion macros over to be fmt-compatible 8 lat temu
  Subv a6da2b93c1 GPU: Added a function to retrieve the bytes per pixel of the render target formats. 8 lat temu
  Subv b1109931b9 GPU: Added boilerplate code for the Fermi2D engine 8 lat temu
  Subv 77fd0d47e7 Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. 8 lat temu
  Subv a64b936cbe GPU: Move the GPU's class constructor and destructors to a cpp file. 8 lat temu