bunnei
|
9aec85d39c
fermi_2d: Implement simple copies with AccelerateSurfaceCopy.
|
7 lat temu |
Subv
|
bb5eb4f20a
GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
|
7 lat temu |
bunnei
|
1c34498368
gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB.
|
7 lat temu |
Lioncash
|
45fb74d262
gpu: Make memory_manager private
|
8 lat temu |
David Marcec
|
23d45715dc
Implemented RGBA8_UINT
|
8 lat temu |
bunnei
|
6e52f37d5b
renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
|
8 lat temu |
David Marcec
|
45cc022ea9
Implement RG32UI and R32UI
|
8 lat temu |
bunnei
|
bdf17fe0cc
renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.
|
8 lat temu |
bunnei
|
c56a0e3c34
renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
|
8 lat temu |
greggameplayer
|
224071a652
Implement R8_UINT RenderTargetFormat & PixelFormat (#1014)
|
8 lat temu |
bunnei
|
88ffa422d4
gl_rasterizer: Implement render target format RG8_SNORM.
|
8 lat temu |
bunnei
|
0471976b48
gl_rasterizer: Implement render target format RGBA8_SNORM.
|
8 lat temu |
bunnei
|
d64303d185
Merge pull request #1016 from lioncash/video
|
8 lat temu |
greggameplayer
|
dfcde52f39
Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) (#848)
|
8 lat temu |
Lioncash
|
20c2928c2b
video_core; Get rid of global g_toggle_framelimit_enabled variable
|
8 lat temu |
bunnei
|
7bf422d58c
gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
|
8 lat temu |
Lioncash
|
6030c5ce41
video_core: Eliminate the g_renderer global variable
|
8 lat temu |
Unknown
|
0d8fcab136
Implement R32_FLOAT RenderTargetFormat
|
8 lat temu |
bunnei
|
a27c0099ed
gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT.
|
8 lat temu |
bunnei
|
bcc184acfa
gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM.
|
8 lat temu |
Lioncash
|
863579736c
gpu: Rename Get3DEngine() to Maxwell3D()
|
8 lat temu |
Subv
|
987a170665
GPU: Partially implemented the Maxwell DMA engine.
|
8 lat temu |
Subv
|
adf47cd59a
GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.
|
8 lat temu |
Subv
|
8d70d1ea45
GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.
|
8 lat temu |
Lioncash
|
8475496630
general: Convert assertion macros over to be fmt-compatible
|
8 lat temu |
Subv
|
a6da2b93c1
GPU: Added a function to retrieve the bytes per pixel of the render target formats.
|
8 lat temu |
Subv
|
b1109931b9
GPU: Added boilerplate code for the Fermi2D engine
|
8 lat temu |
Subv
|
77fd0d47e7
Frontend: Ported the GPU breakpoints and surface viewer widgets from citra.
|
8 lat temu |
Subv
|
a64b936cbe
GPU: Move the GPU's class constructor and destructors to a cpp file.
|
8 lat temu |